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-rw-r--r--src/opengl/qgl_qws.cpp318
1 files changed, 0 insertions, 318 deletions
diff --git a/src/opengl/qgl_qws.cpp b/src/opengl/qgl_qws.cpp
deleted file mode 100644
index c0844786e2..0000000000
--- a/src/opengl/qgl_qws.cpp
+++ /dev/null
@@ -1,318 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qgl.h"
-#include "qgl_egl_p.h"
-#include "qglpixelbuffer.h"
-
-#include <qglscreen_qws.h>
-#include <qscreenproxy_qws.h>
-#include <private/qglwindowsurface_qws_p.h>
-
-#include <private/qbackingstore_p.h>
-#include <private/qfont_p.h>
-#include <private/qfontengine_p.h>
-#include <private/qgl_p.h>
-#include <private/qpaintengine_opengl_p.h>
-#include <qpixmap.h>
-#include <qtimer.h>
-#include <qapplication.h>
-#include <qstack.h>
-#include <qdesktopwidget.h>
-#include <qdebug.h>
-#include <qvarlengtharray.h>
-
-QT_BEGIN_NAMESPACE
-
-static QGLScreen *glScreenForDevice(QPaintDevice *device)
-{
- QScreen *screen = qt_screen;
- if (screen->classId() == QScreen::MultiClass) {
- int screenNumber;
- if (device && device->devType() == QInternal::Widget)
- screenNumber = qApp->desktop()->screenNumber(static_cast<QWidget *>(device));
- else
- screenNumber = 0;
- screen = screen->subScreens()[screenNumber];
- }
- while (screen->classId() == QScreen::ProxyClass ||
- screen->classId() == QScreen::TransformedClass) {
- screen = static_cast<QProxyScreen *>(screen)->screen();
- }
- if (screen->classId() == QScreen::GLClass)
- return static_cast<QGLScreen *>(screen);
- else
- return 0;
-}
-
-/*
- QGLTemporaryContext implementation
-*/
-
-class QGLTemporaryContextPrivate
-{
-public:
- QGLWidget *widget;
-};
-
-QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
- : d(new QGLTemporaryContextPrivate)
-{
- d->widget = new QGLWidget;
- d->widget->makeCurrent();
-}
-
-QGLTemporaryContext::~QGLTemporaryContext()
-{
- delete d->widget;
-}
-
-/*****************************************************************************
- QOpenGL debug facilities
- *****************************************************************************/
-//#define DEBUG_OPENGL_REGION_UPDATE
-
-bool QGLFormat::hasOpenGLOverlays()
-{
- QGLScreen *glScreen = glScreenForDevice(0);
- if (glScreen)
- return (glScreen->options() & QGLScreen::Overlays);
- else
- return false;
-}
-
-static EGLSurface qt_egl_create_surface
- (QEglContext *context, QPaintDevice *device,
- const QEglProperties *properties = 0)
-{
- // Get the screen surface functions, which are used to create native ids.
- QGLScreen *glScreen = glScreenForDevice(device);
- if (!glScreen)
- return EGL_NO_SURFACE;
- QGLScreenSurfaceFunctions *funcs = glScreen->surfaceFunctions();
- if (!funcs)
- return EGL_NO_SURFACE;
-
- // Create the native drawable for the paint device.
- int devType = device->devType();
- EGLNativePixmapType pixmapDrawable = 0;
- EGLNativeWindowType windowDrawable = 0;
- bool ok;
- if (devType == QInternal::Pixmap) {
- ok = funcs->createNativePixmap(static_cast<QPixmap *>(device), &pixmapDrawable);
- } else if (devType == QInternal::Image) {
- ok = funcs->createNativeImage(static_cast<QImage *>(device), &pixmapDrawable);
- } else {
- ok = funcs->createNativeWindow(static_cast<QWidget *>(device), &windowDrawable);
- }
- if (!ok) {
- qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable");
- return EGL_NO_SURFACE;
- }
-
- // Create the EGL surface to draw into, based on the native drawable.
