diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qglengineshadermanager.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager.cpp | 55 |
1 files changed, 44 insertions, 11 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp index 4c50089f6d..05a612c311 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp +++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp @@ -44,6 +44,8 @@ #include "qpaintengineex_opengl2_p.h" #include "qglshadercache_p.h" +#include <QtGui/private/qguiglcontext_qpa_p.h> + #if defined(QT_DEBUG) #include <QMetaEnum> #endif @@ -52,18 +54,50 @@ QT_BEGIN_NAMESPACE +class QGLEngineSharedShadersResource : public QGLSharedResource +{ +public: + QGLEngineSharedShadersResource(QGuiGLContext *ctx) + : QGLSharedResource(ctx->shareGroup()) + , m_shaders(new QGLEngineSharedShaders(QGLContext::fromGuiGLContext(ctx))) + { + } + + ~QGLEngineSharedShadersResource() + { + delete m_shaders; + } + + void invalidateResource() + { + delete m_shaders; + m_shaders = 0; + } + + void freeResource(QGuiGLContext *) + { + } + + QGLEngineSharedShaders *shaders() const { return m_shaders; } + +private: + QGLEngineSharedShaders *m_shaders; +}; + class QGLShaderStorage { public: QGLEngineSharedShaders *shadersForThread(const QGLContext *context) { - QGLContextGroupResource<QGLEngineSharedShaders> *&shaders = m_storage.localData(); + QGLMultiGroupSharedResource *&shaders = m_storage.localData(); if (!shaders) - shaders = new QGLContextGroupResource<QGLEngineSharedShaders>(); - return shaders->value(context); + shaders = new QGLMultiGroupSharedResource; + QGLEngineSharedShadersResource *resource = + shaders->value<QGLEngineSharedShadersResource>(context->contextHandle()); + return resource ? resource->shaders() : 0; } private: - QThreadStorage<QGLContextGroupResource<QGLEngineSharedShaders> *> m_storage; + QThreadStorage<QGLMultiGroupSharedResource *> m_storage; }; Q_GLOBAL_STATIC(QGLShaderStorage, qt_shader_storage); @@ -81,8 +115,7 @@ const char* QGLEngineSharedShaders::qShaderSnippets[] = { }; QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) - : ctxGuard(context) - , blitShaderProg(0) + : blitShaderProg(0) , simpleShaderProg(0) { @@ -327,14 +360,14 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS vertexSource.append(qShaderSnippets[prog.mainVertexShader]); vertexSource.append(qShaderSnippets[prog.positionVertexShader]); - QScopedPointer<QGLShaderProgram> shaderProgram(new QGLShaderProgram(ctxGuard.context(), 0)); + QScopedPointer<QGLShaderProgram> shaderProgram(new QGLShaderProgram); CachedShader shaderCache(fragSource, vertexSource); - bool inCache = shaderCache.load(shaderProgram.data(), ctxGuard.context()); + bool inCache = shaderCache.load(shaderProgram.data(), QGLContext::currentContext()); if (!inCache) { - QScopedPointer<QGLShader> fragShader(new QGLShader(QGLShader::Fragment, ctxGuard.context(), 0)); + QScopedPointer<QGLShader> fragShader(new QGLShader(QGLShader::Fragment)); QByteArray description; #if defined(QT_DEBUG) // Name the shader for easier debugging @@ -357,7 +390,7 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS break; } - QScopedPointer<QGLShader> vertexShader(new QGLShader(QGLShader::Vertex, ctxGuard.context(), 0)); + QScopedPointer<QGLShader> vertexShader(new QGLShader(QGLShader::Vertex)); #if defined(QT_DEBUG) // Name the shader for easier debugging description.clear(); @@ -396,7 +429,7 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS newProg->program->link(); if (newProg->program->isLinked()) { if (!inCache) - shaderCache.store(newProg->program, ctxGuard.context()); + shaderCache.store(newProg->program, QGLContext::currentContext()); } else { QLatin1String none("none"); QLatin1String br("\n"); |