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-rw-r--r--src/opengl/qglshaderprogram.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index 7261b68a88..65f217edf2 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -1553,6 +1553,9 @@ void QGLShaderProgram::setAttributeArray
The setAttributeBuffer() function can be used to set the attribute
array to an offset within a vertex buffer.
+ \note Normalization will be enabled. If this is not desired, call
+ glVertexAttribPointer directly through QGLFunctions.
+
\sa setAttributeValue(), setUniformValue(), enableAttributeArray()
\sa disableAttributeArray(), setAttributeBuffer()
\since 4.7
@@ -1698,6 +1701,9 @@ void QGLShaderProgram::setAttributeArray
on the \a location. Otherwise the value specified with
setAttributeValue() for \a location will be used.
+ \note Normalization will be enabled. If this is not desired, call
+ glVertexAttribPointer directly though QGLFunctions.
+
\sa setAttributeArray()
\since 4.7
*/