diff options
Diffstat (limited to 'src/opengl/qglextensions_p.h')
-rw-r--r-- | src/opengl/qglextensions_p.h | 277 |
1 files changed, 0 insertions, 277 deletions
diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h index f866e0b7ef..d095da6587 100644 --- a/src/opengl/qglextensions_p.h +++ b/src/opengl/qglextensions_p.h @@ -444,283 +444,6 @@ struct QGLExtensionFuncs }; -// OpenGL constants - -#ifndef FRAMEBUFFER_SRGB_CAPABLE_EXT -#define FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA -#endif - -#ifndef FRAMEBUFFER_SRGB_EXT -#define FRAMEBUFFER_SRGB_EXT 0x8DB9 -#endif - -#ifndef GL_ARRAY_BUFFER -#define GL_ARRAY_BUFFER 0x8892 -#endif - -#ifndef GL_STATIC_DRAW -#define GL_STATIC_DRAW 0x88E4 -#endif - -/* NV_texture_rectangle */ -#ifndef GL_NV_texture_rectangle -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 -#endif - -#ifndef GL_BGRA -#define GL_BGRA 0x80E1 -#endif - -#ifndef GL_RGB16 -#define GL_RGB16 0x8054 -#endif - -#ifndef GL_UNSIGNED_SHORT_5_6_5 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#endif - -#ifndef GL_UNSIGNED_INT_8_8_8_8_REV -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#endif - -#ifndef GL_MULTISAMPLE -#define GL_MULTISAMPLE 0x809D -#endif - -#ifndef GL_CLAMP_TO_EDGE -#define GL_CLAMP_TO_EDGE 0x812F -#endif - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_MIRRORED_REPEAT_IBM 0x8370 -#endif - -#ifndef GL_SGIS_generate_mipmap -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 -#endif - -// ARB_fragment_program extension protos -#ifndef GL_FRAGMENT_PROGRAM_ARB -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#endif - -#ifndef GL_PIXEL_UNPACK_BUFFER_ARB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#endif - -#ifndef GL_WRITE_ONLY_ARB -#define GL_WRITE_ONLY_ARB 0x88B9 -#endif - -#ifndef GL_STREAM_DRAW_ARB -#define GL_STREAM_DRAW_ARB 0x88E0 -#endif - -// Stencil wrap and two-side defines -#ifndef GL_STENCIL_TEST_TWO_SIDE_EXT -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#endif -#ifndef GL_INCR_WRAP_EXT -#define GL_INCR_WRAP_EXT 0x8507 -#endif -#ifndef GL_DECR_WRAP_EXT -#define GL_DECR_WRAP_EXT 0x8508 -#endif - -#ifndef GL_TEXTURE0 -#define GL_TEXTURE0 0x84C0 -#endif - -#ifndef GL_TEXTURE1 -#define GL_TEXTURE1 0x84C1 -#endif - -#ifndef GL_DEPTH_COMPONENT16 -#define GL_DEPTH_COMPONENT16 0x81A5 -#endif - -#ifndef GL_DEPTH_COMPONENT24_OES -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#endif - -#ifndef GL_EXT_framebuffer_object -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX_EXT 0x8D45 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -#endif - -// GL_EXT_framebuffer_blit -#ifndef GL_READ_FRAMEBUFFER_EXT -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#endif - -// GL_EXT_framebuffer_multisample -#ifndef GL_RENDERBUFFER_SAMPLES_EXT -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#endif - -#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#endif - -#ifndef GL_MAX_SAMPLES_EXT -#define GL_MAX_SAMPLES_EXT 0x8D57 -#endif - -#ifndef GL_DRAW_FRAMEBUFFER_EXT -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#endif - -#ifndef GL_EXT_packed_depth_stencil -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#endif - -// ### hm. should be part of the GL 1.2 spec.. -#ifndef GL_CLAMP_TO_EDGE -#define GL_CLAMP_TO_EDGE 0x812F -#endif - -#ifndef GL_VERSION_1_2 -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#endif - -#ifndef GL_VERSION_1_4 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#endif - -#ifndef GL_VERSION_1_5 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#endif - -#ifndef GL_VERSION_2_0 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#endif - -// Geometry shader defines -#ifndef GL_GEOMETRY_SHADER_EXT -# define GL_GEOMETRY_SHADER_EXT 0x8DD9 -# define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -# define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -# define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -# define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -# define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -# define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -# define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -# define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -# define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -# define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -# define GL_LINES_ADJACENCY_EXT 0xA -# define GL_LINE_STRIP_ADJACENCY_EXT 0xB -# define GL_TRIANGLES_ADJACENCY_EXT 0xC -# define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD -# define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -# define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -# define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -# define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -# define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#endif - #if !defined(QT_OPENGL_ES_2) #define glProgramStringARB QGLContextPrivate::extensionFuncs(ctx).qt_glProgramStringARB #define glBindProgramARB QGLContextPrivate::extensionFuncs(ctx).qt_glBindProgramARB |