summaryrefslogtreecommitdiffstats
path: root/src/gui
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/painting/qdrawhelper.cpp112
-rw-r--r--src/gui/painting/qdrawhelper_p.h18
2 files changed, 67 insertions, 63 deletions
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 6ddfcdfaf4..23c8e42ded 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -174,29 +174,31 @@ template<QImage::Format Format>
static const uint *QT_FASTCALL convertToRGB32(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- Q_CONSTEXPR uint redMask = ((1 << redWidth<Format>()) - 1);
- Q_CONSTEXPR uint greenMask = ((1 << greenWidth<Format>()) - 1);
- Q_CONSTEXPR uint blueMask = ((1 << blueWidth<Format>()) - 1);
+ auto conversion = [](uint s) {
+ // MSVC needs these constexpr defined in here otherwise it will create a capture.
+ Q_CONSTEXPR uint redMask = ((1 << redWidth<Format>()) - 1);
+ Q_CONSTEXPR uint greenMask = ((1 << greenWidth<Format>()) - 1);
+ Q_CONSTEXPR uint blueMask = ((1 << blueWidth<Format>()) - 1);
- Q_CONSTEXPR uchar redLeftShift = 8 - redWidth<Format>();
- Q_CONSTEXPR uchar greenLeftShift = 8 - greenWidth<Format>();
- Q_CONSTEXPR uchar blueLeftShift = 8 - blueWidth<Format>();
+ Q_CONSTEXPR uchar redLeftShift = 8 - redWidth<Format>();
+ Q_CONSTEXPR uchar greenLeftShift = 8 - greenWidth<Format>();
+ Q_CONSTEXPR uchar blueLeftShift = 8 - blueWidth<Format>();
- Q_CONSTEXPR uchar redRightShift = 2 * redWidth<Format>() - 8;
- Q_CONSTEXPR uchar greenRightShift = 2 * greenWidth<Format>() - 8;
- Q_CONSTEXPR uchar blueRightShift = 2 * blueWidth<Format>() - 8;
+ Q_CONSTEXPR uchar redRightShift = 2 * redWidth<Format>() - 8;
+ Q_CONSTEXPR uchar greenRightShift = 2 * greenWidth<Format>() - 8;
+ Q_CONSTEXPR uchar blueRightShift = 2 * blueWidth<Format>() - 8;
- for (int i = 0; i < count; ++i) {
- uint red = (src[i] >> redShift<Format>()) & redMask;
- uint green = (src[i] >> greenShift<Format>()) & greenMask;
- uint blue = (src[i] >> blueShift<Format>()) & blueMask;
+ uint red = (s >> redShift<Format>()) & redMask;
+ uint green = (s >> greenShift<Format>()) & greenMask;
+ uint blue = (s >> blueShift<Format>()) & blueMask;
red = ((red << redLeftShift) | (red >> redRightShift)) << 16;
green = ((green << greenLeftShift) | (green >> greenRightShift)) << 8;
blue = (blue << blueLeftShift) | (blue >> blueRightShift);
- buffer[i] = 0xff000000 | red | green | blue;
- }
+ return 0xff000000 | red | green | blue;
+ };
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, conversion);
return buffer;
}
@@ -348,21 +350,21 @@ static const uint *QT_FASTCALL convertRGBFromARGB32PM(uint *buffer, const uint *
// RGB32 -> RGB888 is not a precision loss.
