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-rw-r--r--src/opengl/qpixmapdata_x11gl_egl.cpp403
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diff --git a/src/opengl/qpixmapdata_x11gl_egl.cpp b/src/opengl/qpixmapdata_x11gl_egl.cpp
deleted file mode 100644
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--- a/src/opengl/qpixmapdata_x11gl_egl.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QDebug>
-
-#include <QtGui/private/qt_x11_p.h>
-#include <QtGui/private/qegl_p.h>
-#include <QtGui/private/qeglproperties_p.h>
-#include <QtGui/private/qeglcontext_p.h>
-
-#if !defined(QT_OPENGL_ES_1)
-#include <QtOpenGL/private/qpaintengineex_opengl2_p.h>
-#endif
-
-#ifndef QT_OPENGL_ES_2
-#include <QtOpenGL/private/qpaintengine_opengl_p.h>
-#endif
-
-#include <QtOpenGL/private/qgl_p.h>
-#include <QtOpenGL/private/qgl_egl_p.h>
-
-#include "qpixmapdata_x11gl_p.h"
-
-QT_BEGIN_NAMESPACE
-
-
-class QX11GLSharedContexts
-{
-public:
- QX11GLSharedContexts()
- : rgbContext(0)
- , argbContext(0)
- , sharedQGLContext(0)
- , sharePixmap(0)
- {
- EGLint rgbConfigId;
- EGLint argbConfigId;
-
- do {
- EGLConfig rgbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, QEgl::Renderable);
- EGLConfig argbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL,
- QEgl::Renderable | QEgl::Translucent);
-
- eglGetConfigAttrib(QEgl::display(), rgbConfig, EGL_CONFIG_ID, &rgbConfigId);
- eglGetConfigAttrib(QEgl::display(), argbConfig, EGL_CONFIG_ID, &argbConfigId);
-
- rgbContext = new QEglContext;
- rgbContext->setConfig(rgbConfig);
- rgbContext->createContext();
-
- if (!rgbContext->isValid())
- break;
-
- // If the RGB & ARGB configs are the same, use the same egl context for both:
- if (rgbConfig == argbConfig)
- argbContext = rgbContext;
-
- // Otherwise, create a separate context to be used for ARGB pixmaps:
- if (!argbContext) {
- argbContext = new QEglContext;
- argbContext->setConfig(argbConfig);
- bool success = argbContext->createContext(rgbContext);
- if (!success) {
- qWarning("QX11GLPixmapData - RGB & ARGB contexts aren't shared");
- success = argbContext->createContext();
- if (!success)
- argbContext = rgbContext; // Might work, worth a shot at least.
- }
- }
-
- if (!argbContext->isValid())
- break;
-
- // Create the pixmap which will be used to create the egl surface for the share QGLContext
- QX11PixmapData *rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
- rgbPixmapData->resize(8, 8);
- rgbPixmapData->fill(Qt::red);
- sharePixmap = new QPixmap(rgbPixmapData);
- EGLSurface sharePixmapSurface = QEgl::createSurface(sharePixmap, rgbConfig);
- rgbPixmapData->gl_surface = (void*)sharePixmapSurface;
-
- // Create the actual QGLContext which will be used for sharing
- sharedQGLContext = new QGLContext(QX11GLPixmapData::glFormat());
- sharedQGLContext->d_func()->eglContext = rgbContext;
- sharedQGLContext->d_func()->eglSurface = sharePixmapSurface;
- sharedQGLContext->d_func()->valid = true;
- qt_glformat_from_eglconfig(sharedQGLContext->d_func()->glFormat, rgbConfig);
-
-
- valid = rgbContext->makeCurrent(sharePixmapSurface);
-
- // If the ARGB & RGB configs are different, check ARGB works too:
- if (argbConfig != rgbConfig) {
- QX11PixmapData *argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
- argbPixmapData->resize(8, 8);
