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Diffstat (limited to 'src/network/socket/qnativesocketengine_win.cpp')
-rw-r--r--src/network/socket/qnativesocketengine_win.cpp38
1 files changed, 30 insertions, 8 deletions
diff --git a/src/network/socket/qnativesocketengine_win.cpp b/src/network/socket/qnativesocketengine_win.cpp
index a1f7f36700..6a091209be 100644
--- a/src/network/socket/qnativesocketengine_win.cpp
+++ b/src/network/socket/qnativesocketengine_win.cpp
@@ -944,9 +944,7 @@ static bool multicastMembershipHelper(QNativeSocketEnginePrivate *d,
Q_IPV6ADDR ip6 = groupAddress.toIPv6Address();
memcpy(&mreq6.ipv6mr_multiaddr, &ip6, sizeof(ip6));
mreq6.ipv6mr_interface = iface.index();
- } else
-
- if (groupAddress.protocol() == QAbstractSocket::IPv4Protocol) {
+ } else if (groupAddress.protocol() == QAbstractSocket::IPv4Protocol) {
level = IPPROTO_IP;
sockOpt = how4;
sockArg = reinterpret_cast<char *>(&mreq4);
@@ -1148,10 +1146,10 @@ qint64 QNativeSocketEnginePrivate::nativePendingDatagramSize() const
DWORD bufferCount = 5;
WSABUF * buf = 0;
for (;;) {
- // the data written to udpMessagePeekBuffer is discarded, so
- // this function is still reentrant although it might not look
- // so.
- static char udpMessagePeekBuffer[8192];
+ // We start at 1500 bytes (the MTU for Ethernet V2), which should catch
+ // almost all uses (effective MTU for UDP under IPv4 is 1468), except
+ // for localhost datagrams and those reassembled by the IP layer.
+ char udpMessagePeekBuffer[1500];
buf = new WSABUF[bufferCount];
for (DWORD i=0; i<bufferCount; i++) {
@@ -1321,6 +1319,9 @@ qint64 QNativeSocketEnginePrivate::nativeSendDatagram(const char *data, qint64 l
setPortAndAddress(header.destinationPort, header.destinationAddress, &aa, &msg.namelen);
+ uint oldIfIndex = 0;
+ bool mustSetIpv6MulticastIf = false;
+
if (msg.namelen == sizeof(aa.a6)) {
// sending IPv6
if (header.hopLimit != -1) {
@@ -1332,7 +1333,7 @@ qint64 QNativeSocketEnginePrivate::nativeSendDatagram(const char *data, qint64 l
cmsgptr = reinterpret_cast<WSACMSGHDR *>(reinterpret_cast<char *>(cmsgptr)
+ WSA_CMSG_SPACE(sizeof(int)));
}
- if (header.ifindex != 0 || !header.senderAddress.isNull()) {
+ if (!header.senderAddress.isNull()) {
struct in6_pktinfo *data = reinterpret_cast<in6_pktinfo *>(WSA_CMSG_DATA(cmsgptr));
memset(data, 0, sizeof(*data));
msg.Control.len += WSA_CMSG_SPACE(sizeof(*data));
@@ -1345,6 +1346,21 @@ qint64 QNativeSocketEnginePrivate::nativeSendDatagram(const char *data, qint64 l
memcpy(&data->ipi6_addr, &tmp, sizeof(tmp));
cmsgptr = reinterpret_cast<WSACMSGHDR *>(reinterpret_cast<char *>(cmsgptr)
+ WSA_CMSG_SPACE(sizeof(*data)));
+ } else if (header.ifindex != 0) {
+ // Unlike other operating systems, setting the interface index in the in6_pktinfo
+ // structure above and leaving the ipi6_addr set to :: will cause the packets to be
+ // sent with source address ::. So we have to use IPV6_MULTICAST_IF, which MSDN is
+ // quite clear that "This option does not change the default interface for receiving
+ // IPv6 multicast traffic."
+ QT_SOCKOPTLEN_T len = sizeof(oldIfIndex);
+ if (::getsockopt(socketDescriptor, IPPROTO_IPV6, IPV6_MULTICAST_IF,
+ reinterpret_cast<char *>(&oldIfIndex), &len) == -1
+ || ::setsockopt(socketDescriptor, IPPROTO_IPV6, IPV6_MULTICAST_IF,
+ reinterpret_cast<const char *>(&header.ifindex), sizeof(header.ifindex)) == -1) {
+ setError(QAbstractSocket::NetworkError, SendDatagramErrorString);
+ return -1;
+ }
+ mustSetIpv6MulticastIf = true;
}
} else {
// sending IPv4
@@ -1398,6 +1414,12 @@ qint64 QNativeSocketEnginePrivate::nativeSendDatagram(const char *data, qint64 l
ret = qint64(bytesSent);
}
+ if (mustSetIpv6MulticastIf) {
+ // undo what we did above
+ ::setsockopt(socketDescriptor, IPPROTO_IPV6, IPV6_MULTICAST_IF,
+ reinterpret_cast<char *>(&oldIfIndex), sizeof(oldIfIndex));
+ }
+
#if defined (QNATIVESOCKETENGINE_DEBUG)
qDebug("QNativeSocketEnginePrivate::nativeSendDatagram(%p \"%s\", %lli, \"%s\", %i) == %lli", data,
qt_prettyDebug(data, qMin<qint64>(len, 16), len).data(), len,