diff options
Diffstat (limited to 'src/network/access/qhttpnetworkconnection.cpp')
-rw-r--r-- | src/network/access/qhttpnetworkconnection.cpp | 1010 |
1 files changed, 1010 insertions, 0 deletions
diff --git a/src/network/access/qhttpnetworkconnection.cpp b/src/network/access/qhttpnetworkconnection.cpp new file mode 100644 index 0000000000..83156c6a35 --- /dev/null +++ b/src/network/access/qhttpnetworkconnection.cpp @@ -0,0 +1,1010 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtNetwork module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <private/qabstractsocket_p.h> +#include "qhttpnetworkconnection_p.h" +#include "qhttpnetworkconnectionchannel_p.h" +#include "private/qnoncontiguousbytedevice_p.h" +#include <private/qnetworkrequest_p.h> +#include <private/qobject_p.h> +#include <private/qauthenticator_p.h> +#include <qnetworkproxy.h> +#include <qauthenticator.h> + +#include <qbuffer.h> +#include <qpair.h> +#include <qhttp.h> +#include <qdebug.h> + +#ifndef QT_NO_HTTP + +#ifndef QT_NO_OPENSSL +# include <private/qsslsocket_p.h> +# include <QtNetwork/qsslkey.h> +# include <QtNetwork/qsslcipher.h> +# include <QtNetwork/qsslconfiguration.h> +#endif + + + +QT_BEGIN_NAMESPACE + +#ifdef Q_OS_SYMBIAN +const int QHttpNetworkConnectionPrivate::defaultChannelCount = 3; +#else +const int QHttpNetworkConnectionPrivate::defaultChannelCount = 6; +#endif + +// The pipeline length. So there will be 4 requests in flight. +const int QHttpNetworkConnectionPrivate::defaultPipelineLength = 3; +// Only re-fill the pipeline if there's defaultRePipelineLength slots free in the pipeline. +// This means that there are 2 requests in flight and 2 slots free that will be re-filled. +const int QHttpNetworkConnectionPrivate::defaultRePipelineLength = 2; + + +QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt) +: state(RunningState), + hostName(hostName), port(port), encrypt(encrypt), + channelCount(defaultChannelCount) +#ifndef QT_NO_NETWORKPROXY + , networkProxy(QNetworkProxy::NoProxy) +#endif +{ + channels = new QHttpNetworkConnectionChannel[channelCount]; +} + +QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt) +: state(RunningState), + hostName(hostName), port(port), encrypt(encrypt), + channelCount(channelCount) +#ifndef QT_NO_NETWORKPROXY + , networkProxy(QNetworkProxy::NoProxy) +#endif +{ + channels = new QHttpNetworkConnectionChannel[channelCount]; +} + + + +QHttpNetworkConnectionPrivate::~QHttpNetworkConnectionPrivate() +{ + for (int i = 0; i < channelCount; ++i) { + if (channels[i].socket) { + channels[i].socket->close(); + delete channels[i].socket; + } + } + delete []channels; +} + +void QHttpNetworkConnectionPrivate::init() +{ + Q_Q(QHttpNetworkConnection); + for (int i = 0; i < channelCount; i++) { + channels[i].setConnection(this->q_func()); + channels[i].ssl = encrypt; +#ifndef QT_NO_BEARERMANAGEMENT + //push session down to channels + channels[i].networkSession = networkSession; +#endif + channels[i].init(); + } +} + +void QHttpNetworkConnectionPrivate::pauseConnection() +{ + state = PausedState; + + // Disable all socket notifiers + for (int i = 0; i < channelCount; i++) { +#ifndef QT_NO_OPENSSL + if (encrypt) + QSslSocketPrivate::pauseSocketNotifiers(static_cast<QSslSocket*>(channels[i].socket)); + else +#endif + QAbstractSocketPrivate::pauseSocketNotifiers(channels[i].socket); + } +} + +void QHttpNetworkConnectionPrivate::resumeConnection() +{ + state = RunningState; + // Enable all socket notifiers + for (int i = 0; i < channelCount; i++) { +#ifndef QT_NO_OPENSSL + if (encrypt) + QSslSocketPrivate::resumeSocketNotifiers(static_cast<QSslSocket*>(channels[i].socket)); + else +#endif + QAbstractSocketPrivate::resumeSocketNotifiers(channels[i].socket); + + // Resume pending upload if needed + if (channels[i].state == QHttpNetworkConnectionChannel::WritingState) + QMetaObject::invokeMethod(&channels[i], "_q_uploadDataReadyRead", Qt::QueuedConnection); + } + + // queue _q_startNextRequest + QMetaObject::invokeMethod(this->q_func(), "_q_startNextRequest", Qt::QueuedConnection); +} + +int QHttpNetworkConnectionPrivate::indexOf(QAbstractSocket *socket) const +{ + for (int i = 0; i < channelCount; ++i) + if (channels[i].socket == socket) + return i; + + qFatal("Called with unknown socket object."); + return 0; +} + +qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailable(const QHttpNetworkReply &reply) const +{ + return reply.d_func()->responseData.byteAmount(); +} + +qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailableNextBlock(const QHttpNetworkReply &reply) const +{ + return reply.d_func()->responseData.sizeNextBlock(); +} + +void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair) +{ + QHttpNetworkRequest &request = messagePair.first; + QHttpNetworkReply *reply = messagePair.second; + + // add missing fields for the request + QByteArray value; + // check if Content-Length is provided + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + if (request.contentLength() != -1 && uploadByteDevice->size() != -1) { + // both values known, take the smaller one. + request.setContentLength(qMin(uploadByteDevice->size(), request.contentLength())); + } else if (request.contentLength() == -1 && uploadByteDevice->size() != -1) { + // content length not supplied by user, but the upload device knows it + request.setContentLength(uploadByteDevice->size()); + } else if (request.contentLength() != -1 && uploadByteDevice->size() == -1) { + // everything OK, the user supplied us the contentLength + } else if (request.contentLength() == -1 && uploadByteDevice->size() == -1) { + qFatal("QHttpNetworkConnectionPrivate: Neither content-length nor upload device size were given"); + } + } + // set the Connection/Proxy-Connection: Keep-Alive headers +#ifndef QT_NO_NETWORKPROXY + if (networkProxy.type() == QNetworkProxy::HttpCachingProxy) { + value = request.headerField("proxy-connection"); + if (value.isEmpty()) + request.setHeaderField("Proxy-Connection", "Keep-Alive"); + } else { +#endif + value = request.headerField("connection"); + if (value.isEmpty()) + request.setHeaderField("Connection", "Keep-Alive"); +#ifndef QT_NO_NETWORKPROXY + } +#endif + + // If the request had a accept-encoding set, we better not mess + // with it. If it was not set, we announce that we understand gzip + // and remember this fact in request.d->autoDecompress so that + // we can later decompress the HTTP reply if it has such an + // encoding. + value = request.headerField("accept-encoding"); + if (value.isEmpty()) { +#ifndef QT_NO_COMPRESS + request.setHeaderField("Accept-Encoding", "gzip"); + request.d->autoDecompress = true; +#else + // if zlib is not available set this to false always + request.d->autoDecompress = false; +#endif + } + + // some websites mandate an accept-language header and fail + // if it is not sent. This is a problem with the website and + // not with us, but we work around this by setting + // one always. + value = request.headerField("accept-language"); + if (value.isEmpty()) { + QString systemLocale = QLocale::system().name().replace(QChar::fromAscii('_'),QChar::fromAscii('-')); + QString acceptLanguage; + if (systemLocale == QLatin1String("C")) + acceptLanguage = QString::fromAscii("en,*"); + else if (systemLocale.startsWith(QLatin1String("en-"))) + acceptLanguage = QString::fromAscii("%1,*").arg(systemLocale); + else + acceptLanguage = QString::fromAscii("%1,en,*").arg(systemLocale); + request.setHeaderField("Accept-Language", acceptLanguage.toAscii()); + } + + // set the User Agent + value = request.headerField("user-agent"); + if (value.isEmpty()) + request.setHeaderField("User-Agent", "Mozilla/5.0"); + // set the host + value = request.headerField("host"); + if (value.isEmpty()) { + QByteArray host = QUrl::toAce(hostName); + + int port = request.url().port(); + if (port != -1) { + host += ':'; + host += QByteArray::number(port); + } + + request.setHeaderField("Host", host); + } + + reply->d_func()->requestIsPrepared = true; +} + + + + +void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket, + QHttpNetworkReply *reply, + QNetworkReply::NetworkError errorCode) +{ + Q_Q(QHttpNetworkConnection); + if (socket && reply) { + // this error matters only to this reply + reply->d_func()->errorString = errorDetail(errorCode, socket); + emit reply->finishedWithError(errorCode, reply->d_func()->errorString); + int i = indexOf(socket); + // remove the corrupt data if any + reply->d_func()->eraseData(); + + // Clean the channel + channels[i].close(); + channels[i].reply = 0; + channels[i].request = QHttpNetworkRequest(); + channels[i].requeueCurrentlyPipelinedRequests(); + + // send the next request + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + } +} + +void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy) +{ + Q_ASSERT(auth); + + // NTLM is a multi phase authentication. Copying credentials between authenticators would mess things up. + if (!isProxy && channels[fromChannel].authMethod == QAuthenticatorPrivate::Ntlm) + return; + if (isProxy && channels[fromChannel].proxyAuthMethod == QAuthenticatorPrivate::Ntlm) + return; + + + // select another channel + QAuthenticator* otherAuth = 0; + for (int i = 0; i < channelCount; ++i) { + if (i == fromChannel) + continue; + if (isProxy) + otherAuth = &channels[i].proxyAuthenticator; + else + otherAuth = &channels[i].authenticator; + // if the credentials are different, copy them + if (otherAuth->user().compare(auth->user())) + otherAuth->setUser(auth->user()); + if (otherAuth->password().compare(auth->password())) + otherAuth->setPassword(auth->password()); + } +} + + +// handles the authentication for one channel and eventually re-starts the other channels +bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply, + bool isProxy, bool &resend) +{ + Q_ASSERT(socket); + Q_ASSERT(reply); + + resend = false; + //create the response header to be used with QAuthenticatorPrivate. + QList<QPair<QByteArray, QByteArray> > fields = reply->header(); + + //find out the type of authentication protocol requested. + QAuthenticatorPrivate::Method authMethod = reply->d_func()->authenticationMethod(isProxy); + if (authMethod != QAuthenticatorPrivate::None) { + int i = indexOf(socket); + //Use a single authenticator for all domains. ### change later to use domain/realm + QAuthenticator* auth = 0; + if (isProxy) { + auth = &channels[i].proxyAuthenticator; + channels[i].proxyAuthMethod = authMethod; + } else { + auth = &channels[i].authenticator; + channels[i].authMethod = authMethod; + } + //proceed with the authentication. + if (auth->isNull()) + auth->detach(); + QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(*auth); + priv->parseHttpResponse(fields, isProxy); + + if (priv->phase == QAuthenticatorPrivate::Done) { + pauseConnection(); + if (!isProxy) { + emit reply->authenticationRequired(reply->request(), auth); +#ifndef QT_NO_NETWORKPROXY + } else { + emit reply->proxyAuthenticationRequired(networkProxy, auth); +#endif + } + resumeConnection(); + + if (priv->phase != QAuthenticatorPrivate::Done) { + // send any pending requests + copyCredentials(i, auth, isProxy); + } + } + // - Changing values in QAuthenticator will reset the 'phase'. Therefore if it is still "Done" + // then nothing was filled in by the user or the cache + // - If withCredentials has been set to false (e.g. by QtWebKit for a cross-origin XMLHttpRequest) then + // we need to bail out if authentication is required. + if (priv->phase == QAuthenticatorPrivate::Done || !reply->request().withCredentials()) { + // Reset authenticator so the next request on that channel does not get messed up + auth = 0; + if (isProxy) + channels[i].proxyAuthenticator = QAuthenticator(); + else + channels[i].authenticator = QAuthenticator(); + + // authentication is cancelled, send the current contents to the user. + emit channels[i].reply->headerChanged(); + emit channels[i].reply->readyRead(); + QNetworkReply::NetworkError errorCode = + isProxy + ? QNetworkReply::ProxyAuthenticationRequiredError + : QNetworkReply::AuthenticationRequiredError; + reply->d_func()->errorString = errorDetail(errorCode, socket); + emit reply->finishedWithError(errorCode, reply->d_func()->errorString); + // ### at this point the reply could be deleted + socket->close(); + return true; + } + //resend the request + resend = true; + return true; + } + return false; +} + +void QHttpNetworkConnectionPrivate::createAuthorization(QAbstractSocket *socket, QHttpNetworkRequest &request) +{ + Q_ASSERT(socket); + + int i = indexOf(socket); + + // Send "Authorization" header, but not if it's NTLM and the socket is already authenticated. + if (channels[i].authMethod != QAuthenticatorPrivate::None) { + if (!(channels[i].authMethod == QAuthenticatorPrivate::Ntlm && channels[i].lastStatus != 401)) { + QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[i].authenticator); + if (priv && priv->method != QAuthenticatorPrivate::None) { + QByteArray response = priv->calculateResponse(request.d->methodName(), request.d->uri(false)); + request.setHeaderField("Authorization", response); + } + } + } + + // Send "Proxy-Authorization" header, but not if it's NTLM and the socket is already authenticated. + if (channels[i].proxyAuthMethod != QAuthenticatorPrivate::None) { + if (!(channels[i].proxyAuthMethod == QAuthenticatorPrivate::Ntlm && channels[i].lastStatus != 407)) { + QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[i].proxyAuthenticator); + if (priv && priv->method != QAuthenticatorPrivate::None) { + QByteArray response = priv->calculateResponse(request.d->methodName(), request.d->uri(false)); + request.setHeaderField("Proxy-Authorization", response); + } + } + } +} + +QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetworkRequest &request) +{ + Q_Q(QHttpNetworkConnection); + + // The reply component of the pair is created initially. + QHttpNetworkReply *reply = new QHttpNetworkReply(request.url()); + reply->setRequest(request); + reply->d_func()->connection = q; + reply->d_func()->connectionChannel = &channels[0]; // will have the correct one set later + HttpMessagePair pair = qMakePair(request, reply); + + switch (request.priority()) { + case QHttpNetworkRequest::HighPriority: + highPriorityQueue.prepend(pair); + break; + case QHttpNetworkRequest::NormalPriority: + case QHttpNetworkRequest::LowPriority: + lowPriorityQueue.prepend(pair); + break; + } + + // this used to be called via invokeMethod and a QueuedConnection + // It is the only place _q_startNextRequest is called directly without going + // through the event loop using a QueuedConnection. + // This is dangerous because of recursion that might occur when emitting + // signals as DirectConnection from this code path. Therefore all signal + // emissions that can come out from this code path need to + // be QueuedConnection. + // We are currently trying to fine-tune this. + _q_startNextRequest(); + + + return reply; +} + +void QHttpNetworkConnectionPrivate::requeueRequest(const HttpMessagePair &pair) +{ + Q_Q(QHttpNetworkConnection); + + QHttpNetworkRequest request = pair.first; + switch (request.priority()) { + case QHttpNetworkRequest::HighPriority: + highPriorityQueue.prepend(pair); + break; + case QHttpNetworkRequest::NormalPriority: + case QHttpNetworkRequest::LowPriority: + lowPriorityQueue.prepend(pair); + break; + } + + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); +} + +bool QHttpNetworkConnectionPrivate::dequeueRequest(QAbstractSocket *socket) +{ + Q_ASSERT(socket); + + int i = indexOf(socket); + + if (!highPriorityQueue.isEmpty()) { + // remove from queue before sendRequest! else we might pipeline the same request again + HttpMessagePair messagePair = highPriorityQueue.takeLast(); + if (!messagePair.second->d_func()->requestIsPrepared) + prepareRequest(messagePair); + channels[i].request = messagePair.first; + channels[i].reply = messagePair.second; + return true; + } + + if (!lowPriorityQueue.isEmpty()) { + // remove from queue before sendRequest! else we might pipeline the same request