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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: http://www.gnu.org/copyleft/fdl.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \module QtPlatformHeaders
+ \title Qt Platform Headers C++ Classes
+ \ingroup modules
+
+ \brief The Qt Platform Headers module offers header-only inline classes that
+ encapsulate platform-specific information that is tied to a given runtime
+ configuration of a platform plugin.
+*/
+
+/*!
+ \page qtplatformheaders-index.html
+ \title Qt Platform Headers
+
+ \brief The Qt Platform Headers module offers header-only inline classes that
+ encapsulate platform-specific information that is tied to a given runtime
+ configuration of a platform plugin.
+
+ Some applications may need to interface Qt with other frameworks. This often
+ means using graphics contexts or other types of native handles created by
+ one framework with another. For example, on some platforms, QOpenGLContext
+ offers the ability to wrap an existing native OpenGL context, instead of
+ creating a new one. This existing native context can be created by some
+ other third-party code.
+
+ The type of such native handles is highly platform specific and in some
+ cases the platform plugin will need more information to adopt a handle, just
+ the handle in itself will not be sufficient. Therefore the public API
+ consists of functions taking or returning a QVariant that contains a
+ platform-specific value type. See for example
+ QOpenGLContext::setNativeHandle() and QOpenGLContext::nativeHandle(). When
+ running on Linux/X11, using the xcb platform plugin and the GLX windowing
+ system interface, the variant contains a QGLXNativeContext. On other
+ platforms a different class will be used. These classes are all placed in
+ the Qt Platform Headers module.
+
+ \note Similar to the other QPA APIs, there are no binary compatibility
+ guarantees for these classes, meaning that an application using these
+ classes is only guaranteed to work with the Qt version it was developed
+ against. Unlike QPA however, source compatibility is guaranteed.
+ */