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-rw-r--r--src/opengl/qgl.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index bf0a2f8dd7..a8409346ba 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -5553,10 +5553,7 @@ QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len)
// Set the invert flag for the texture. The "vertical flip"
// flag in PVR is the opposite sense to our sense of inversion.
- if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0)
- options &= ~QGLContext::InvertedYBindOption;
- else
- options |= QGLContext::InvertedYBindOption;
+ options.setFlag(QGLContext::InvertedYBindOption, !(pvrHeader->flags & PVR_VERTICAL_FLIP));
return QSize(pvrHeader->width, pvrHeader->height);
}