again + HttpMessagePair messagePair = lowPriorityQueue.takeLast(); + if (!messagePair.second->d_func()->requestIsPrepared) + prepareRequest(messagePair); + channels[i].request = messagePair.first; + channels[i].reply = messagePair.second; + return true; + } + return false; +} + +// this is called from _q_startNextRequest and when a request has been sent down a socket from the channel +void QHttpNetworkConnectionPrivate::fillPipeline(QAbstractSocket *socket) +{ + // return fast if there is nothing to pipeline + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + + int i = indexOf(socket); + + // return fast if there was no reply right now processed + if (channels[i].reply == 0) + return; + + if (! (defaultPipelineLength - channels[i].alreadyPipelinedRequests.length() >= defaultRePipelineLength)) { + return; + } + + if (channels[i].pipeliningSupported != QHttpNetworkConnectionChannel::PipeliningProbablySupported) + return; + + // the current request that is in must already support pipelining + if (!channels[i].request.isPipeliningAllowed()) + return; + + // the current request must be a idempotent (right now we only check GET) + if (channels[i].request.operation() != QHttpNetworkRequest::Get) + return; + + // check if socket is connected + if (socket->state() != QAbstractSocket::ConnectedState) + return; + + // check for resendCurrent + if (channels[i].resendCurrent) + return; + + // we do not like authentication stuff + // ### make sure to be OK with this in later releases + if (!channels[i].authenticator.isNull() || !channels[i].authenticator.user().isEmpty()) + return; + if (!channels[i].proxyAuthenticator.isNull() || !channels[i].proxyAuthenticator.user().isEmpty()) + return; + + // must be in ReadingState or WaitingState + if (! (channels[i].state == QHttpNetworkConnectionChannel::WaitingState + || channels[i].state == QHttpNetworkConnectionChannel::ReadingState)) + return; + + int lengthBefore; + while (!highPriorityQueue.isEmpty()) { + lengthBefore = channels[i].alreadyPipelinedRequests.length(); + fillPipeline(highPriorityQueue, channels[i]); + + if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) { + channels[i].pipelineFlush(); + return; + } + + if (lengthBefore == channels[i].alreadyPipelinedRequests.length()) + break; // did not process anything, now do the low prio queue + } + + while (!lowPriorityQueue.isEmpty()) { + lengthBefore = channels[i].alreadyPipelinedRequests.length(); + fillPipeline(lowPriorityQueue, channels[i]); + + if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) { + channels[i].pipelineFlush(); + return; + } + + if (lengthBefore == channels[i].alreadyPipelinedRequests.length()) + break; // did not process anything + } + + + channels[i].pipelineFlush(); +} + +// returns true when the processing of a queue has been done +bool QHttpNetworkConnectionPrivate::fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel) +{ + if (queue.isEmpty()) + return true; + + for (int i = queue.count() - 1; i >= 0; --i) { + HttpMessagePair messagePair = queue.at(i); + const QHttpNetworkRequest &request = messagePair.first; + + // we currently do not support pipelining if HTTP authentication is used + if (!request.url().userInfo().isEmpty()) + continue; + + // take only GET requests + if (request.operation() != QHttpNetworkRequest::Get) + continue; + + if (!request.isPipeliningAllowed()) + continue; + + // remove it from the queue + queue.takeAt(i); + // we modify the queue we iterate over here, but since we return from the function + // afterwards this is fine. + + // actually send it + if (!messagePair.second->d_func()->requestIsPrepared) + prepareRequest(messagePair); + channel.pipelineInto(messagePair); + + // return false because we processed something and need to process again + return false; + } + + // return true, the queue has been processed and not changed + return true; +} + + +QString QHttpNetworkConnectionPrivate::errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket* socket, + const QString &extraDetail) +{ + Q_ASSERT(socket); + + QString errorString; + switch (errorCode) { + case QNetworkReply::HostNotFoundError: + errorString = QString::fromLatin1(QT_TRANSLATE_NOOP("QHttp", "Host %1 not found")) + .arg(socket->peerName()); + break; + case QNetworkReply::ConnectionRefusedError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Connection refused")); + break; + case QNetworkReply::RemoteHostClosedError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Connection closed")); + break; + case QNetworkReply::TimeoutError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QAbstractSocket", "Socket operation timed out")); + break; + case QNetworkReply::ProxyAuthenticationRequiredError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Proxy requires authentication")); + break; + case QNetworkReply::AuthenticationRequiredError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Host requires authentication")); + break; + case QNetworkReply::ProtocolFailure: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Data corrupted")); + break; + case QNetworkReply::ProtocolUnknownError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "Unknown protocol specified")); + break; + case QNetworkReply::SslHandshakeFailedError: + errorString = QLatin1String(QT_TRANSLATE_NOOP("QHttp", "SSL handshake failed")); + break; + default: + // all other errors are treated as QNetworkReply::UnknownNetworkError + errorString = extraDetail; + break; + } + return errorString; +} + +// this is called from the destructor of QHttpNetworkReply. It is called when +// the reply was finished correctly or when it was aborted. +void QHttpNetworkConnectionPrivate::removeReply(QHttpNetworkReply *reply) +{ + Q_Q(QHttpNetworkConnection); + + // check if the reply is currently being processed or it is pipelined in + for (int i = 0; i < channelCount; ++i) { + // is the reply associated the currently processing of this channel? + if (channels[i].reply == reply) { + channels[i].reply = 0; + channels[i].request = QHttpNetworkRequest(); + channels[i].resendCurrent = false; + + if (!reply->isFinished() && !channels[i].alreadyPipelinedRequests.isEmpty()) { + // the reply had to be prematurely removed, e.g. it was not finished + // therefore we have to requeue the already pipelined requests. + channels[i].requeueCurrentlyPipelinedRequests(); + } + + // if HTTP mandates we should close + // or the reply is not finished yet, e.g. it was aborted + // we have to close that connection + if (reply->d_func()->isConnectionCloseEnabled() || !reply->isFinished()) + channels[i].close(); + + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + return; + } + + // is the reply inside the pipeline of this channel already? + for (int j = 0; j < channels[i].alreadyPipelinedRequests.length(); j++) { + if (channels[i].alreadyPipelinedRequests.at(j).second == reply) { + // Remove that HttpMessagePair + channels[i].alreadyPipelinedRequests.removeAt(j); + + channels[i].requeueCurrentlyPipelinedRequests(); + + // Since some requests had already been pipelined, but we removed + // one and re-queued the others + // we must force a connection close after the request that is + // currently in processing has been finished. + if (channels[i].reply) + channels[i].reply->d_func()->forceConnectionCloseEnabled = true; + + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + return; + } + } + } + // remove from the high priority queue + if (!highPriorityQueue.isEmpty()) { + for (int j = highPriorityQueue.count() - 1; j >= 0; --j) { + HttpMessagePair messagePair = highPriorityQueue.at(j); + if (messagePair.second == reply) { + highPriorityQueue.removeAt(j); + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + return; + } + } + } + // remove from the low priority queue + if (!lowPriorityQueue.isEmpty()) { + for (int j = lowPriorityQueue.count() - 1; j >= 0; --j) { + HttpMessagePair messagePair = lowPriorityQueue.at(j); + if (messagePair.second == reply) { + lowPriorityQueue.removeAt(j); + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + return; + } + } + } +} + + + +// This function must be called from the event loop. The only +// exception is documented in QHttpNetworkConnectionPrivate::queueRequest +// although it is called _q_startNextRequest, it will actually start multiple requests when possible +void QHttpNetworkConnectionPrivate::_q_startNextRequest() +{ + // If the QHttpNetworkConnection is currently paused then bail out immediately + if (state == PausedState) + return; + + //resend the necessary ones. + for (int i = 0; i < channelCount; ++i) { + if (channels[i].resendCurrent && (channels[i].state != QHttpNetworkConnectionChannel::ClosingState)) { + channels[i].resendCurrent = false; + channels[i].state = QHttpNetworkConnectionChannel::IdleState; + + // if this is not possible, error will be emitted and connection terminated + if (!channels[i].resetUploadData()) + continue; + channels[i].sendRequest(); + } + } + + // dequeue new ones + + // return fast if there is nothing to do + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + // try to get a free AND connected socket + for (int i = 0; i < channelCount; ++i) { + if (!channels[i].reply && !channels[i].isSocketBusy() && channels[i].socket->state() == QAbstractSocket::ConnectedState) { + if (dequeueRequest(channels[i].socket)) + channels[i].sendRequest(); + } + } + + // try to push more into all sockets + // ### FIXME we should move this to the beginning of the function + // as soon as QtWebkit is properly using the pipelining + // (e.g. not for XMLHttpRequest or the first page load) + // ### FIXME we should also divide the requests more even + // on the connected sockets + //tryToFillPipeline(socket); + // return fast if there is nothing to pipeline + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + for (int i = 0; i < channelCount; i++) + if (channels[i].socket->state() == QAbstractSocket::ConnectedState) + fillPipeline(channels[i].socket); + + // If there is not already any connected channels we need to connect a new one. + // We do not pair the channel with the request until we know if it is + // connected or not. This is to reuse connected channels before we connect new once. + int queuedRequest = highPriorityQueue.count() + lowPriorityQueue.count(); + for (int i = 0; i < channelCount; ++i) { + if (channels[i].socket->state() == QAbstractSocket::ConnectingState) + queuedRequest--; + if ( queuedRequest <=0 ) + break; + if (!channels[i].reply && !channels[i].isSocketBusy() && (channels[i].socket->state() == QAbstractSocket::UnconnectedState)) { + channels[i].ensureConnection(); + queuedRequest--; + } + } +} + + +void QHttpNetworkConnectionPrivate::readMoreLater(QHttpNetworkReply *reply) +{ + for (int i = 0 ; i < channelCount; ++i) { + if (channels[i].reply == reply) { + // emulate a readyRead() from the socket + QMetaObject::invokeMethod(&channels[i], "_q_readyRead", Qt::QueuedConnection); + return; + } + } +} + +#ifndef QT_NO_BEARERMANAGEMENT +QHttpNetworkConnection::QHttpNetworkConnection(const QString &hostName, quint16 port, bool encrypt, QObject *parent, QSharedPointer<QNetworkSession> networkSession) + : QObject(*(new QHttpNetworkConnectionPrivate(hostName, port, encrypt)), parent) +{ + Q_D(QHttpNetworkConnection); + d->networkSession = networkSession; + d->init(); +} + +QHttpNetworkConnection::QHttpNetworkConnection(quint16 connectionCount, const QString &hostName, quint16 port, bool encrypt, QObject *parent, QSharedPointer<QNetworkSession> networkSession) + : QObject(*(new QHttpNetworkConnectionPrivate(connectionCount, hostName, port, encrypt)), parent) +{ + Q_D(QHttpNetworkConnection); + d->networkSession = networkSession; + d->init(); +} +#else +QHttpNetworkConnection::QHttpNetworkConnection(const QString &hostName, quint16 port, bool encrypt, QObject *parent) + : QObject(*(new QHttpNetworkConnectionPrivate(hostName, port, encrypt)), parent) +{ + Q_D(QHttpNetworkConnection); + d->init(); +} + +QHttpNetworkConnection::QHttpNetworkConnection(quint16 