- argbPixmapData->fill(Qt::transparent); // Force ARGB
- QPixmap argbPixmap(argbPixmapData); // destroys pixmap data when goes out of scope
- EGLSurface argbPixmapSurface = QEgl::createSurface(&argbPixmap, argbConfig);
- valid = argbContext->makeCurrent(argbPixmapSurface);
- argbContext->doneCurrent();
- eglDestroySurface(QEgl::display(), argbPixmapSurface);
- argbPixmapData->gl_surface = 0;
- }
-
- if (!valid) {
- qWarning() << "Unable to make pixmap surface current:" << QEgl::errorString();
- break;
- }
-
- // The pixmap surface destruction hooks are installed by QGLTextureCache, so we
- // must make sure this is instanciated:
- QGLTextureCache::instance();
- } while(0);
-
- if (!valid)
- cleanup();
- else
- qDebug("Using QX11GLPixmapData with EGL config %d for ARGB and config %d for RGB", argbConfigId, rgbConfigId);
-
- }
-
- ~QX11GLSharedContexts() {
- cleanup();
- }
-
- void cleanup() {
- if (sharedQGLContext) {
- delete sharedQGLContext;
- sharedQGLContext = 0;
- }
- if (argbContext && argbContext != rgbContext)
- delete argbContext;
- argbContext = 0;
-
- if (rgbContext) {
- delete rgbContext;
- rgbContext = 0;
- }
-
- // Deleting the QPixmap will fire the pixmap destruction cleanup hooks which in turn
- // will destroy the egl surface:
- if (sharePixmap) {
- delete sharePixmap;
- sharePixmap = 0;
- }
- }
-
- bool isValid() { return valid;}
-
- // On 16bpp systems, RGB & ARGB pixmaps are different bit-depths and therefore need
- // different contexts:
- QEglContext *rgbContext;
- QEglContext *argbContext;
-
- // The share context wraps the rgbContext and is used as the master of the context share
- // group. As all other contexts will have the same egl context (or a shared one if rgb != argb)
- // all QGLContexts will actually be sharing and can be in the same context group.
- QGLContext *sharedQGLContext;
-private:
- QPixmap *sharePixmap;
- bool valid;
-};
-
-static void qt_cleanup_x11gl_share_contexts();
-
-Q_GLOBAL_STATIC_WITH_INITIALIZER(QX11GLSharedContexts, qt_x11gl_share_contexts,
- {
- qAddPostRoutine(qt_cleanup_x11gl_share_contexts);
- })
-
-static void qt_cleanup_x11gl_share_contexts()
-{
- qt_x11gl_share_contexts()->cleanup();
-}
-
-
-QX11GLSharedContexts* QX11GLPixmapData::sharedContexts()
-{
- return qt_x11gl_share_contexts();
-}
-
-bool QX11GLPixmapData::hasX11GLPixmaps()
-{
- static bool checkedForX11GLPixmaps = false;
- static bool haveX11GLPixmaps = false;
-
- if (checkedForX11GLPixmaps)
- return haveX11GLPixmaps;
-
- haveX11GLPixmaps = qt_x11gl_share_contexts()->isValid();
- checkedForX11GLPixmaps = true;
-
- return haveX11GLPixmaps;
-}
-
-QX11GLPixmapData::QX11GLPixmapData()
- : QX11PixmapData(QPixmapData::PixmapType),
- ctx(0)
-{
-}
-
-QX11GLPixmapData::~QX11GLPixmapData()
-{
- if (ctx)
- delete ctx;
-}
-
-
-void QX11GLPixmapData::fill(const QColor &color)
-{
- if (ctx) {
- ctx->makeCurrent();
- glFinish();
- eglWaitClient();
- }
-
- QX11PixmapData::fill(color);
- XSync(X11->display, False);
-
- if (ctx) {
- ctx->makeCurrent();
- eglWaitNative(EGL_CORE_NATIVE_ENGINE);
- }
-}
-
-void QX11GLPixmapData::copy(const QPixmapData *data, const QRect &rect)
-{
- if (ctx) {
- ctx->makeCurrent();
- glFinish();
- eglWaitClient();
- }
-
- QX11PixmapData::copy(data, rect);
- XSync(X11->display, False);
-
- if (ctx) {
- ctx->makeCurrent();
