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+/****************************************************************************
+**
+** Copyright (C) 2016 Alex Trotsenko <alex1973tr@gmail.com>
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtNetwork module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//#define QSCTPSOCKET_DEBUG
+
+/*!
+ \class QSctpSocket
+ \since 5.8
+
+ \brief The QSctpSocket class provides an SCTP socket.
+
+ \ingroup network
+ \inmodule QtNetwork
+
+ SCTP (Stream Control Transmission Protocol) is a transport layer
+ protocol serving in a similar role as the popular protocols TCP
+ and UDP. Like UDP, SCTP is message-oriented, but it ensures reliable,
+ in-sequence transport of messages with congestion control like
+ TCP.
+
+ SCTP is connection-oriented protocol, which provides the complete
+ simultaneous transmission of multiple data streams between
+ endpoints. This multi-streaming allows data to be delivered by
+ independent channels, so that if there is data loss in one stream,
+ delivery will not be affected for the other streams.
+
+ Being message-oriented, SCTP transports a sequence of messages,
+ rather than transporting an unbroken stream of bytes as does TCP.
+ Like in UDP, in SCTP a sender sends a message in one operation,
+ and that exact message is passed to the receiving application
+ process in one operation. But unlike UDP, the delivery is
+ guaranteed.
+
+ It also supports multi-homing, meaning that a connected endpoint
+ can have alternate IP addresses associated with it in order to
+ route around network failure or changing conditions.
+
+ QSctpSocket is a convenience subclass of QTcpSocket that allows
+ you to emulate TCP data stream over SCTP or establish an SCTP
+ connection for reliable datagram service.
+
+ QSctpSocket can operate in one of two possible modes:
+
+ \list
+ \li Continuous byte stream (TCP emulation).
+ \li Multi-streamed datagram mode.
+ \endlist
+
+ To set a continuous byte stream mode, instantiate QSctpSocket and
+ call setMaxChannelCount() with a negative value. This gives the
+ ability to use QSctpSocket as a regular buffered QTcpSocket. You
+ can call connectToHost() to initiate connection with endpoint,
+ write() to transmit and read() to receive data from the peer, but
+ you cannot distinguish message boundaries.
+
+ By default, QSctpSocket operates in datagram mode. Before
+ connecting, call setMaxChannelCount() to set the maximum number of
+ channels that the application is prepared to support. This number
+ is a parameter negotiated with the remote endpoint and its value
+ can be bounded by the operating system. The default value of 0
+ indicates to use the peer's value. If both endpoints have default
+ values, then number of connection channels is system-dependent.
+ After establishing a connection, you can fetch the actual number
+ of channels by calling readChannelCount() and writeChannelCount().
+
+ \snippet code/src_network_socket_qsctpsocket.cpp 0
+
+ In datagram mode, QSctpSocket performs the buffering of datagrams
+ independently for each channel. You can queue a datagram to the
+ buffer of the current channel by calling writeDatagram() and read
+ a pending datagram by calling readDatagram() respectively.
+
+ Using the standard QIODevice functions read(), readLine(), write(),
+ etc. is allowed in datagram mode with the same limitations as in
+ continuous byte stream mode.
+
+ \note This feature is not supported on the Windows platform.
+
+ \sa QSctpServer, QTcpSocket, QAbstractSocket
+*/
+
+#include "qsctpsocket.h"
+#include "qsctpsocket_p.h"
+
+#include "qabstractsocketengine_p.h"
+#include "private/qbytearray_p.h"
+
+#ifdef QSCTPSOCKET_DEBUG
+#include <qdebug.h>
+#endif
+
+QT_BEGIN_NAMESPACE
+
+/*! \internal
+*/
+QSctpSocketPrivate::QSctpSocketPrivate()
+ : maxChannelCount(0)
+{
+}
+
+/*! \internal
+*/
+QSctpSocketPrivate::~QSctpSocketPrivate()
+{
+}
+
+/*! \internal
+*/
+bool QSctpSocketPrivate::canReadNotification()
+{
+ Q_Q(QSctpSocket);
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::canReadNotification()");
+#endif
+
+ // Handle TCP emulation mode in the base implementation.
+ if (!q->inDatagramMode())
+ return QTcpSocketPrivate::canReadNotification();
+
+ const int savedCurrentChannel = currentReadChannel;
+ bool currentChannelRead = false;
+ do {
+ int datagramSize = incomingDatagram.size();
+ QIpPacketHeader header;
+
+ do {
+ // Determine the size of the pending datagram.