if (!dither || (rWidth == 8 && gWidth == 8 && bWidth == 8)) {
- Q_CONSTEXPR uint rMask = (1 << rWidth) - 1;
- Q_CONSTEXPR uint gMask = (1 << gWidth) - 1;
- Q_CONSTEXPR uint bMask = (1 << bWidth) - 1;
+ auto conversion = [](uint s) {
+ const uint c = fromRGB ? s : qUnpremultiply(s);
+ Q_CONSTEXPR uint rMask = (1 << redWidth<Format>()) - 1;
+ Q_CONSTEXPR uint gMask = (1 << greenWidth<Format>()) - 1;
+ Q_CONSTEXPR uint bMask = (1 << blueWidth<Format>()) - 1;
+ Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>();
+ Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>();
+ Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>();
- Q_CONSTEXPR uchar rRightShift = 24 - rWidth;
- Q_CONSTEXPR uchar gRightShift = 16 - gWidth;
- Q_CONSTEXPR uchar bRightShift = 8 - bWidth;
-
- for (int i = 0; i < count; ++i) {
- const uint c = fromRGB ? src[i] : qUnpremultiply(src[i]);
const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
- buffer[i] = r | g | b;
- }
+ return r | g | b;
+ };
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, conversion);
} else {
// We do ordered dither by using a rounding conversion, but instead of
// adding half of input precision, we add the adjusted result from the
@@ -394,32 +396,32 @@ template<QImage::Format Format, bool fromRGB>
static const uint *QT_FASTCALL convertARGBPMFromARGB32PM(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *dither)
{
- Q_CONSTEXPR uchar aWidth = alphaWidth<Format>();
- Q_CONSTEXPR uchar rWidth = redWidth<Format>();
- Q_CONSTEXPR uchar gWidth = greenWidth<Format>();
- Q_CONSTEXPR uchar bWidth = blueWidth<Format>();
-
if (!dither) {
- Q_CONSTEXPR uint aMask = (1 << aWidth) - 1;
- Q_CONSTEXPR uint rMask = (1 << rWidth) - 1;
- Q_CONSTEXPR uint gMask = (1 << gWidth) - 1;
- Q_CONSTEXPR uint bMask = (1 << bWidth) - 1;
-
- Q_CONSTEXPR uchar aRightShift = 32 - aWidth;
- Q_CONSTEXPR uchar rRightShift = 24 - rWidth;
- Q_CONSTEXPR uchar gRightShift = 16 - gWidth;
- Q_CONSTEXPR uchar bRightShift = 8 - bWidth;
-
- Q_CONSTEXPR uint aOpaque = aMask << alphaShift<Format>();
- for (int i = 0; i < count; ++i) {
- const uint c = src[i];
+ auto conversion = [](uint c) {
+ Q_CONSTEXPR uint aMask = (1 << alphaWidth<Format>()) - 1;
+ Q_CONSTEXPR uint rMask = (1 << redWidth<Format>()) - 1;
+ Q_CONSTEXPR uint gMask = (1 << greenWidth<Format>()) - 1;
+ Q_CONSTEXPR uint bMask = (1 << blueWidth<Format>()) - 1;
+
+ Q_CONSTEXPR uchar aRightShift = 32 - alphaWidth<Format>();
+ Q_CONSTEXPR uchar rRightShift = 24 - redWidth<Format>();
+ Q_CONSTEXPR uchar gRightShift = 16 - greenWidth<Format>();
+ Q_CONSTEXPR uchar bRightShift = 8 - blueWidth<Format>();
+
+ Q_CONSTEXPR uint aOpaque = aMask << alphaShift<Format>();
const uint a = fromRGB ? aOpaque : (((c >> aRightShift) & aMask) << alphaShift<Format>());
const uint r = ((c >> rRightShift) & rMask) << redShift<Format>();
const uint g = ((c >> gRightShift) & gMask) << greenShift<Format>();
const uint b = ((c >> bRightShift) & bMask) << blueShift<Format>();
- buffer[i] = a | r | g | b;
- }
+ return a | r | g | b;
+ };
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, conversion);
} else {
+ Q_CONSTEXPR uchar aWidth = alphaWidth<Format>();
+ Q_CONSTEXPR uchar rWidth = redWidth<Format>();
+ Q_CONSTEXPR uchar gWidth = greenWidth<Format>();
+ Q_CONSTEXPR uchar bWidth = blueWidth<Format>();
+
const uint *bayer_line = qt_bayer_matrix[dither->y & 15];
for (int i = 0; i < count; ++i) {
const uint c = src[i];
