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Diffstat (limited to 'src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index d96ab36e2b..d506b7e4b9 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -319,23 +319,24 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub
uchar g = src[x] >> 8;
uchar b = src[x];
quint32 avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding.
-#if defined(QT_OPENGL_ES_2)
- // swizzle the bits to accommodate for the GL_RGBA upload.
- src[x] = (avg << 24) | (quint32(r) << 0) | (quint32(g) << 8) | (quint32(b) << 16);
-#else
- src[x] = (src[x] & 0x00ffffff) | (avg << 24);
-#endif
+ if (QOpenGLFunctions::isES()) {
+ // swizzle the bits to accommodate for the GL_RGBA upload.
+ src[x] = (avg << 24) | (quint32(r) << 0) | (quint32(g) << 8) | (quint32(b) << 16);
+ } else {
+ src[x] = (src[x] & 0x00ffffff) | (avg << 24);
+ }
}
}
}
glBindTexture(GL_TEXTURE_2D, m_textureResource->m_texture);
if (mask.format() == QImage::Format_RGB32) {
-#if defined(QT_OPENGL_ES_2)
- glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_RGBA, GL_UNSIGNED_BYTE, mask.bits());
-#else
- glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_BGRA, GL_UNSIGNED_BYTE, mask.bits());
+ GLenum format = GL_RGBA;
+#if !defined(QT_OPENGL_ES_2)
+ if (!QOpenGLFunctions::isES())
+ format = GL_BGRA;
#endif
+ glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, format, GL_UNSIGNED_BYTE, mask.bits());
} else {
// glTexSubImage2D() might cause some garbage to appear in the texture if the mask width is
// not a multiple of four bytes. The bug appeared on a computer with 32-bit Windows Vista