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-rw-r--r--src/network/socket/qnativesocketengine_winrt.cpp36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/network/socket/qnativesocketengine_winrt.cpp b/src/network/socket/qnativesocketengine_winrt.cpp
index aae0dd835b..7077fefa65 100644
--- a/src/network/socket/qnativesocketengine_winrt.cpp
+++ b/src/network/socket/qnativesocketengine_winrt.cpp
@@ -459,20 +459,25 @@ void QNativeSocketEngine::close()
#if _MSC_VER >= 1900
if (d->socketType == QAbstractSocket::TcpSocket) {
- // To close the connection properly (not with a hard reset) all pending read operation have to
- // be finished or cancelled. The API isn't available on Windows 8.1 though.
- ComPtr<IStreamSocket3> socket3;
- hr = d->tcpSocket()->QueryInterface(IID_PPV_ARGS(&socket3));
- Q_ASSERT_SUCCEEDED(hr);
+ hr = QEventDispatcherWinRT::runOnXamlThread([d]() {
+ HRESULT hr;
+ // To close the connection properly (not with a hard reset) all pending read operation have to
+ // be finished or cancelled. The API isn't available on Windows 8.1 though.
+ ComPtr<IStreamSocket3> socket3;
+ hr = d->tcpSocket()->QueryInterface(IID_PPV_ARGS(&socket3));
+ Q_ASSERT_SUCCEEDED(hr);
- ComPtr<IAsyncAction> action;
- hr = socket3->CancelIOAsync(&action);
- Q_ASSERT_SUCCEEDED(hr);
- hr = QWinRTFunctions::await(action);
- // If there is no pending IO (no read established before) the function will fail with
- // "function was called at an unexpected time" which is fine.
- if (hr != E_ILLEGAL_METHOD_CALL)
+ ComPtr<IAsyncAction> action;
+ hr = socket3->CancelIOAsync(&action);
Q_ASSERT_SUCCEEDED(hr);
+ hr = QWinRTFunctions::await(action);
+ // If there is no pending IO (no read established before) the function will fail with
+ // "function was called at an unexpected time" which is fine.
+ if (hr != E_ILLEGAL_METHOD_CALL)
+ Q_ASSERT_SUCCEEDED(hr);
+ return S_OK;
+ });
+ Q_ASSERT_SUCCEEDED(hr);
}
#endif // _MSC_VER >= 1900
@@ -1266,9 +1271,12 @@ void QNativeSocketEnginePrivate::handleConnectionEstablished(IAsyncAction *actio
HRESULT QNativeSocketEnginePrivate::handleReadyRead(IAsyncBufferOperation *asyncInfo, AsyncStatus status)
{
- Q_Q(QNativeSocketEngine);
- if (wasDeleted || isDeletingChildren)
+ if (closingDown || wasDeleted || isDeletingChildren
+ || socketState == QAbstractSocket::UnconnectedState) {
return S_OK;
+ }
+
+ Q_Q(QNativeSocketEngine);
// A read in UnconnectedState will close the socket and return -1 and thus tell the caller,
// that the connection was closed. The socket cannot be closed here, as the subsequent read