@@ -514,8 +516,7 @@ static const uint *QT_FASTCALL convertARGB32ToARGB32PM(uint *buffer, const uint
static const uint *QT_FASTCALL convertRGBA8888PMToARGB32PM(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = RGBA2ARGB(src[i]);
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, RGBA2ARGB);
return buffer;
}
@@ -568,8 +569,7 @@ static const uint *QT_FASTCALL convertARGB32FromARGB32PM(uint *buffer, const uin
static const uint *QT_FASTCALL convertRGBA8888PMFromARGB32PM(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = ARGB2RGBA(src[i]);
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, ARGB2RGBA);
return buffer;
}
@@ -695,8 +695,7 @@ static const uint *QT_FASTCALL convertRGBA8888FromARGB32PM(uint *buffer, const u
static const uint *QT_FASTCALL convertRGBXFromRGB32(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = ARGB2RGBA(0xff000000 | src[i]);
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, [](uint c) { return ARGB2RGBA(0xff000000 | c); });
return buffer;
}
@@ -713,8 +712,7 @@ static const uint *QT_FASTCALL convertA2RGB30PMToARGB32PM(uint *buffer, const ui
const QVector<QRgb> *, QDitherInfo *dither)
{
if (!dither) {
- for (int i = 0; i < count; ++i)
- buffer[i] = qConvertA2rgb30ToArgb32<PixelOrder>(src[i]);
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, qConvertA2rgb30ToArgb32<PixelOrder>);
} else {
for (int i = 0; i < count; ++i) {
const uint c = src[i];
@@ -796,8 +794,7 @@ template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertA2RGB30PMFromARGB32PM(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qConvertArgb32ToA2rgb30<PixelOrder>(src[i]);
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, qConvertArgb32ToA2rgb30<PixelOrder>);
return buffer;
}
@@ -814,8 +811,7 @@ template<QtPixelOrder PixelOrder>
static const uint *QT_FASTCALL convertRGB30FromARGB32PM(uint *buffer, const uint *src, int count,
const QVector<QRgb> *, QDitherInfo *)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qConvertRgb32ToRgb30<PixelOrder>(qUnpremultiply(src[i]));
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, qConvertRgb32ToRgb30<PixelOrder>);
return buffer;
}
diff --git a/src/gui/painting/qdrawhelper_p.h b/src/gui/painting/qdrawhelper_p.h
index 4c2fe87355..ebf215a3eb 100644
--- a/src/gui/painting/qdrawhelper_p.h
+++ b/src/gui/painting/qdrawhelper_p.h
@@ -1104,22 +1104,30 @@ inline int qBlue565(quint16 rgb) {
return (b << 3) | (b >> 2);
}
+// We manually unalias the variables to make sure the compiler
+// fully optimizes both aliased and unaliased cases.
+#define UNALIASED_CONVERSION_LOOP(buffer, src, count, conversion) \
+ if (src == buffer) { \
+ for (int i = 0; i < count; ++i) \
+ buffer[i] = conversion(buffer[i]); \
+ } else { \
+ for (int i = 0; i < count; ++i) \
+ buffer[i] = conversion(src[i]); \
+ }
+
static Q_ALWAYS_INLINE const uint *qt_convertARGB32ToARGB32PM(uint *buffer, const uint *src, int count)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qPremultiply(src[i]);
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, qPremultiply);
return buffer;
}
static Q_ALWAYS_INLINE const uint *qt_convertRGBA8888ToARGB32PM(uint *buffer, const uint *src, int count)
{
- for (int i = 0; i < count; ++i)
- buffer[i] = qPremultiply(RGBA2ARGB(src[i]));
+ UNALIASED_CONVERSION_LOOP(buffer, src, count, [](uint s) { return qPremultiply(RGBA2ARGB(s));});
return buffer;
}
-
const uint qt_bayer_matrix[16][16] = {
{ 0x1, 0xc0, 0x30, 0xf0, 0xc, 0xcc, 0x3c, 0xfc,
0x3, 0xc3, 0x33, 0xf3, 0xf, 0xcf, 0x3f, 0xff},