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Diffstat (limited to 'src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 045979e7ce..59401fe1e9 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -41,6 +41,7 @@
#include "qtextureglyphcache_gl_p.h"
#include "qpaintengineex_opengl2_p.h"
+#include "qglfunctions.h"
#include "private/qglengineshadersource_p.h"
QT_BEGIN_NAMESPACE
@@ -167,10 +168,12 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
return;
}
+ QOpenGLFunctions *funcs = ctx->contextHandle()->functions();
+
// ### the QTextureGlyphCache API needs to be reworked to allow
// ### resizeTextureData to fail
- glBindFramebuffer(GL_FRAMEBUFFER, m_textureResource->m_fbo);
+ funcs->glBindFramebuffer(GL_FRAMEBUFFER, m_textureResource->m_fbo);
GLuint tmp_texture;
glGenTextures(1, &tmp_texture);
@@ -183,10 +186,10 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
m_filterMode = Nearest;
glBindTexture(GL_TEXTURE_2D, 0);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_TEXTURE_2D, tmp_texture, 0);
+ funcs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D, tmp_texture, 0);
- glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
+ funcs->glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
glBindTexture(GL_TEXTURE_2D, oldTexture);
if (pex != 0)
@@ -232,8 +235,8 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
m_blitProgram->link();
}
- glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, m_vertexCoordinateArray);
- glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, m_textureCoordinateArray);
+ funcs->glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, m_vertexCoordinateArray);
+ funcs->glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, m_textureCoordinateArray);
m_blitProgram->bind();
m_blitProgram->enableAttributeArray(int(QT_VERTEX_COORDS_ATTR));
@@ -258,12 +261,12 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_RENDERBUFFER, 0);
+ funcs->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER, 0);
glDeleteTextures(1, &tmp_texture);
glDeleteTextures(1, &oldTexture);
- glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->current_fbo);
+ funcs->glBindFramebuffer(GL_FRAMEBUFFER, ctx->d_ptr->current_fbo);
if (pex != 0) {
glViewport(0, 0, pex->width, pex->height);