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-rw-r--r--src/opengl/qopenglfunctions_4_1_core.h313
1 files changed, 4 insertions, 309 deletions
diff --git a/src/opengl/qopenglfunctions_4_1_core.h b/src/opengl/qopenglfunctions_4_1_core.h
index 8c2f5bce3e..affcac9300 100644
--- a/src/opengl/qopenglfunctions_4_1_core.h
+++ b/src/opengl/qopenglfunctions_4_1_core.h
@@ -1,42 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-**
+// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+/***************************************************************************
** This file was generated by glgen version 0.1
** Command line was: glgen
**
@@ -119,8 +84,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -132,7 +95,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -362,36 +324,6 @@ public:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
- void glSecondaryColorP3uiv(GLenum type, const GLuint *color);
- void glSecondaryColorP3ui(GLenum type, GLuint color);
- void glColorP4uiv(GLenum type, const GLuint *color);
- void glColorP4ui(GLenum type, GLuint color);
- void glColorP3uiv(GLenum type, const GLuint *color);
- void glColorP3ui(GLenum type, GLuint color);
- void glNormalP3uiv(GLenum type, const GLuint *coords);
- void glNormalP3ui(GLenum type, GLuint coords);
- void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
- void glTexCoordP4uiv(GLenum type, const GLuint *coords);
- void glTexCoordP4ui(GLenum type, GLuint coords);
- void glTexCoordP3uiv(GLenum type, const GLuint *coords);
- void glTexCoordP3ui(GLenum type, GLuint coords);
- void glTexCoordP2uiv(GLenum type, const GLuint *coords);
- void glTexCoordP2ui(GLenum type, GLuint coords);
- void glTexCoordP1uiv(GLenum type, const GLuint *coords);
- void glTexCoordP1ui(GLenum type, GLuint coords);
- void glVertexP4uiv(GLenum type, const GLuint *value);
- void glVertexP4ui(GLenum type, GLuint value);
- void glVertexP3uiv(GLenum type, const GLuint *value);
- void glVertexP3ui(GLenum type, GLuint value);
- void glVertexP2uiv(GLenum type, const GLuint *value);
- void glVertexP2ui(GLenum type, GLuint value);
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
void glQueryCounter(GLuint id, GLenum target);
@@ -816,18 +748,6 @@ inline void QOpenGLFunctions_4_1_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_4_1_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_4_1_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -883,13 +803,6 @@ inline void QOpenGLFunctions_4_1_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_4_1_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_1_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
@@ -1955,224 +1868,6 @@ inline void QOpenGLFunctions_4_1_Core::glVertexAttribP1ui(GLuint index, GLenum t
d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value);
}
-inline void QOpenGLFunctions_4_1_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glSecondaryColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP4uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP4ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glNormalP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glNormalP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP4ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP2ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP1ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP4uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP4ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP3uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP3ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP2uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP2ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_1_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
{
d_3_3_Core->f.GetQueryObjectui64v(id, pname, params);