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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp2
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp10
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp4
-rw-r--r--src/opengl/qgl.cpp26
-rw-r--r--src/opengl/qgl_qpa.cpp2
-rw-r--r--src/opengl/qglframebufferobject.cpp14
-rw-r--r--src/opengl/qglframebufferobject_p.h2
-rw-r--r--src/opengl/qglfunctions.cpp2
-rw-r--r--src/opengl/qglpixelbuffer.cpp6
-rw-r--r--src/opengl/qglshaderprogram.cpp12
10 files changed, 40 insertions, 40 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index f266318ba6..19e453e783 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -163,7 +163,7 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context)
code[NonPremultipliedImageSrcFragmentShader] = qglslNonPremultipliedImageSrcFragmentShader;
code[CustomImageSrcFragmentShader] = qglslCustomSrcFragmentShader; // Calls "customShader", which must be appended
code[SolidBrushSrcFragmentShader] = qglslSolidBrushSrcFragmentShader;
- if (!context->contextHandle()->isES())
+ if (!context->contextHandle()->isOpenGLES())
code[TextureBrushSrcFragmentShader] = qglslTextureBrushSrcFragmentShader_desktop;
else
code[TextureBrushSrcFragmentShader] = qglslTextureBrushSrcFragmentShader_ES;
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 2b49e4d2d1..78c4b23665 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -539,7 +539,7 @@ void QGL2PaintEngineEx::beginNativePainting()
d->funcs.glDisableVertexAttribArray(i);
#ifndef QT_OPENGL_ES_2
- if (!d->ctx->contextHandle()->isES()) {
+ if (!d->ctx->contextHandle()->isOpenGLES()) {
const QGLContext *ctx = d->ctx;
const QGLFormat &fmt = d->device->format();
if (fmt.majorVersion() < 3 || (fmt.majorVersion() == 3 && fmt.minorVersion() < 1)
@@ -597,7 +597,7 @@ void QGL2PaintEngineExPrivate::resetGLState()
ctx->d_func()->setVertexAttribArrayEnabled(QT_VERTEX_COORDS_ATTR, false);
ctx->d_func()->setVertexAttribArrayEnabled(QT_OPACITY_ATTR, false);
#ifndef QT_OPENGL_ES_2
- if (!ctx->contextHandle()->isES()) {
+ if (!ctx->contextHandle()->isOpenGLES()) {
// gl_Color, corresponding to vertex attribute 3, may have been changed
float color[] = { 1.0f, 1.0f, 1.0f, 1.0f };
funcs.glVertexAttrib4fv(3, color);
@@ -1364,7 +1364,7 @@ void QGL2PaintEngineEx::renderHintsChanged()
state()->renderHintsChanged = true;
#if !defined(QT_OPENGL_ES_2)
- if (!d->ctx->contextHandle()->isES()) {
+ if (!d->ctx->contextHandle()->isOpenGLES()) {
if ((state()->renderHints & QPainter::Antialiasing)
|| (state()->renderHints & QPainter::HighQualityAntialiasing))
glEnable(GL_MULTISAMPLE);
@@ -2040,14 +2040,14 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
glDisable(GL_SCISSOR_TEST);
#if !defined(QT_OPENGL_ES_2)
- if (!d->ctx->contextHandle()->isES())
+ if (!d->ctx->contextHandle()->isOpenGLES())
glDisable(GL_MULTISAMPLE);
#endif
d->glyphCacheFormat = QFontEngine::Format_A8;
#if !defined(QT_OPENGL_ES_2)
- if (!d->ctx->contextHandle()->isES()) {
+ if (!d->ctx->contextHandle()->isOpenGLES()) {
d->glyphCacheFormat = QFontEngine::Format_A32;
d->multisamplingAlwaysEnabled = false;
} else {
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index b1e289254f..f1da50a6b9 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -319,7 +319,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub
uchar g = src[x] >> 8;
uchar b = src[x];
quint32 avg = (quint32(r) + quint32(g) + quint32(b) + 1) / 3; // "+1" for rounding.
- if (ctx->contextHandle()->isES()) {
+ if (ctx->contextHandle()->isOpenGLES()) {
// swizzle the bits to accommodate for the GL_RGBA upload.
src[x] = (avg << 24) | (quint32(r) << 0) | (quint32(g) << 8) | (quint32(b) << 16);
} else {
@@ -333,7 +333,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub
if (mask.format() == QImage::Format_RGB32) {
GLenum format = GL_RGBA;
#if !defined(QT_OPENGL_ES_2)
- if (!ctx->contextHandle()->isES())
+ if (!ctx->contextHandle()->isOpenGLES())
format = GL_BGRA;
#endif
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, format, GL_UNSIGNED_BYTE, mask.bits());
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 3cfdcc549c..ae70072c4d 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1700,7 +1700,7 @@ QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alp
int w = size.width();
int h = size.height();
#ifndef QT_OPENGL_ES
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
//### glGetTexImage not in GL ES 2.0, need to do something else here!