- const int *props;
- if (properties)
- props = properties->properties();
- else
- props = 0;
- EGLSurface surf;
- if (devType == QInternal::Widget) {
- surf = eglCreateWindowSurface
- (context->display(), context->config(), windowDrawable, props);
- } else {
- surf = eglCreatePixmapSurface
- (context->display(), context->config(), pixmapDrawable, props);
- }
- if (surf == EGL_NO_SURFACE)
- qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError());
- return surf;
-}
-
-bool QGLContext::chooseContext(const QGLContext* shareContext)
-{
- Q_D(QGLContext);
-
- // Validate the device.
- if (!device())
- return false;
- int devType = device()->devType();
- if (devType != QInternal::Pixmap && devType != QInternal::Image && devType != QInternal::Widget) {
- qWarning("QGLContext::chooseContext(): Cannot create QGLContext's for paint device type %d", devType);
- return false;
- }
-
- // Get the display and initialize it.
- d->eglContext = new QEglContext();
- d->ownsEglContext = true;
- d->eglContext->setApi(QEgl::OpenGL);
-
- // Construct the configuration we need for this surface.
- QEglProperties configProps;
- qt_eglproperties_set_glformat(configProps, d->glFormat);
- configProps.setDeviceType(devType);
- configProps.setPaintDeviceFormat(device());
- configProps.setRenderableType(QEgl::OpenGL);
-
- // Search for a matching configuration, reducing the complexity
- // each time until we get something that matches.
- if (!d->eglContext->chooseConfig(configProps)) {
- delete d->eglContext;
- d->eglContext = 0;
- return false;
- }
-
- // Inform the higher layers about the actual format properties.
- qt_glformat_from_eglconfig(d->glFormat, d->eglContext->config());
-
- // Create a new context for the configuration.
- if (!d->eglContext->createContext
- (shareContext ? shareContext->d_func()->eglContext : 0)) {
- delete d->eglContext;
- d->eglContext = 0;
- return false;
- }
- d->sharing = d->eglContext->isSharing();
- if (d->sharing && shareContext)
- const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
-
-#if defined(EGL_VERSION_1_1)
- if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
- eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
-#endif
-
- // Create the EGL surface to draw into. We cannot use
- // QEglContext::createSurface() because it does not have
- // access to the QGLScreen.
- d->eglSurface = qt_egl_create_surface(d->eglContext, device());
- if (d->eglSurface == EGL_NO_SURFACE) {
- delete d->eglContext;
- d->eglContext = 0;
- return false;
- }
-
- return true;
-}
-
-
-bool QGLWidget::event(QEvent *e)
-{
- return QWidget::event(e);
-}
-
-
-void QGLWidget::resizeEvent(QResizeEvent *)
-{
- Q_D(QGLWidget);
- if (!isValid())
- return;
- makeCurrent();
- if (!d->glcx->initialized())
- glInit();
- resizeGL(width(), height());
- //handle overlay
-}
-
-const QGLContext* QGLWidget::overlayContext() const
-{
- return 0;
-}
-
-void QGLWidget::makeOverlayCurrent()
-{
- //handle overlay
-}
-
-void QGLWidget::updateOverlayGL()
-{
- //handle overlay
-}
-
-void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
-{
- Q_D(QGLWidget);
- if(context == 0) {
- qWarning("QGLWidget::setContext: Cannot set null context");
- return;
- }
-
- if(d->glcx)
- d->glcx->doneCurrent();
- QGLContext* oldcx = d->glcx;
- d->glcx = context;
- if(!d->glcx->isValid())
- d->glcx->create(shareContext ? shareContext : oldcx);
- if(deleteOldContext)
- delete oldcx;
-}
-
-void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget* shareWidget)
-{
- Q_Q(QGLWidget);
-
- QGLScreen *glScreen = glScreenForDevice(q);
- if (glScreen) {
- wsurf = static_cast<QWSGLWindowSurface*>(glScreen->createSurface(q));
- q->setWindowSurface(wsurf);
- }
-
- initContext(context, shareWidget);
-
- if(q->isValid() && glcx->format().hasOverlay()) {
- //no overlay
- qWarning("QtOpenGL ES doesn't currently support overlays");
- }
-}
-
-void QGLWidgetPrivate::cleanupColormaps()
-{
-}
-
-const QGLColormap & QGLWidget::colormap() const
-{
- return d_func()->cmap;
-}
-
-void QGLWidget::setColormap(const QGLColormap &)
-{
-}
-
-QT_END_NAMESPACE