diff options
Diffstat (limited to 'src/opengl/qglpixelbuffer_egl.cpp')
-rw-r--r-- | src/opengl/qglpixelbuffer_egl.cpp | 224 |
1 files changed, 0 insertions, 224 deletions
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp deleted file mode 100644 index 64d032799a..0000000000 --- a/src/opengl/qglpixelbuffer_egl.cpp +++ /dev/null @@ -1,224 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtOpenGL module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <qdebug.h> -#include "qglpixelbuffer.h" -#include "qglpixelbuffer_p.h" -#include "qgl_egl_p.h" - -#include <qimage.h> -#include <private/qgl_p.h> - -QT_BEGIN_NAMESPACE - -#ifdef EGL_BIND_TO_TEXTURE_RGBA -#define QGL_RENDER_TEXTURE 1 -#else -#define QGL_RENDER_TEXTURE 0 -#endif - -bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget) -{ - // Create the EGL context. - ctx = new QEglContext(); - ctx->setApi(QEgl::OpenGL); - - // Find the shared context. - QEglContext *shareContext = 0; - if (shareWidget && shareWidget->d_func()->glcx) - shareContext = shareWidget->d_func()->glcx->d_func()->eglContext; - - // Choose an appropriate configuration. We use the best format - // we can find, even if it is greater than the requested format. - // We try for a pbuffer that is capable of texture rendering if possible. - textureFormat = EGL_NONE; - if (shareContext) { - // Use the same configuration as the widget we are sharing with. - ctx->setConfig(shareContext->config()); -#if QGL_RENDER_TEXTURE - if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGBA) == EGL_TRUE) - textureFormat = EGL_TEXTURE_RGBA; - else if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGB) == EGL_TRUE) - textureFormat = EGL_TEXTURE_RGB; -#endif - } else { - QEglProperties configProps; - qt_eglproperties_set_glformat(configProps, f); - configProps.setDeviceType(QInternal::Pbuffer); - configProps.setRenderableType(ctx->api()); - bool ok = false; -#if QGL_RENDER_TEXTURE - textureFormat = EGL_TEXTURE_RGBA; - configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); - ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat); - if (!ok) { - // Try again with RGB texture rendering. - textureFormat = EGL_TEXTURE_RGB; - configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA); - configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); - ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat); - if (!ok) { - // One last try for a pbuffer with no texture rendering. - configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB); - textureFormat = EGL_NONE; - } - } -#endif - if (!ok) { - if (!ctx->chooseConfig(configProps, QEgl::BestPixelFormat)) { - delete ctx; - ctx = 0; - return false; - } - } - } - - // Retrieve the actual format properties. - qt_glformat_from_eglconfig(format, ctx->config()); - - // Create the attributes needed for the pbuffer. - QEglProperties attribs; - attribs.setValue(EGL_WIDTH, size.width()); - attribs.setValue(EGL_HEIGHT, size.height()); -#if QGL_RENDER_TEXTURE - if (textureFormat != EGL_NONE) { - attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat); - attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D); - } -#endif - - // Create the pbuffer surface. - pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties()); -#if QGL_RENDER_TEXTURE - if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) { - // Try again with texture rendering disabled. - textureFormat = EGL_NONE; - attribs.removeValue(EGL_TEXTURE_FORMAT); - attribs.removeValue(EGL_TEXTURE_TARGET); - pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties()); - } -#endif - if (pbuf == EGL_NO_SURFACE) { - qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEgl::errorString(); - return false; - } - - // Create a new context for the configuration. - if (!ctx->createContext(shareContext)) { - delete ctx; - ctx = 0; - return false; - } - - return true; -} - -bool QGLPixelBufferPrivate::cleanup() -{ - // No need to destroy "pbuf" here - it is done in QGLContext::reset(). - return true; -} - -bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id) -{ -#if QGL_RENDER_TEXTURE - Q_D(QGLPixelBuffer); - if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx) - return false; - glBindTexture(GL_TEXTURE_2D, texture_id); - return eglBindTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER); -#else - Q_UNUSED(texture_id); - return false; -#endif -} - -void QGLPixelBuffer::releaseFromDynamicTexture() -{ -#if QGL_RENDER_TEXTURE - Q_D(QGLPixelBuffer); - if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx) - return; - eglReleaseTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER); -#endif -} - - -GLuint QGLPixelBuffer::generateDynamicTexture() const -{ -#if QGL_RENDER_TEXTURE - Q_D(const QGLPixelBuffer); - GLuint texture; - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - if (d->textureFormat == EGL_TEXTURE_RGB) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0); - else - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - return texture; -#else - return 0; -#endif -} - -bool QGLPixelBuffer::hasOpenGLPbuffers() -{ - // See if we have at least 1 configuration that matches the default format. - EGLDisplay dpy = QEgl::display(); - if (dpy == EGL_NO_DISPLAY) - return false; - QEglProperties configProps; - qt_eglproperties_set_glformat(configProps, QGLFormat::defaultFormat()); - configProps.setDeviceType(QInternal::Pbuffer); - configProps.setRenderableType(QEgl::OpenGL); - do { - EGLConfig cfg = 0; - EGLint matching = 0; - if (eglChooseConfig(dpy, configProps.properties(), - &cfg, 1, &matching) && matching > 0) - return true; - } while (configProps.reduceConfiguration()); - return false; -} - -QT_END_NAMESPACE |