+ qint64 bytesToRead = socketEngine->bytesAvailable();
+ if (bytesToRead == 0) {
+ // As a corner case, if we can't determine the size of the pending datagram,
+ // try to read 4K of data from the socket. Subsequent ::recvmsg call either
+ // fails or returns the actual length of the datagram.
+ bytesToRead = 4096;
+ }
+
+ Q_ASSERT((datagramSize + int(bytesToRead)) < MaxByteArraySize);
+ incomingDatagram.resize(datagramSize + int(bytesToRead));
+
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::canReadNotification() about to read %lli bytes",
+ bytesToRead);
+#endif
+ qint64 readBytes = socketEngine->readDatagram(
+ incomingDatagram.data() + datagramSize, bytesToRead, &header,
+ QAbstractSocketEngine::WantAll);
+ if (readBytes <= 0) {
+ if (readBytes == -2) { // no data available for reading
+ incomingDatagram.resize(datagramSize);
+ return currentChannelRead;
+ }
+
+ socketEngine->close();
+ if (readBytes == 0) {
+ setErrorAndEmit(QAbstractSocket::RemoteHostClosedError,
+ QSctpSocket::tr("The remote host closed the connection"));
+ } else {
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::canReadNotification() read failed: %s",
+ socketEngine->errorString().toLatin1().constData());
+#endif
+ setErrorAndEmit(socketEngine->error(), socketEngine->errorString());
+ }
+
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::canReadNotification() disconnecting socket");
+#endif
+ q->disconnectFromHost();
+ return currentChannelRead;
+ }
+ datagramSize += int(readBytes); // update datagram size
+ } while (!header.endOfRecord);
+
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::canReadNotification() got datagram from channel %i, size = %i",
+ header.streamNumber, datagramSize);
+#endif
+
+ // Drop the datagram, if opened only for writing
+ if (!q->isReadable()) {
+ incomingDatagram.clear();
+ continue;
+ }
+
+ // Store datagram in the channel buffer
+ Q_ASSERT(header.streamNumber < readBuffers.size());
+ incomingDatagram.resize(datagramSize);
+ readBuffers[header.streamNumber].setChunkSize(0); // set packet mode on channel buffer
+ readBuffers[header.streamNumber].append(incomingDatagram);
+ incomingDatagram = QByteArray();
+
+ if (readHeaders.size() != readBuffers.size())
+ readHeaders.resize(readBuffers.size());
+ readHeaders[header.streamNumber].push_back(header);
+
+ // Emit notifications.
+ if (header.streamNumber == savedCurrentChannel)
+ currentChannelRead = true;
+ emitReadyRead(header.streamNumber);
+
+ } while (state == QAbstractSocket::ConnectedState);
+
+ return currentChannelRead;
+}
+
+/*! \internal
+*/
+bool QSctpSocketPrivate::writeToSocket()
+{
+ Q_Q(QSctpSocket);
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::writeToSocket()");
+#endif
+
+ // Handle TCP emulation mode in the base implementation.
+ if (!q->inDatagramMode())
+ return QTcpSocketPrivate::writeToSocket();
+
+ if (!socketEngine)
+ return false;
+
+ QIpPacketHeader defaultHeader;
+ const int savedCurrentChannel = currentWriteChannel;
+ bool currentChannelWritten = false;
+ bool transmitting;
+ do {
+ transmitting = false;
+
+ for (int channel = 0; channel < writeBuffers.size(); ++channel) {
+ QRingBuffer &channelBuffer = writeBuffers[channel];
+
+ if (channelBuffer.isEmpty())
+ continue;
+
+ const bool hasHeader = (channel < writeHeaders.size())
+ && !writeHeaders[channel].empty();
+ QIpPacketHeader &header = hasHeader ? writeHeaders[channel].front() : defaultHeader;
+ header.streamNumber = channel;
+ qint64 sent = socketEngine->writeDatagram(channelBuffer.readPointer(),
+ channelBuffer.nextDataBlockSize(),
+ header);
+ if (sent < 0) {
+ if (sent == -2) // temporary error in writeDatagram
+ return currentChannelWritten;
+
+ socketEngine->close();
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::writeToSocket() write error, aborting. %s",
+ socketEngine->errorString().toLatin1().constData());
+#endif
+ setErrorAndEmit(socketEngine->error(), socketEngine->errorString());
+ // An unexpected error so close the socket.
