diff options
Diffstat (limited to 'src/network/socket/qabstractsocket.cpp')
-rw-r--r-- | src/network/socket/qabstractsocket.cpp | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/src/network/socket/qabstractsocket.cpp b/src/network/socket/qabstractsocket.cpp index 0f13b1d1b8..ec88851589 100644 --- a/src/network/socket/qabstractsocket.cpp +++ b/src/network/socket/qabstractsocket.cpp @@ -940,7 +940,9 @@ void QAbstractSocketPrivate::resolveProxy(const QString &hostname, quint16 port) // DefaultProxy here will raise an error proxyInUse = QNetworkProxy(); } +#endif // !QT_NO_NETWORKPROXY +#if !defined(QT_NO_NETWORKPROXY) || defined(Q_OS_WINRT) /*! \internal @@ -982,7 +984,7 @@ void QAbstractSocketPrivate::startConnectingByName(const QString &host) emit q->stateChanged(state); } -#endif +#endif // !QT_NO_NETWORKPROXY || Q_OS_WINRT /*! \internal @@ -1114,10 +1116,6 @@ void QAbstractSocketPrivate::_q_connectToNextAddress() // (localhost address on BSD or any UDP connect), emit // connected() and return. if ( -#if defined(Q_OS_WINRT) && _MSC_VER >= 1900 - !qEnvironmentVariableIsEmpty("QT_WINRT_USE_THREAD_NETWORK_CONTEXT") ? - socketEngine->connectToHostByName(hostName, port) : -#endif socketEngine->connectToHost(host, port)) { //_q_testConnection(); fetchConnectionParameters(); @@ -1696,6 +1694,8 @@ void QAbstractSocket::connectToHost(const QString &hostName, quint16 port, } #endif + // Sync up with error string, which open() shall clear. + d->socketError = UnknownSocketError; if (openMode & QIODevice::Unbuffered) d->isBuffered = false; else if (!d_func()->isBuffered) @@ -1704,6 +1704,7 @@ void QAbstractSocket::connectToHost(const QString &hostName, quint16 port, QIODevice::open(openMode); d->readChannelCount = d->writeChannelCount = 0; +#ifndef Q_OS_WINRT d->state = HostLookupState; emit stateChanged(d->state); @@ -1741,6 +1742,10 @@ void QAbstractSocket::connectToHost(const QString &hostName, quint16 port, (d->state == ConnectingState || d->state == HostLookupState) ? " (connection in progress)" : ""); #endif +#else // !Q_OS_WINRT + // On WinRT we should always connect by name. Lookup and proxy handling are done by the API. + d->startConnectingByName(hostName); +#endif } /*! \overload @@ -1926,6 +1931,8 @@ bool QAbstractSocket::setSocketDescriptor(qintptr socketDescriptor, SocketState return false; } + // Sync up with error string, which open() shall clear. + d->socketError = UnknownSocketError; if (d->threadData->hasEventDispatcher()) d->socketEngine->setReceiver(d); |