diff options
Diffstat (limited to 'src/opengl/doc/snippets/code/doc_gui_widgets_qopenglwidget.cpp')
-rw-r--r-- | src/opengl/doc/snippets/code/doc_gui_widgets_qopenglwidget.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/src/opengl/doc/snippets/code/doc_gui_widgets_qopenglwidget.cpp b/src/opengl/doc/snippets/code/doc_gui_widgets_qopenglwidget.cpp new file mode 100644 index 0000000000..f2c26e0bb8 --- /dev/null +++ b/src/opengl/doc/snippets/code/doc_gui_widgets_qopenglwidget.cpp @@ -0,0 +1,168 @@ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause + +//! [0] +class MyGLWidget : public QOpenGLWidget +{ +public: + MyGLWidget(QWidget *parent) : QOpenGLWidget(parent) { } + +protected: + void initializeGL() override + { + // Set up the rendering context, load shaders and other resources, etc.: + QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions(); + f->glClearColor(1.0f, 1.0f, 1.0f, 1.0f); + ... + } + + void resizeGL(int w, int h) override + { + // Update projection matrix and other size related settings: + m_projection.setToIdentity(); + m_projection.perspective(45.0f, w / float(h), 0.01f, 100.0f); + ... + } + + void paintGL() override + { + // Draw the scene: + QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions(); + f->glClear(GL_COLOR_BUFFER_BIT); + ... + } + +}; +//! [0] + +//! [1] +class MyGLWidget : public QOpenGLWidget, protected QOpenGLFunctions +{ + ... + void initializeGL() override + { + initializeOpenGLFunctions(); + glClearColor(...); + ... + } + ... +}; +//! [1] + +//! [2] +QOpenGLWidget *widget = new QOpenGLWidget(parent); +QSurfaceFormat format; +format.setDepthBufferSize(24); +format.setStencilBufferSize(8); +format.setVersion(3, 2); +format.setProfile(QSurfaceFormat::CoreProfile); +widget->setFormat(format); // must be called before the widget or its parent window gets shown +//! [2] + +//! [3] + ... + void paintGL() override + { + QOpenGLFunctions_3_2_Core *f = QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>(); + ... + f->glDrawArraysInstanced(...); + ... + } + ... +//! [3] + +//! [4] +class MyGLWidget : public QOpenGLWidget +{ + ... + +private: + QOpenGLVertexArrayObject m_vao; + QOpenGLBuffer m_vbo; + QOpenGLShaderProgram *m_program; + QOpenGLShader *m_shader; + QOpenGLTexture *m_texture; +}; + +MyGLWidget::MyGLWidget() + : m_program(0), m_shader(0), m_texture(0) +{ + // No OpenGL resource initialization is done here. +} + +MyGLWidget::~MyGLWidget() +{ + // Make sure the context is current and then explicitly + // destroy all underlying OpenGL resources. + makeCurrent(); + + delete m_texture; + delete m_shader; + delete m_program; + + m_vbo.destroy(); + m_vao.destroy(); + + doneCurrent(); +} + +void MyGLWidget::initializeGL() +{ + m_vao.create(); + if (m_vao.isCreated()) + m_vao.bind(); + + m_vbo.create(); + m_vbo.bind(); + m_vbo.allocate(...); + + m_texture = new QOpenGLTexture(QImage(...)); + + m_shader = new QOpenGLShader(...); + m_program = new QOpenGLShaderProgram(...); + + ... +} +//! [4] + +//! [5] +MyGLWidget::~MyGLWidget() +{ + cleanup(); +} + +void MyGLWidget::initializeGL() +{ + ... + connect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &MyGLWidget::cleanup); +} + +void MyGLWidget::cleanup() +{ + makeCurrent(); + delete m_texture; + m_texture = 0; + ... + doneCurrent(); + disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &MyGLWidget::cleanup); +} +//! [5] + +//! [6] +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + + QSurfaceFormat format; + format.setDepthBufferSize(24); + format.setStencilBufferSize(8); + format.setVersion(3, 2); + format.setProfile(QSurfaceFormat::CoreProfile); + QSurfaceFormat::setDefaultFormat(format); + + MyWidget widget; + widget.show(); + + return app.exec(); +} +//! [6] |