+ q->disconnectFromHost();
+ return currentChannelWritten;
+ }
+ Q_ASSERT(sent == channelBuffer.nextDataBlockSize());
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::writeToSocket() sent datagram of size %lli to channel %i",
+ sent, channel);
+#endif
+ transmitting = true;
+
+ // Remove datagram from the buffer
+ channelBuffer.read();
+ if (hasHeader)
+ writeHeaders[channel].pop_front();
+
+ // Emit notifications.
+ if (channel == savedCurrentChannel)
+ currentChannelWritten = true;
+ emitBytesWritten(sent, channel);
+
+ // If we were closed as a result of the bytesWritten() signal, return.
+ if (state == QAbstractSocket::UnconnectedState) {
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocketPrivate::writeToSocket() socket is closing - returning");
+#endif
+ return currentChannelWritten;
+ }
+ }
+ } while (transmitting);
+
+ // At this point socket is either in Connected or Closing state,
+ // write buffers are empty.
+ if (state == QAbstractSocket::ClosingState)
+ q->disconnectFromHost();
+ else
+ socketEngine->setWriteNotificationEnabled(false);
+
+ return currentChannelWritten;
+}
+
+/*! \internal
+*/
+void QSctpSocketPrivate::configureCreatedSocket()
+{
+ if (socketEngine)
+ socketEngine->setOption(QAbstractSocketEngine::MaxStreamsSocketOption,
+ maxChannelCount < 0 ? 1 : maxChannelCount);
+}
+
+/*!
+ Creates a QSctpSocket object in state \c UnconnectedState.
+
+ Sets the datagram operation mode. The \a parent argument is passed
+ to QObject's constructor.
+
+ \sa socketType(), setMaxChannelCount()
+*/
+QSctpSocket::QSctpSocket(QObject *parent)
+ : QTcpSocket(SctpSocket, *new QSctpSocketPrivate, parent)
+{
+#if defined(QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocket::QSctpSocket()");
+#endif
+ d_func()->isBuffered = true;
+}
+
+/*!
+ Destroys the socket, closing the connection if necessary.
+
+ \sa close()
+*/
+QSctpSocket::~QSctpSocket()
+{
+#if defined(QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocket::~QSctpSocket()");
+#endif
+}
+
+/*! \reimp
+*/
+qint64 QSctpSocket::readData(char *data, qint64 maxSize)
+{
+ Q_D(QSctpSocket);
+
+ // Cleanup headers, if the user calls the standard QIODevice functions
+ if (d->currentReadChannel < d->readHeaders.size())
+ d->readHeaders[d->currentReadChannel].clear();
+
+ return QTcpSocket::readData(data, maxSize);
+}
+
+/*! \reimp
+*/
+qint64 QSctpSocket::readLineData(char *data, qint64 maxlen)
+{
+ Q_D(QSctpSocket);
+
+ // Cleanup headers, if the user calls the standard QIODevice functions
+ if (d->currentReadChannel < d->readHeaders.size())
+ d->readHeaders[d->currentReadChannel].clear();
+
+ return QTcpSocket::readLineData(data, maxlen);
+}
+
+/*! \reimp
+*/
+void QSctpSocket::close()
+{
+ QTcpSocket::close();
+ d_func()->readHeaders.clear();
+}
+
+/*! \reimp
+*/
+void QSctpSocket::disconnectFromHost()
+{
+ Q_D(QSctpSocket);
+
+ QTcpSocket::disconnectFromHost();
+ if (d->state == QAbstractSocket::UnconnectedState) {
+ d->incomingDatagram.clear();
+ d->writeHeaders.clear();
+ }
+}
+
+/*!
+ Sets the maximum number of channels that the application is
+ prepared to support in datagram mode, to \a count. If \a count
+ is 0, endpoint's value for maximum number of channels is used.
+ Negative \a count sets a continuous byte stream mode.
+
+ Call this method only when QSctpSocket is in UnconnectedState.
+
+ \sa maxChannelCount(), readChannelCount(), writeChannelCount()
+*/
+void QSctpSocket::setMaxChannelCount(int count)
+{
+ Q_D(QSctpSocket);
+ if (d->state != QAbstractSocket::UnconnectedState) {
+ qWarning("QSctpSocket::setMaxChannelCount() is only allowed in UnconnectedState");
+ return;
+ }
+#if defined(QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocket::setMaxChannelCount(%i)", count);
+#endif
+ d->maxChannelCount = qMax(count, -1);
+}
+
+/*!
