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-rw-r--r--src/network/socket/qnativesocketengine.cpp126
1 files changed, 77 insertions, 49 deletions
diff --git a/src/network/socket/qnativesocketengine.cpp b/src/network/socket/qnativesocketengine.cpp
index 9ba9d5317e..f2bc3cec94 100644
--- a/src/network/socket/qnativesocketengine.cpp
+++ b/src/network/socket/qnativesocketengine.cpp
@@ -111,7 +111,7 @@
\value WantAll this is a catch-all value to indicate the caller is
interested in all the available information
- \sa readDatagram()
+ \sa readDatagram(), QNetworkDatagram
*/
#include "qnativesocketengine_p.h"
@@ -174,6 +174,12 @@ QT_BEGIN_NAMESPACE
" socket other than "#type""); \
return (returnValue); \
} } while (0)
+#define Q_CHECK_TYPES(function, type1, type2, returnValue) do { \
+ if (d->socketType != (type1) && d->socketType != (type2)) { \
+ qWarning(#function" was called by a" \
+ " socket other than "#type1" or "#type2); \
+ return (returnValue); \
+ } } while (0)
#define Q_TR(a) QT_TRANSLATE_NOOP(QNativeSocketEngine, a)
/*! \internal
@@ -417,6 +423,7 @@ bool QNativeSocketEngine::initialize(QAbstractSocket::SocketType socketType, QAb
QString typeStr = QLatin1String("UnknownSocketType");
if (socketType == QAbstractSocket::TcpSocket) typeStr = QLatin1String("TcpSocket");
else if (socketType == QAbstractSocket::UdpSocket) typeStr = QLatin1String("UdpSocket");
+ else if (socketType == QAbstractSocket::SctpSocket) typeStr = QLatin1String("SctpSocket");
QString protocolStr = QLatin1String("UnknownProtocol");
if (protocol == QAbstractSocket::IPv4Protocol) protocolStr = QLatin1String("IPv4Protocol");
else if (protocol == QAbstractSocket::IPv6Protocol) protocolStr = QLatin1String("IPv6Protocol");
@@ -659,7 +666,12 @@ bool QNativeSocketEngine::listen()
Q_D(QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::listen(), false);
Q_CHECK_STATE(QNativeSocketEngine::listen(), QAbstractSocket::BoundState, false);
+#ifndef QT_NO_SCTP
+ Q_CHECK_TYPES(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket,
+ QAbstractSocket::SctpSocket, false);
+#else
Q_CHECK_TYPE(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket, false);
+#endif
// We're using a backlog of 50. Most modern kernels support TCP
// syncookies by default, and if they do, the backlog is ignored.
@@ -680,7 +692,12 @@ int QNativeSocketEngine::accept()
Q_D(QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::accept(), -1);
Q_CHECK_STATE(QNativeSocketEngine::accept(), QAbstractSocket::ListeningState, -1);
+#ifndef QT_NO_SCTP
+ Q_CHECK_TYPES(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket,
+ QAbstractSocket::SctpSocket, -1);
+#else
Q_CHECK_TYPE(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket, -1);
+#endif
return d->nativeAccept();
}
@@ -793,6 +810,7 @@ qint64 QNativeSocketEngine::pendingDatagramSize() const
return d->nativePendingDatagramSize();
}
+#endif // QT_NO_UDPSOCKET
/*!
Reads up to \a maxSize bytes of a datagram from the socket,
@@ -800,9 +818,10 @@ qint64 QNativeSocketEngine::pendingDatagramSize() const
address, port, and other IP header fields are stored in \a header
according to the request in \a options.
- To avoid unnecessarily loss of data, call pendingDatagramSize() to
- determine the size of the pending message before reading it. If \a
- maxSize is too small, the rest of the datagram will be lost.
+ For UDP sockets, to avoid unnecessarily loss of data, call
+ pendingDatagramSize() to determine the size of the pending message
+ before reading it. If \a maxSize is too small, the rest of the
+ datagram will be lost.
Returns -1 if an error occurred.
@@ -813,13 +832,14 @@ qint64 QNativeSocketEngine::readDatagram(char *data, qint64 maxSize, QIpPacketHe
{
Q_D(QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::readDatagram(), -1);
- Q_CHECK_TYPE(QNativeSocketEngine::readDatagram(), QAbstractSocket::UdpSocket, -1);
+ Q_CHECK_STATES(QNativeSocketEngine::readDatagram(), QAbstractSocket::BoundState,
+ QAbstractSocket::ConnectedState, -1);
return d->nativeReceiveDatagram(data, maxSize, header, options);
}
/*!
