diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/rhi/qrhi.cpp | 11 | ||||
-rw-r--r-- | src/gui/rhi/qrhi_p.h | 6 | ||||
-rw-r--r-- | src/gui/rhi/qrhid3d11.cpp | 20 |
3 files changed, 31 insertions, 6 deletions
diff --git a/src/gui/rhi/qrhi.cpp b/src/gui/rhi/qrhi.cpp index 06781686fa..5db0791322 100644 --- a/src/gui/rhi/qrhi.cpp +++ b/src/gui/rhi/qrhi.cpp @@ -1202,12 +1202,19 @@ QDebug operator<<(QDebug dbg, const QRhiVertexInputBinding &b) /*! Constructs a vertex input attribute description with the specified \a binding number, \a location, \a format, and \a offset. + + \a matrixSlice should be -1 except when this attribute corresponds to a row + or column of a matrix (for example, a 4x4 matrix becomes 4 vec4s, consuming + 4 consecutive vertex input locations), in which case it is the index of the + row or column. \c{location - matrixSlice} must always be equal to the \c + location for the first row or column of the unrolled matrix. */ -QRhiVertexInputAttribute::QRhiVertexInputAttribute(int binding, int location, Format format, quint32 offset) +QRhiVertexInputAttribute::QRhiVertexInputAttribute(int binding, int location, Format format, quint32 offset, int matrixSlice) : m_binding(binding), m_location(location), m_format(format), - m_offset(offset) + m_offset(offset), + m_matrixSlice(matrixSlice) { } diff --git a/src/gui/rhi/qrhi_p.h b/src/gui/rhi/qrhi_p.h index 977b68cd8e..6a141d13e1 100644 --- a/src/gui/rhi/qrhi_p.h +++ b/src/gui/rhi/qrhi_p.h @@ -212,7 +212,7 @@ public: }; QRhiVertexInputAttribute() = default; - QRhiVertexInputAttribute(int binding, int location, Format format, quint32 offset); + QRhiVertexInputAttribute(int binding, int location, Format format, quint32 offset, int matrixSlice = -1); int binding() const { return m_binding; } void setBinding(int b) { m_binding = b; } @@ -226,11 +226,15 @@ public: quint32 offset() const { return m_offset; } void setOffset(quint32 ofs) { m_offset = ofs; } + int matrixSlice() const { return m_matrixSlice; } + void setMatrixSlice(int slice) { m_matrixSlice = slice; } + private: int m_binding = 0; int m_location = 0; Format m_format = Float4; quint32 m_offset = 0; + int m_matrixSlice = -1; }; Q_DECLARE_TYPEINFO(QRhiVertexInputAttribute, Q_MOVABLE_TYPE); diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp index 48e626106c..ce954c9fe0 100644 --- a/src/gui/rhi/qrhid3d11.cpp +++ b/src/gui/rhi/qrhid3d11.cpp @@ -4019,15 +4019,29 @@ bool QD3D11GraphicsPipeline::create() d3dTopology = toD3DTopology(m_topology); if (!vsByteCode.isEmpty()) { + QByteArrayList matrixSliceSemantics; QVarLengthArray<D3D11_INPUT_ELEMENT_DESC, 4> inputDescs; for (auto it = m_vertexInputLayout.cbeginAttributes(), itEnd = m_vertexInputLayout.cendAttributes(); it != itEnd; ++it) { D3D11_INPUT_ELEMENT_DESC desc; memset(&desc, 0, sizeof(desc)); - // the output from SPIRV-Cross uses TEXCOORD<location> as the semantic - desc.SemanticName = "TEXCOORD"; - desc.SemanticIndex = UINT(it->location()); + // The output from SPIRV-Cross uses TEXCOORD<location> as the + // semantic, except for matrices that are unrolled into consecutive + // vec2/3/4s attributes and need TEXCOORD<location>_ as + // SemanticName and row/column index as SemanticIndex. + const int matrixSlice = it->matrixSlice(); + if (matrixSlice < 0) { + desc.SemanticName = "TEXCOORD"; + desc.SemanticIndex = UINT(it->location()); + } else { + QByteArray sem; + sem.resize(16); + qsnprintf(sem.data(), sem.size(), "TEXCOORD%d_", it->location() - matrixSlice); + matrixSliceSemantics.append(sem); + desc.SemanticName = matrixSliceSemantics.last().constData(); + desc.SemanticIndex = UINT(matrixSlice); + } desc.Format = toD3DAttributeFormat(it->format()); desc.InputSlot = UINT(it->binding()); desc.AlignedByteOffset = it->offset(); |