+ Returns the maximum number of channels that QSctpSocket is able to
+ support.
+
+ A value of 0 (the default) means that the number of connection
+ channels would be set by the remote endpoint.
+
+ Returns -1 if QSctpSocket is running in continuous byte stream
+ mode.
+
+ \sa setMaxChannelCount(), readChannelCount(), writeChannelCount()
+*/
+int QSctpSocket::maxChannelCount() const
+{
+ return d_func()->maxChannelCount;
+}
+
+/*!
+ Returns \c true if the socket is running in datagram mode.
+
+ \sa setMaxChannelCount()
+*/
+bool QSctpSocket::inDatagramMode() const
+{
+ Q_D(const QSctpSocket);
+ return d->maxChannelCount != -1 && d->isBuffered;
+}
+
+/*!
+ Reads a datagram from the buffer of the current read channel, and
+ returns it as a QNetworkDatagram object, along with the sender's
+ host address and port. If possible, this function will also try to
+ determine the datagram's destination address, port, and the number
+ of hop counts at reception time.
+
+ On failure, returns a QNetworkDatagram that reports \l
+ {QNetworkDatagram::isValid()}{not valid}.
+
+ \sa writeDatagram(), inDatagramMode(), currentReadChannel()
+*/
+QNetworkDatagram QSctpSocket::readDatagram()
+{
+ Q_D(QSctpSocket);
+
+ if (!isReadable() || !inDatagramMode()) {
+ qWarning("QSctpSocket::readDatagram(): operation is not permitted");
+ return QNetworkDatagram();
+ }
+
+ if (d->currentReadChannel >= d->readHeaders.size()
+ || d->readHeaders[d->currentReadChannel].size() == 0) {
+ Q_ASSERT(d->buffer.isEmpty());
+ return QNetworkDatagram();
+ }
+
+ QNetworkDatagram result(*new QNetworkDatagramPrivate(d->buffer.read(),
+ d->readHeaders[d->currentReadChannel].front()));
+ d->readHeaders[d->currentReadChannel].pop_front();
+
+#if defined (QSCTPSOCKET_DEBUG)
+ qDebug("QSctpSocket::readDatagram() returning datagram (%p, %i, \"%s\", %i)",
+ result.d->data.constData(),
+ result.d->data.size(),
+ result.senderAddress().toString().toLatin1().constData(),
+ result.senderPort());
+#endif
+
+ return result;
+}
+
+/*!
+ Writes a \a datagram to the buffer of the current write channel.
+ Returns true on success; otherwise returns false.
+
+ \sa readDatagram(), inDatagramMode(), currentWriteChannel()
+*/
+bool QSctpSocket::writeDatagram(const QNetworkDatagram &datagram)
+{
+ Q_D(QSctpSocket);
+
+ if (!isWritable() || d->state != QAbstractSocket::ConnectedState || !d->socketEngine
+ || !d->socketEngine->isValid() || !inDatagramMode()) {
+ qWarning("QSctpSocket::writeDatagram(): operation is not permitted");
+ return false;
+ }
+
+ if (datagram.d->data.isEmpty()) {
+ qWarning("QSctpSocket::writeDatagram() is called with empty datagram");
+ return false;
+ }
+
+
+#if defined QSCTPSOCKET_DEBUG
+ qDebug("QSctpSocket::writeDatagram(%p, %i, \"%s\", %i)",
+ datagram.d->data.constData(),
+ datagram.d->data.size(),
+ datagram.destinationAddress().toString().toLatin1().constData(),
+ datagram.destinationPort());
+#endif
+
+ if (d->writeHeaders.size() != d->writeBuffers.size())
+ d->writeHeaders.resize(d->writeBuffers.size());
+ Q_ASSERT(d->currentWriteChannel < d->writeHeaders.size());
+ d->writeHeaders[d->currentWriteChannel].push_back(datagram.d->header);
+ d->writeBuffer.setChunkSize(0); // set packet mode on channel buffer
+ d->writeBuffer.append(datagram.d->data);
+
+ d->socketEngine->setWriteNotificationEnabled(true);
+ return true;
+}
+
+QT_END_NAMESPACE