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
}
@@ -2285,7 +2285,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filtering);
QOpenGLContext *ctx = QOpenGLContext::currentContext();
- bool genMipmap = !ctx->isES();
+ bool genMipmap = !ctx->isOpenGLES();
if (glFormat.directRendering()
&& (qgl_extensions()->hasOpenGLExtension(QOpenGLExtensions::GenerateMipmap))
&& target == GL_TEXTURE_2D
@@ -2427,7 +2427,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
printf(" - did byte swapping (%d ms)\n", time.elapsed());
#endif
}
- if (ctx->isES()) {
+ if (ctx->isOpenGLES()) {
// OpenGL/ES requires that the internal and external formats be
// identical.
internalFormat = externalFormat;
@@ -2440,7 +2440,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
const QImage &constRef = img; // to avoid detach in bits()...
glTexImage2D(target, 0, internalFormat, img.width(), img.height(), 0, externalFormat,
pixel_type, constRef.bits());
- if (genMipmap && ctx->isES())
+ if (genMipmap && ctx->isOpenGLES())
q->functions()->glGenerateMipmap(target);
#ifndef QT_NO_DEBUG
GLenum error = glGetError();
@@ -2524,7 +2524,7 @@ int QGLContextPrivate::maxTextureSize()
#ifndef QT_OPENGL_ES
Q_Q(QGLContext);
- if (!q->contextHandle()->isES()) {
+ if (!q->contextHandle()->isOpenGLES()) {
GLenum proxy = GL_PROXY_TEXTURE_2D;
GLint size;
@@ -2702,7 +2702,7 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
Q_UNUSED(textureHeight);
Q_UNUSED(textureTarget);
#else
- if (textureTarget != GL_TEXTURE_2D && !QOpenGLContext::currentContext()->isES()) {
+ if (textureTarget != GL_TEXTURE_2D && !QOpenGLContext::currentContext()->isOpenGLES()) {
if (textureWidth == -1 || textureHeight == -1) {
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_WIDTH, &textureWidth);
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
@@ -2769,7 +2769,7 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
#endif
#ifndef QT_OPENGL_ES_2
- if (!contextHandle()->isES()) {
+ if (!contextHandle()->isOpenGLES()) {
#ifdef QT_OPENGL_ES
if (textureTarget != GL_TEXTURE_2D) {
qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
@@ -2831,7 +2831,7 @@ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum text
Q_UNUSED(textureId);
Q_UNUSED(textureTarget);
#else
- if (!contextHandle()->isES()) {
+ if (!contextHandle()->isOpenGLES()) {
const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
GLint oldTexture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
@@ -4135,7 +4135,7 @@ void QGLWidget::glDraw()
return;
makeCurrent();
#ifndef QT_OPENGL_ES
- if (d->glcx->deviceIsPixmap() && !d->glcx->contextHandle()->isES())
+ if (d->glcx->deviceIsPixmap() && !d->glcx->contextHandle()->isOpenGLES())
glDrawBuffer(GL_FRONT);
#endif
QSize readback_target_size = d->glcx->d_ptr->readback_target_size;
@@ -4180,7 +4180,7 @@ void QGLWidget::qglColor(const QColor& c) const
#else
Q_D(const QGLWidget);
const QGLContext *ctx = QGLContext::currentContext();
- if (ctx && !ctx->contextHandle()->isES()) {
+ if (ctx && !ctx->contextHandle()->isOpenGLES()) {
if (ctx->format().rgba())
glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF());
else if (!d->cmap.isEmpty()) { // QGLColormap in use?
@@ -4212,7 +4212,7 @@ void QGLWidget::qglClearColor(const QColor& c) const
#else
Q_D(const QGLWidget);
const QGLContext *ctx = QGLContext::currentContext();
- if (ctx && !ctx->contextHandle()->isES()) {
+ if (ctx && !ctx->contextHandle()->isOpenGLES()) {
if (ctx->format().rgba())
glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF());
else if (!d->cmap.isEmpty()) { // QGLColormap in use?