- Writes a UDP datagram of size \a size bytes to the socket from
+ Writes a datagram of size \a size bytes to the socket from
\a data to the destination contained in \a header, and returns the
number of bytes written, or -1 if an error occurred. If \a header
contains other settings like hop limit or source address, this function
@@ -844,11 +864,11 @@ qint64 QNativeSocketEngine::writeDatagram(const char *data, qint64 size, const Q
{
Q_D(QNativeSocketEngine);
Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::writeDatagram(), -1);
- Q_CHECK_TYPE(QNativeSocketEngine::writeDatagram(), QAbstractSocket::UdpSocket, -1);
+ Q_CHECK_STATES(QNativeSocketEngine::writeDatagram(), QAbstractSocket::BoundState,
+ QAbstractSocket::ConnectedState, -1);
return d->nativeSendDatagram(data, size, header);
}
-#endif // QT_NO_UDPSOCKET
/*!
Writes a block of \a size bytes from \a data to the socket.
@@ -881,7 +901,11 @@ qint64 QNativeSocketEngine::read(char *data, qint64 maxSize)
qint64 readBytes = d->nativeRead(data, maxSize);
// Handle remote close
- if (readBytes == 0 && d->socketType == QAbstractSocket::TcpSocket) {
+ if (readBytes == 0 && (d->socketType == QAbstractSocket::TcpSocket
+#ifndef QT_NO_SCTP
+ || d->socketType == QAbstractSocket::SctpSocket
+#endif
+ )) {
d->setError(QAbstractSocket::RemoteHostClosedError,
QNativeSocketEnginePrivate::RemoteHostClosedErrorString);
close();
@@ -1007,26 +1031,28 @@ bool QNativeSocketEngine::waitForWrite(int msecs, bool *timedOut)
// select(writable) is successful. In this case we should not
// issue a second call to WSAConnect()
#if defined (Q_OS_WIN)
- if (ret > 0) {
- setState(QAbstractSocket::ConnectedState);
- d_func()->fetchConnectionParameters();
- return true;
- } else {
- int value = 0;
- int valueSize = sizeof(value);
- if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
- if (value == WSAECONNREFUSED) {
- d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
- d->socketState = QAbstractSocket::UnconnectedState;
- return false;
- } else if (value == WSAETIMEDOUT) {
- d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
- d->socketState = QAbstractSocket::UnconnectedState;
- return false;
- } else if (value == WSAEHOSTUNREACH) {
- d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
- d->socketState = QAbstractSocket::UnconnectedState;
- return false;
+ if (state() == QAbstractSocket::ConnectingState) {
+ if (ret > 0) {
+ setState(QAbstractSocket::ConnectedState);
+ d_func()->fetchConnectionParameters();
+ return true;
+ } else {
+ int value = 0;
+ int valueSize = sizeof(value);
+ if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
+ if (value == WSAECONNREFUSED) {
+ d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ return false;
+ } else if (value == WSAETIMEDOUT) {
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ return false;
+ } else if (value == WSAEHOSTUNREACH) {
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ return false;
+ }
}
}
}
@@ -1060,26 +1086,28 @@ bool QNativeSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWri
// select(writable) is successful. In this case we should not
// issue a second call to WSAConnect()
#if defined (Q_OS_WIN)
- if (checkWrite && ((readyToWrite && *readyToWrite) || !readyToWrite) && ret > 0) {
- setState(QAbstractSocket::ConnectedState);
- d_func()->fetchConnectionParameters();
- return true;
- } else {
- int value = 0;
- int valueSize = sizeof(value);
- if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
- if (value == WSAECONNREFUSED) {
- d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
- d->socketState = QAbstractSocket::UnconnectedState;
- return false;
- } else if (value == WSAETIMEDOUT) {
- d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
- d->socketState = QAbstractSocket::UnconnectedState;
- return false;
- } else if (value == WSAEHOSTUNREACH) {
- d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
- d->socketState = QAbstractSocket::UnconnectedState;
- return false;
+ if (state() == QAbstractSocket::ConnectingState) {
+ if (checkWrite && ((readyToWrite && *readyToWrite) || !readyToWrite) && ret > 0) {
+ setState(QAbstractSocket::ConnectedState);
+ d_func()->fetchConnectionParameters();
+ return true;
+ } else {
+ int value = 0;
+ int valueSize = sizeof(value);
+ if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
+ if (value == WSAECONNREFUSED) {
+ d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ return false;
+ } else if (value == WSAETIMEDOUT) {
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ return false;
+ } else if (value == WSAEHOSTUNREACH) {
+ d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString);
+ d->socketState = QAbstractSocket::UnconnectedState;
+ return false;
+ }
}
}
}