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Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 58b9002222..1be243a3f9 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -2047,20 +2047,11 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
bool QGL2PaintEngineEx::end()
{
Q_D(QGL2PaintEngineEx);
- QGLContext *ctx = d->ctx;
glUseProgram(0);
d->transferMode(BrushDrawingMode);
d->device->endPaint();
-#if defined(Q_WS_X11)
- // On some (probably all) drivers, deleting an X pixmap which has been bound to a texture
- // before calling glFinish/swapBuffers renders garbage. Presumably this is because X deletes
- // the pixmap behind the driver's back before it's had a chance to use it. To fix this, we
- // reference all QPixmaps which have been bound to stop them being deleted and only deref
- // them here, after swapBuffers, where they can be safely deleted.
- ctx->d_func()->boundPixmaps.clear();
-#endif
d->ctx->d_ptr->active_engine = 0;
d->resetGLState();