diff options
Diffstat (limited to 'src/opengl/qopenglengineshadermanager_p.h')
-rw-r--r-- | src/opengl/qopenglengineshadermanager_p.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qopenglengineshadermanager_p.h b/src/opengl/qopenglengineshadermanager_p.h index 8175e4a026..78ad5d54fb 100644 --- a/src/opengl/qopenglengineshadermanager_p.h +++ b/src/opengl/qopenglengineshadermanager_p.h @@ -127,7 +127,7 @@ all color components so it can be defined to colorp or lowp depending upon the implementation. - So there are differnt frament shader main functions, depending on the + So there are different fragment shader main functions, depending on the number & type of pipelines the fragment needs to go through. The choice of which main() fragment shader string to use depends on: |