diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qtriangulator_p.h')
-rw-r--r-- | src/opengl/gl2paintengineex/qtriangulator_p.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/opengl/gl2paintengineex/qtriangulator_p.h b/src/opengl/gl2paintengineex/qtriangulator_p.h index 04a219c255..a8e7553770 100644 --- a/src/opengl/gl2paintengineex/qtriangulator_p.h +++ b/src/opengl/gl2paintengineex/qtriangulator_p.h @@ -58,7 +58,7 @@ QT_BEGIN_NAMESPACE -class Q_OPENGL_EXPORT QVertexIndexVector +class QVertexIndexVector { public: enum Type { @@ -111,7 +111,7 @@ private: QVector<quint16> indices16; }; -struct Q_OPENGL_EXPORT QTriangleSet +struct QTriangleSet { inline QTriangleSet() { } inline QTriangleSet(const QTriangleSet &other) : vertices(other.vertices), indices(other.indices) { } @@ -122,7 +122,7 @@ struct Q_OPENGL_EXPORT QTriangleSet QVertexIndexVector indices; // [i[0], j[0], k[0], i[1], j[1], k[1], i[2], ...] }; -struct Q_OPENGL_EXPORT QPolylineSet +struct QPolylineSet { inline QPolylineSet() { } inline QPolylineSet(const QPolylineSet &other) : vertices(other.vertices), indices(other.indices) { } @@ -139,9 +139,9 @@ struct Q_OPENGL_EXPORT QPolylineSet // 'lod' is the level of detail. Default is 1. Curves are split into more lines when 'lod' is higher. QTriangleSet qTriangulate(const qreal *polygon, int count, uint hint = QVectorPath::PolygonHint | QVectorPath::OddEvenFill, const QTransform &matrix = QTransform()); QTriangleSet qTriangulate(const QVectorPath &path, const QTransform &matrix = QTransform(), qreal lod = 1); -QTriangleSet Q_OPENGL_EXPORT qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1); +QTriangleSet qTriangulate(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1); QPolylineSet qPolyline(const QVectorPath &path, const QTransform &matrix = QTransform(), qreal lod = 1); -QPolylineSet Q_OPENGL_EXPORT qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1); +QPolylineSet qPolyline(const QPainterPath &path, const QTransform &matrix = QTransform(), qreal lod = 1); QT_END_NAMESPACE |