- eglWaitNative(EGL_CORE_NATIVE_ENGINE);
- }
-}
-
-bool QX11GLPixmapData::scroll(int dx, int dy, const QRect &rect)
-{
- if (ctx) {
- ctx->makeCurrent();
- glFinish();
- eglWaitClient();
- }
-
- bool success = QX11PixmapData::scroll(dx, dy, rect);
- XSync(X11->display, False);
-
- if (ctx) {
- ctx->makeCurrent();
- eglWaitNative(EGL_CORE_NATIVE_ENGINE);
- }
-
- return success;
-}
-
-#if !defined(QT_OPENGL_ES_1)
-Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_pixmap_2_engine)
-#endif
-
-#ifndef QT_OPENGL_ES_2
-Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_pixmap_engine)
-#endif
-
-
-QPaintEngine* QX11GLPixmapData::paintEngine() const
-{
- // We need to create the context before beginPaint - do it here:
- if (!ctx) {
- ctx = new QGLContext(glFormat());
- Q_ASSERT(ctx->d_func()->eglContext == 0);
- ctx->d_func()->eglContext = hasAlphaChannel() ? sharedContexts()->argbContext : sharedContexts()->rgbContext;
-
- // While we use a separate QGLContext for each pixmap, the underlying QEglContext is
- // the same. So we must use a "fake" QGLContext and fool the texture cache into thinking
- // each pixmap's QGLContext is sharing with this central one. The only place this is
- // going to fail is where we the underlying EGL RGB and ARGB contexts aren't sharing.
- ctx->d_func()->sharing = true;
- QGLContextGroup::addShare(ctx, sharedContexts()->sharedQGLContext);
-
- // Update the glFormat for the QGLContext:
- qt_glformat_from_eglconfig(ctx->d_func()->glFormat, ctx->d_func()->eglContext->config());
- }
-
- QPaintEngine* engine;
-
-#if defined(QT_OPENGL_ES_1)
- engine = qt_gl_pixmap_engine();
-#elif defined(QT_OPENGL_ES_2)
- engine = qt_gl_pixmap_2_engine();
-#else
- if (qt_gl_preferGL2Engine())
- engine = qt_gl_pixmap_2_engine();
- else
- engine = qt_gl_pixmap_engine();
-#endif
-
-
-
- // Support multiple painters on multiple pixmaps simultaniously
- if (engine->isActive()) {
- qWarning("Pixmap paint engine already active");
-
-#if defined(QT_OPENGL_ES_1)
- engine = new QOpenGLPaintEngine;
-#elif defined(QT_OPENGL_ES_2)
- engine = new QGL2PaintEngineEx;
-#else
- if (qt_gl_preferGL2Engine())
- engine = new QGL2PaintEngineEx;
- else
- engine = new QOpenGLPaintEngine;
-#endif
-
- engine->setAutoDestruct(true);
- return engine;
- }
-
- return engine;
-}
-
-void QX11GLPixmapData::beginPaint()
-{
-// qDebug("QX11GLPixmapData::beginPaint()");
- // TODO: Check to see if the surface is renderable
- if ((EGLSurface)gl_surface == EGL_NO_SURFACE) {
- QPixmap tmpPixmap(this);
- EGLConfig cfg = ctx->d_func()->eglContext->config();
- Q_ASSERT(cfg != QEGL_NO_CONFIG);
-
-// qDebug("QX11GLPixmapData - using EGL Config ID %d", ctx->d_func()->eglContext->configAttrib(EGL_CONFIG_ID));
- EGLSurface surface = QEgl::createSurface(&tmpPixmap, cfg);
- if (surface == EGL_NO_SURFACE) {
- qWarning() << "Error creating EGL surface for pixmap:" << QEgl::errorString();
- return;
- }
- gl_surface = (void*)surface;
- ctx->d_func()->eglSurface = surface;
- ctx->d_func()->valid = true;
- }
- QGLPaintDevice::beginPaint();
-}
-
-QGLContext* QX11GLPixmapData::context() const
-{
- return ctx;
-}
-
-QSize QX11GLPixmapData::size() const
-{
- return QSize(w, h);
-}
-
-
-QGLFormat QX11GLPixmapData::glFormat()
-{
- return QGLFormat::defaultFormat(); //###
-}
-
-QT_END_NAMESPACE