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-rw-r--r--src/network/socket/qnativesocketengine_win.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/network/socket/qnativesocketengine_win.cpp b/src/network/socket/qnativesocketengine_win.cpp
index 9aed0caa25..1379ed93ba 100644
--- a/src/network/socket/qnativesocketengine_win.cpp
+++ b/src/network/socket/qnativesocketengine_win.cpp
@@ -322,12 +322,6 @@ static inline int qt_socket_getMaxMsgSize(qintptr socketDescriptor)
# define SIO_UDP_CONNRESET _WSAIOW(IOC_VENDOR,12)
#endif
-// inline on purpose
-inline uint QNativeSocketEnginePrivate::scopeIdFromString(const QString &scopeid)
-{
- return scopeid.toUInt();
-}
-
bool QNativeSocketEnginePrivate::createNewSocket(QAbstractSocket::SocketType socketType, QAbstractSocket::NetworkLayerProtocol &socketProtocol)
{
@@ -657,6 +651,13 @@ bool QNativeSocketEnginePrivate::nativeConnect(const QHostAddress &address, quin
int tries = 0;
do {
if (::getsockopt(socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) {
+ if (value != NOERROR) {
+ // MSDN says getsockopt with SO_ERROR clears the error, but it's not actually cleared
+ // and this can affect all subsequent WSAConnect attempts, so clear it now.
+ const int val = NO_ERROR;
+ ::setsockopt(socketDescriptor, SOL_SOCKET, SO_ERROR, reinterpret_cast<const char*>(&val), sizeof val);
+ }
+
if (value == WSAECONNREFUSED) {
setError(QAbstractSocket::ConnectionRefusedError, ConnectionRefusedErrorString);
socketState = QAbstractSocket::UnconnectedState;