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-rw-r--r--src/opengl/qglpaintdevice.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp
index 6a8d5c042e..1af4762e6a 100644
--- a/src/opengl/qglpaintdevice.cpp
+++ b/src/opengl/qglpaintdevice.cpp
@@ -164,18 +164,19 @@ void QGLWidgetGLPaintDevice::setWidget(QGLWidget* w)
void QGLWidgetGLPaintDevice::beginPaint()
{
QGLPaintDevice::beginPaint();
+ QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
if (!glWidget->d_func()->disable_clear_on_painter_begin && glWidget->autoFillBackground()) {
if (glWidget->testAttribute(Qt::WA_TranslucentBackground))
- glClearColor(0.0, 0.0, 0.0, 0.0);
+ funcs->glClearColor(0.0, 0.0, 0.0, 0.0);
else {
const QColor &c = glWidget->palette().brush(glWidget->backgroundRole()).color();
float alpha = c.alphaF();
- glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha);
+ funcs->glClearColor(c.redF() * alpha, c.greenF() * alpha, c.blueF() * alpha, alpha);
}
if (context()->d_func()->workaround_needsFullClearOnEveryFrame)
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+ funcs->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
else
- glClear(GL_COLOR_BUFFER_BIT);
+ funcs->glClear(GL_COLOR_BUFFER_BIT);
}
}