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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "cglconvenience_p.h"
-#include <QtCore/qglobal.h>
-#include <QtCore/private/qcore_mac_p.h>
-#include <AppKit/AppKit.h>
-#include <QVector>
-#include <qdebug.h>
-
-// Match up with createNSOpenGLPixelFormat below!
-QSurfaceFormat qcgl_surfaceFormat()
-{
- QSurfaceFormat format;
- format.setRenderableType(QSurfaceFormat::OpenGL);
- format.setRedBufferSize(8);
- format.setGreenBufferSize(8);
- format.setBlueBufferSize(8);
- format.setAlphaBufferSize(8);
-/*
- format.setDepthBufferSize(24);
- format.setAccumBufferSize(0);
- format.setStencilBufferSize(8);
- format.setSampleBuffers(false);
- format.setSamples(1);
- format.setDepth(true);
- format.setRgba(true);
- format.setAlpha(true);
- format.setAccum(false);
- format.setStencil(true);
- format.setStereo(false);
- format.setDirectRendering(false);
-*/
- return format;
-}
-
-void *qcgl_createNSOpenGLPixelFormat(const QSurfaceFormat &format)
-{
-
- QVector<NSOpenGLPixelFormatAttribute> attrs;
-
- if (format.swapBehavior() == QSurfaceFormat::DoubleBuffer
- || format.swapBehavior() == QSurfaceFormat::DefaultSwapBehavior)
- attrs.append(NSOpenGLPFADoubleBuffer);
- else if (format.swapBehavior() == QSurfaceFormat::TripleBuffer)
- attrs.append(NSOpenGLPFATripleBuffer);
-
-
- // Select OpenGL profile
- attrs << NSOpenGLPFAOpenGLProfile;
- if (format.profile() == QSurfaceFormat::CoreProfile) {
- if (format.version() >= qMakePair(4, 1))
- attrs << NSOpenGLProfileVersion4_1Core;
- else if (format.version() >= qMakePair(3, 2))
- attrs << NSOpenGLProfileVersion3_2Core;
- else
- attrs << NSOpenGLProfileVersionLegacy;
- } else {
- attrs << NSOpenGLProfileVersionLegacy;
- }
-
- if (format.depthBufferSize() > 0)
- attrs << NSOpenGLPFADepthSize << format.depthBufferSize();
- if (format.stencilBufferSize() > 0)
- attrs << NSOpenGLPFAStencilSize << format.stencilBufferSize();
- if (format.alphaBufferSize() > 0)
- attrs << NSOpenGLPFAAlphaSize << format.alphaBufferSize();
- if ((format.redBufferSize() > 0) &&
- (format.greenBufferSize() > 0) &&
- (format.blueBufferSize() > 0)) {
- const int colorSize = format.redBufferSize() +
- format.greenBufferSize() +
- format.blueBufferSize();
- attrs << NSOpenGLPFAColorSize << colorSize << NSOpenGLPFAMinimumPolicy;
- }
-
- if (format.samples() > 0) {
- attrs << NSOpenGLPFAMultisample
- << NSOpenGLPFASampleBuffers << (NSOpenGLPixelFormatAttribute) 1
- << NSOpenGLPFASamples << (NSOpenGLPixelFormatAttribute) format.samples();
- }
-
- if (format.stereo())
- attrs << NSOpenGLPFAStereo;
-
- attrs << NSOpenGLPFAAllowOfflineRenderers;
-
- QByteArray useLayer = qgetenv("QT_MAC_WANTS_LAYER");
- if (!useLayer.isEmpty() && useLayer.toInt() > 0) {
- // Disable the software rendering fallback. This makes compositing
- // OpenGL and raster NSViews using Core Animation layers possible.
- attrs << NSOpenGLPFANoRecovery;
- }
-
- attrs << 0;
-
- NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs.constData()];
- return pixelFormat;
-}