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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp2
-rw-r--r--src/opengl/qgl.cpp5
2 files changed, 4 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index e049f53fac..bd4c1fa94b 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1217,7 +1217,7 @@ void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, int *stops, i
GLenum primitive)
{
// Now setup the pointer to the vertex array:
- setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)data);
+ setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, data);
int previousStop = 0;
for (int i=0; i<stopCount; ++i) {
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index fc1280bfc4..5aec058532 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1615,6 +1615,7 @@ QDebug operator<<(QDebug dbg, const QGLFormat &f)
{
const QGLFormatPrivate * const d = f.d;
+ QDebugStateSaver saver(dbg);
dbg.nospace() << "QGLFormat("
<< "options " << d->opts
<< ", plane " << d->pln
@@ -1632,7 +1633,7 @@ QDebug operator<<(QDebug dbg, const QGLFormat &f)
<< ", profile " << d->profile
<< ')';
- return dbg.space();
+ return dbg;
}
#endif
@@ -2312,7 +2313,7 @@ static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum textu
qreal sy = target_height / qreal(img.height());
quint32 *dest = (quint32 *) dst.scanLine(0); // NB! avoid detach here
- uchar *srcPixels = (uchar *) img.scanLine(img.height() - 1);
+ const uchar *srcPixels = img.constScanLine(img.height() - 1);
int sbpl = img.bytesPerLine();
int dbpl = dst.bytesPerLine();