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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QOPENGLTEXTUREGLYPHCACHE_P_H
+#define QOPENGLTEXTUREGLYPHCACHE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtOpenGL/qtopenglglobal.h>
+#include <private/qtextureglyphcache_p.h>
+#include <private/qopenglcontext_p.h>
+#include <qopenglshaderprogram.h>
+#include <qopenglfunctions.h>
+#include <qopenglbuffer.h>
+#include <qopenglvertexarrayobject.h>
+
+// #define QT_GL_TEXTURE_GLYPH_CACHE_DEBUG
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGL2PaintEngineExPrivate;
+
+class QOpenGLGlyphTexture : public QOpenGLSharedResource
+{
+public:
+ explicit QOpenGLGlyphTexture(QOpenGLContext *ctx)
+ : QOpenGLSharedResource(ctx->shareGroup())
+ , m_width(0)
+ , m_height(0)
+ {
+ if (!ctx->d_func()->workaround_brokenFBOReadBack)
+ QOpenGLFunctions(ctx).glGenFramebuffers(1, &m_fbo);
+
+#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG
+ qDebug(" -> QOpenGLGlyphTexture() %p for context %p.", this, ctx);
+#endif
+ }
+
+ void freeResource(QOpenGLContext *context) override
+ {
+ QOpenGLContext *ctx = context;
+#ifdef QT_GL_TEXTURE_GLYPH_CACHE_DEBUG
+ qDebug("~QOpenGLGlyphTexture() %p for context %p.", this, ctx);
+#endif
+ if (!ctx->d_func()->workaround_brokenFBOReadBack)
+ ctx->functions()->glDeleteFramebuffers(1, &m_fbo);
+ if (m_width || m_height)
+ ctx->functions()->glDeleteTextures(1, &m_texture);
+ }
+
+ void invalidateResource() override
+ {
+ m_texture = 0;
+ m_fbo = 0;
+ m_width = 0;
+ m_height = 0;
+ }
+
+ GLuint m_texture;
+ GLuint m_fbo;
+ int m_width;
+ int m_height;
+};
+
+class Q_OPENGL_EXPORT QOpenGLTextureGlyphCache : public QImageTextureGlyphCache
+{
+public:
+ QOpenGLTextureGlyphCache(QFontEngine::GlyphFormat glyphFormat, const QTransform &matrix, const QColor &color = QColor());
+ ~QOpenGLTextureGlyphCache();
+
+ virtual void createTextureData(int width, int height) override;
+ virtual void resizeTextureData(int width, int height) override;
+ virtual void fillTexture(const Coord &c, glyph_t glyph, QFixed subPixelPosition) override;
+ virtual int glyphPadding() const override;
+ virtual int maxTextureWidth() const override;
+ virtual int maxTextureHeight() const override;
+
+ inline GLuint texture() const {
+ QOpenGLTextureGlyphCache *that = const_cast<QOpenGLTextureGlyphCache *>(this);
+ QOpenGLGlyphTexture *glyphTexture = that->m_textureResource;
+ return glyphTexture ? glyphTexture->m_texture : 0;
+ }
+
+ inline int width() const {
+ QOpenGLTextureGlyphCache *that = const_cast<QOpenGLTextureGlyphCache *>(this);
+ QOpenGLGlyphTexture *glyphTexture = that->m_textureResource;
+ return glyphTexture ? glyphTexture->m_width : 0;
+ }
+ inline int height() const {
+ QOpenGLTextureGlyphCache *that = const_cast<QOpenGLTextureGlyphCache *>(this);
+ QOpenGLGlyphTexture *glyphTexture = that->m_textureResource;
+ return glyphTexture ? glyphTexture->m_height : 0;
+ }
+
+ inline void setPaintEnginePrivate(QOpenGL2PaintEngineExPrivate *p) { pex = p; }
+
+ inline const QOpenGLContextGroup *contextGroup() const { return m_textureResource ? m_textureResource->group() : nullptr; }
+
+ inline int serialNumber() const { return m_serialNumber; }
+
+ enum FilterMode {
+ Nearest,
+ Linear
+ };
+ FilterMode filterMode() const { return m_filterMode; }
+ void setFilterMode(FilterMode m) { m_filterMode = m; }
+
+ void clear();
+
+ QOpenGL2PaintEngineExPrivate *paintEnginePrivate() const
+ {
+ return pex;
+ }
+
+private:
+ void setupVertexAttribs();
+
+ QOpenGLGlyphTexture *m_textureResource;
+
+ QOpenGL2PaintEngineExPrivate *pex;
+ QOpenGLShaderProgram *m_blitProgram;
+ FilterMode m_filterMode;
+
+ GLfloat m_vertexCoordinateArray[8];
+ GLfloat m_textureCoordinateArray[8];
+
+ int m_serialNumber;
+
+ QOpenGLBuffer m_buffer;
+ QOpenGLVertexArrayObject m_vao;
+};
+
+QT_END_NAMESPACE
+
+#endif // QOPENGLTEXTUREGLYPHCACHE_P_H
+