diff options
Diffstat (limited to 'src/network/socket/qlocalsocket_win.cpp')
-rw-r--r-- | src/network/socket/qlocalsocket_win.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/network/socket/qlocalsocket_win.cpp b/src/network/socket/qlocalsocket_win.cpp index 8e20f9efbe..4decbd5ded 100644 --- a/src/network/socket/qlocalsocket_win.cpp +++ b/src/network/socket/qlocalsocket_win.cpp @@ -50,12 +50,6 @@ void QLocalSocketPrivate::init() q->connect(pipeReader, SIGNAL(winError(ulong,QString)), SLOT(_q_winError(ulong,QString))); } -void QLocalSocketPrivate::setErrorString(const QString &function) -{ - DWORD windowsError = GetLastError(); - _q_winError(windowsError, function); -} - void QLocalSocketPrivate::_q_winError(ulong windowsError, const QString &function) { Q_Q(QLocalSocket); @@ -93,9 +87,9 @@ void QLocalSocketPrivate::_q_winError(ulong windowsError, const QString &functio } if (currentState != state) { - q->emit stateChanged(state); + emit q->stateChanged(state); if (state == QLocalSocket::UnconnectedState && currentState != QLocalSocket::ConnectingState) - q->emit disconnected(); + emit q->disconnected(); } emit q->error(error); } @@ -127,7 +121,8 @@ void QLocalSocket::connectToServer(OpenMode openMode) { Q_D(QLocalSocket); if (state() == ConnectedState || state() == ConnectingState) { - setErrorString(tr("Trying to connect while connection is in progress")); + d->error = OperationError; + d->errorString = tr("Trying to connect while connection is in progress"); emit error(QLocalSocket::OperationError); return; } @@ -137,8 +132,8 @@ void QLocalSocket::connectToServer(OpenMode openMode) d->state = ConnectingState; emit stateChanged(d->state); if (d->serverName.isEmpty()) { - d->error = QLocalSocket::ServerNotFoundError; - setErrorString(QLocalSocket::tr("%1: Invalid name").arg(QLatin1String("QLocalSocket::connectToServer"))); + d->error = ServerNotFoundError; + d->errorString = tr("%1: Invalid name").arg(QLatin1String("QLocalSocket::connectToServer")); d->state = UnconnectedState; emit error(d->error); emit stateChanged(d->state); @@ -177,7 +172,8 @@ void QLocalSocket::connectToServer(OpenMode openMode) } if (localSocket == INVALID_HANDLE_VALUE) { - d->setErrorString(QLatin1String("QLocalSocket::connectToServer")); + const DWORD winError = GetLastError(); + d->_q_winError(winError, QLatin1String("QLocalSocket::connectToServer")); d->fullServerName = QString(); return; } |