@@ -4387,7 +4387,7 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font)
{
#ifndef QT_OPENGL_ES
Q_D(QGLWidget);
- if (!d->glcx->contextHandle()->isES()) {
+ if (!d->glcx->contextHandle()->isOpenGLES()) {
Q_D(QGLWidget);
if (str.isEmpty() || !isValid())
return;
@@ -4477,7 +4477,7 @@ void QGLWidget::renderText(double x, double y, double z, const QString &str, con
{
#ifndef QT_OPENGL_ES
Q_D(QGLWidget);
- if (!d->glcx->contextHandle()->isES()) {
+ if (!d->glcx->contextHandle()->isOpenGLES()) {
Q_D(QGLWidget);
if (str.isEmpty() || !isValid())
return;
diff --git a/src/opengl/qgl_qpa.cpp b/src/opengl/qgl_qpa.cpp
index 10e6ffde46..61d295f173 100644
--- a/src/opengl/qgl_qpa.cpp
+++ b/src/opengl/qgl_qpa.cpp
@@ -326,7 +326,7 @@ QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
d->context = new QOpenGLContext;
#if !defined(QT_OPENGL_ES)
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) {
+ if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
// On desktop, request latest released version
QSurfaceFormat format;
#if defined(Q_OS_MAC)
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index bd8bc2f64a..419055f1a3 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -595,7 +595,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
GL_DEPTH_COMPONENT16, size.width(), size.height());
}
#else
- if (ctx->contextHandle()->isES()) {
+ if (ctx->contextHandle()->isOpenGLES()) {
if (funcs.hasOpenGLExtension(QOpenGLExtensions::Depth24))
funcs.glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples,
GL_DEPTH_COMPONENT24, size.width(), size.height());
@@ -617,7 +617,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
size.width(), size.height());
}
#else
- if (ctx->contextHandle()->isES()) {
+ if (ctx->contextHandle()->isOpenGLES()) {
if (funcs.hasOpenGLExtension(QOpenGLExtensions::Depth24)) {
funcs.glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24,
size.width(), size.height());
@@ -647,7 +647,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
#ifdef QT_OPENGL_ES
GLenum storage = GL_STENCIL_INDEX8;
#else
- GLenum storage = ctx->contextHandle()->isES() ? GL_STENCIL_INDEX8 : GL_STENCIL_INDEX;
+ GLenum storage = ctx->contextHandle()->isOpenGLES() ? GL_STENCIL_INDEX8 : GL_STENCIL_INDEX;
#endif
if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample))
@@ -849,7 +849,7 @@ QGLFramebufferObject::QGLFramebufferObject(const QSize &size, GLenum target)
Q_D(QGLFramebufferObject);
d->init(this, size, NoAttachment, target,
#ifndef QT_OPENGL_ES_2
- QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8
+ QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8
#else
GL_RGBA
#endif
@@ -869,7 +869,7 @@ QGLFramebufferObject::QGLFramebufferObject(int width, int height, GLenum target)
Q_D(QGLFramebufferObject);
d->init(this, QSize(width, height), NoAttachment, target,
#ifndef QT_OPENGL_ES_2
- QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8
+ QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8
#else
GL_RGBA
#endif
@@ -926,7 +926,7 @@ QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment att
#ifdef QT_OPENGL_ES_2
internal_format = GL_RGBA;
#else
- internal_format = QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8;
+ internal_format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8;
#endif
d->init(this, QSize(width, height), attachment, target, internal_format);
}
@@ -953,7 +953,7 @@ QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachm
#ifdef QT_OPENGL_ES_2
internal_format = GL_RGBA;
#else
- internal_format = QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8;
+ internal_format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8;
#endif
d->init(this, size, attachment, target, internal_format);
}
diff --git a/src/opengl/qglframebufferobject_p.h b/src/opengl/qglframebufferobject_p.h
index 0edce5da2f..1aefa0b442 100644
--- a/src/opengl/qglframebufferobject_p.h
+++ b/src/opengl/qglframebufferobject_p.h
@@ -72,7 +72,7 @@ public:
{
#ifndef QT_OPENGL_ES_2
QOpenGLContext *ctx = QOpenGLContext::currentContext();
- const bool isES = ctx ? ctx->isES() : QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL;