connectionCount, const QString &hostName, quint16 port, bool encrypt, QObject *parent) + : QObject(*(new QHttpNetworkConnectionPrivate(connectionCount, hostName, port, encrypt)), parent) +{ + Q_D(QHttpNetworkConnection); + d->init(); +} +#endif + +QHttpNetworkConnection::~QHttpNetworkConnection() +{ +} + +QString QHttpNetworkConnection::hostName() const +{ + Q_D(const QHttpNetworkConnection); + return d->hostName; +} + +quint16 QHttpNetworkConnection::port() const +{ + Q_D(const QHttpNetworkConnection); + return d->port; +} + +QHttpNetworkReply* QHttpNetworkConnection::sendRequest(const QHttpNetworkRequest &request) +{ + Q_D(QHttpNetworkConnection); + return d->queueRequest(request); +} + +bool QHttpNetworkConnection::isSsl() const +{ + Q_D(const QHttpNetworkConnection); + return d->encrypt; +} + +QHttpNetworkConnectionChannel *QHttpNetworkConnection::channels() const +{ + return d_func()->channels; +} + +#ifndef QT_NO_NETWORKPROXY +void QHttpNetworkConnection::setCacheProxy(const QNetworkProxy &networkProxy) +{ + Q_D(QHttpNetworkConnection); + d->networkProxy = networkProxy; + // update the authenticator + if (!d->networkProxy.user().isEmpty()) { + for (int i = 0; i < d->channelCount; ++i) { + d->channels[i].proxyAuthenticator.setUser(d->networkProxy.user()); + d->channels[i].proxyAuthenticator.setPassword(d->networkProxy.password()); + } + } +} + +QNetworkProxy QHttpNetworkConnection::cacheProxy() const +{ + Q_D(const QHttpNetworkConnection); + return d->networkProxy; +} + +void QHttpNetworkConnection::setTransparentProxy(const QNetworkProxy &networkProxy) +{ + Q_D(QHttpNetworkConnection); + for (int i = 0; i < d->channelCount; ++i) + d->channels[i].socket->setProxy(networkProxy); +} + +QNetworkProxy QHttpNetworkConnection::transparentProxy() const +{ + Q_D(const QHttpNetworkConnection); + return d->channels[0].socket->proxy(); +} +#endif + + +// SSL support below +#ifndef QT_NO_OPENSSL +void QHttpNetworkConnection::setSslConfiguration(const QSslConfiguration &config) +{ + Q_D(QHttpNetworkConnection); + if (!d->encrypt) + return; + + // set the config on all channels + for (int i = 0; i < d->channelCount; ++i) + static_cast<QSslSocket *>(d->channels[i].socket)->setSslConfiguration(config); +} + +void QHttpNetworkConnection::ignoreSslErrors(int channel) +{ + Q_D(QHttpNetworkConnection); + if (!d->encrypt) + return; + + if (channel == -1) { // ignore for all channels + for (int i = 0; i < d->channelCount; ++i) { + static_cast<QSslSocket *>(d->channels[i].socket)->ignoreSslErrors(); + d->channels[i].ignoreAllSslErrors = true; + } + + } else { + static_cast<QSslSocket *>(d->channels[channel].socket)->ignoreSslErrors(); + d->channels[channel].ignoreAllSslErrors = true; + } +} + +void QHttpNetworkConnection::ignoreSslErrors(const QList<QSslError> &errors, int channel) +{ + Q_D(QHttpNetworkConnection); + if (!d->encrypt) + return; + + if (channel == -1) { // ignore for all channels + for (int i = 0; i < d->channelCount; ++i) { + static_cast<QSslSocket *>(d->channels[i].socket)->ignoreSslErrors(errors); + d->channels[i].ignoreSslErrorsList = errors; + } + + } else { + static_cast<QSslSocket *>(d->channels[channel].socket)->ignoreSslErrors(errors); + d->channels[channel].ignoreSslErrorsList = errors; + } +} + +#endif //QT_NO_OPENSSL + +#ifndef QT_NO_NETWORKPROXY +// only called from QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired, not +// from QHttpNetworkConnectionChannel::handleAuthenticationChallenge +// e.g. it is for SOCKS proxies which require authentication. +void QHttpNetworkConnectionPrivate::emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth) +{ + // Also pause the connection because socket notifiers may fire while an user + // dialog is displaying + pauseConnection(); + emit chan->reply->proxyAuthenticationRequired(proxy, auth); + resumeConnection(); + int i = indexOf(chan->socket); + copyCredentials(i, auth, true); +} +#endif + + +QT_END_NAMESPACE + +#include "moc_qhttpnetworkconnection_p.cpp" + +#endif // QT_NO_HTTP |