diff options
Diffstat (limited to 'src/opengl/qopenglcompositor_p.h')
-rw-r--r-- | src/opengl/qopenglcompositor_p.h | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/src/opengl/qopenglcompositor_p.h b/src/opengl/qopenglcompositor_p.h index 6ab738c58e..86229b13ca 100644 --- a/src/opengl/qopenglcompositor_p.h +++ b/src/opengl/qopenglcompositor_p.h @@ -29,6 +29,7 @@ class QOpenGLFramebufferObject; class QWindow; class QPlatformTextureList; +class QOpenGLCompositorBackingStore; class QOpenGLCompositorWindow { public: @@ -37,6 +38,8 @@ public: virtual const QPlatformTextureList *textures() const = 0; virtual void beginCompositing() { } virtual void endCompositing() { } + virtual void setBackingStore(QOpenGLCompositorBackingStore *backingStore) = 0; + virtual QOpenGLCompositorBackingStore *backingStore() const = 0; }; class Q_OPENGL_EXPORT QOpenGLCompositor : public QObject @@ -44,6 +47,11 @@ class Q_OPENGL_EXPORT QOpenGLCompositor : public QObject Q_OBJECT public: + enum GrabOrientation { + Flipped, + NotFlipped, + }; + static QOpenGLCompositor *instance(); static void destroy(); @@ -52,10 +60,13 @@ public: void setRotation(int degrees); QOpenGLContext *context() const { return m_context; } QWindow *targetWindow() const { return m_targetWindow; } + QRect nativeTargetGeometry() const { return m_nativeTargetGeometry; } void update(); QImage grab(); + bool grabToFrameBufferObject(QOpenGLFramebufferObject *fbo, GrabOrientation orientation = Flipped); + QList<QOpenGLCompositorWindow *> windows() const { return m_windows; } void addWindow(QOpenGLCompositorWindow *window); void removeWindow(QOpenGLCompositorWindow *window); @@ -72,8 +83,11 @@ private: QOpenGLCompositor(); ~QOpenGLCompositor(); - void renderAll(QOpenGLFramebufferObject *fbo); - void render(QOpenGLCompositorWindow *window); + void renderAll(QOpenGLFramebufferObject *fbo, + QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft); + void render(QOpenGLCompositorWindow *window, + QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft); + void ensureCorrectZOrder(); QOpenGLContext *m_context; QWindow *m_targetWindow; |