+ const bool isES = ctx ? ctx->isOpenGLES() : QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL;
internal_format = isES ? GL_RGBA : GL_RGBA8;
#else
internal_format = GL_RGBA;
diff --git a/src/opengl/qglfunctions.cpp b/src/opengl/qglfunctions.cpp
index 42b3b47f7f..5ad842bad4 100644
--- a/src/opengl/qglfunctions.cpp
+++ b/src/opengl/qglfunctions.cpp
@@ -223,7 +223,7 @@ QGLFunctions::QGLFunctions(const QGLContext *context)
static int qt_gl_resolve_features()
{
QOpenGLContext *ctx = QOpenGLContext::currentContext();
- if (ctx->isES()) {
+ if (ctx->isOpenGLES()) {
// OpenGL ES 2
int features = QGLFunctions::Multitexture |
QGLFunctions::Shaders |
diff --git a/src/opengl/qglpixelbuffer.cpp b/src/opengl/qglpixelbuffer.cpp
index 32b18bfda4..12b26e5381 100644
--- a/src/opengl/qglpixelbuffer.cpp
+++ b/src/opengl/qglpixelbuffer.cpp
@@ -361,7 +361,7 @@ void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const
glBindTexture(GL_TEXTURE_2D, texture_id);
#ifndef QT_OPENGL_ES
- GLenum format = ctx->isES() ? GL_RGBA : GL_RGBA8;
+ GLenum format = ctx->isOpenGLES() ? GL_RGBA : GL_RGBA8;
glCopyTexImage2D(GL_TEXTURE_2D, 0, format, 0, 0, d->req_size.width(), d->req_size.height(), 0);
#else
glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, d->req_size.width(), d->req_size.height(), 0);
@@ -488,7 +488,7 @@ GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target)
{
Q_D(QGLPixelBuffer);
#ifndef QT_OPENGL_ES
- GLenum format = QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8;
+ GLenum format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8;
return d->qctx->bindTexture(image, target, GLint(format));
#else
return d->qctx->bindTexture(image, target, GL_RGBA);
@@ -507,7 +507,7 @@ GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target)
{
Q_D(QGLPixelBuffer);
#ifndef QT_OPENGL_ES
- GLenum format = QOpenGLContext::currentContext()->isES() ? GL_RGBA : GL_RGBA8;
+ GLenum format = QOpenGLContext::currentContext()->isOpenGLES() ? GL_RGBA : GL_RGBA8;
return d->qctx->bindTexture(pixmap, target, GLint(format));
#else
return d->qctx->bindTexture(pixmap, target, GL_RGBA);
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index 65f217edf2..6173ad1288 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -248,7 +248,7 @@ bool QGLShaderPrivate::create()
shader = glfuncs->glCreateShader(GL_VERTEX_SHADER);
#if !defined(QT_OPENGL_ES_2)
else if (shaderType == QGLShader::Geometry
- && !context->contextHandle()->isES())
+ && !context->contextHandle()->isOpenGLES())
shader = glfuncs->glCreateShader(GL_GEOMETRY_SHADER_EXT);
#endif
else
@@ -430,14 +430,14 @@ bool QGLShader::compileSourceCode(const char *source)
srclen.append(GLint(headerLen));
}
#ifdef QGL_DEFINE_QUALIFIERS
- if (!QOpenGLContext::currentContext()->isES()) {
+ if (!QOpenGLContext::currentContext()->isOpenGLES()) {
src.append(qualifierDefines);
srclen.append(GLint(sizeof(qualifierDefines) - 1));
}
#endif
#ifdef QGL_REDEFINE_HIGHP
if (d->shaderType == Fragment
- && QOpenGLContext::currentContext()->isES()) {
+ && QOpenGLContext::currentContext()->isOpenGLES()) {
src.append(redefineHighp);
srclen.append(GLint(sizeof(redefineHighp) - 1));
}
@@ -568,7 +568,7 @@ public:
void initializeGeometryShaderFunctions()
{
QOpenGLContext *context = QOpenGLContext::currentContext();
- if (!context->isES()) {
+ if (!context->isOpenGLES()) {
glProgramParameteri = (type_glProgramParameteri)
context->getProcAddress("glProgramParameteri");
@@ -936,7 +936,7 @@ bool QGLShaderProgram::link()
#if !defined(QT_OPENGL_ES_2)
// Set up the geometry shader parameters
- if (!QOpenGLContext::currentContext()->isES()
+ if (!QOpenGLContext::currentContext()->isOpenGLES()
&& d->glfuncs->glProgramParameteri) {
foreach (QGLShader *shader, d->shaders) {
if (shader->shaderType() & QGLShader::Geometry) {
@@ -3074,7 +3074,7 @@ int QGLShaderProgram::maxGeometryOutputVertices() const
{
GLint n = 0;
#if !defined(QT_OPENGL_ES_2)
- if (!QOpenGLContext::currentContext()->isES())
+ if (!QOpenGLContext::currentContext()->isOpenGLES())
glGetIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT, &n);
#endif
return n;