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-rw-r--r--src/opengl/qglframebufferobject.cpp68
1 files changed, 31 insertions, 37 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 419055f1a3..4ef50e9334 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -1,40 +1,32 @@
/****************************************************************************
**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
-** $QT_BEGIN_LICENSE:LGPL$
+** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
+** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
** $QT_END_LICENSE$
**
****************************************************************************/
@@ -61,11 +53,11 @@ extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool);
#ifndef QT_NO_DEBUG
#define QT_RESET_GLERROR() \
{ \
- while (glGetError() != GL_NO_ERROR) {} \
+ while (QOpenGLContext::currentContext()->functions()->glGetError() != GL_NO_ERROR) {} \
}
#define QT_CHECK_GLERROR() \
{ \
- GLenum err = glGetError(); \
+ GLenum err = QOpenGLContext::currentContext()->functions()->glGetError(); \
if (err != GL_NO_ERROR) { \
qDebug("[%s line %d] GL Error: %d", \
__FILE__, __LINE__, (int)err); \
@@ -94,6 +86,10 @@ extern QImage qt_gl_read_frame_buffer(const QSize&, bool, bool);
#define GL_DEPTH_COMPONENT24 0x81A6
#endif
+#ifndef GL_DEPTH_COMPONENT24_OES
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif
+
#ifndef GL_READ_FRAMEBUFFER
#define GL_READ_FRAMEBUFFER 0x8CA8
#endif
@@ -460,7 +456,7 @@ namespace
void freeTextureFunc(QGLContext *ctx, GLuint id)
{
Q_UNUSED(ctx);
- glDeleteTextures(1, &id);
+ ctx->contextHandle()->functions()->glDeleteTextures(1, &id);
}
}
@@ -493,10 +489,10 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
QT_CHECK_GLERROR();
// init texture
if (samples == 0) {
- glGenTextures(1, &texture);
- glBindTexture(target, texture);
- glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ funcs.glGenTextures(1, &texture);
+ funcs.glBindTexture(target, texture);
+ funcs.glTexImage2D(target, 0, internal_format, size.width(), size.height(), 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
if (mipmap) {
int width = size.width();
int height = size.height();
@@ -505,26 +501,26 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
width = qMax(1, width >> 1);
height = qMax(1, height >> 1);
++level;
- glTexImage2D(target, level, internal_format, width, height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ funcs.glTexImage2D(target, level, internal_format, width, height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
}
}
- glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ funcs.glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ funcs.glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ funcs.glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ funcs.glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
funcs.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
target, texture, 0);
QT_CHECK_GLERROR();
valid = checkFramebufferStatus();
- glBindTexture(target, 0);
+ funcs.glBindTexture(target, 0);
color_buffer = 0;
} else {
mipmap = false;
GLint maxSamples;
- glGetIntegerv(GL_MAX_SAMPLES, &maxSamples);
+ funcs.glGetIntegerv(GL_MAX_SAMPLES, &maxSamples);
samples = qBound(0, int(samples), int(maxSamples));
@@ -694,7 +690,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
if (color_buffer)
funcs.glDeleteRenderbuffers(1, &color_buffer);
else
- glDeleteTextures(1, &texture);
+ funcs.glDeleteTextures(1, &texture);
if (depth_buffer)
funcs.glDeleteRenderbuffers(1, &depth_buffer);
if (stencil_buffer && depth_buffer != stencil_buffer)
@@ -792,8 +788,6 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
OpenGL ES 2.0 is required for this to work.
\note This class has been deprecated in favor of QOpenGLFramebufferObject.
-
- \sa {Framebuffer Object 2 Example}
*/