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Diffstat (limited to 'src/platformsupport/eglconvenience/qeglcompositor.cpp')
-rw-r--r--src/platformsupport/eglconvenience/qeglcompositor.cpp43
1 files changed, 37 insertions, 6 deletions
diff --git a/src/platformsupport/eglconvenience/qeglcompositor.cpp b/src/platformsupport/eglconvenience/qeglcompositor.cpp
index 0e0a2d9375..028f92f3cf 100644
--- a/src/platformsupport/eglconvenience/qeglcompositor.cpp
+++ b/src/platformsupport/eglconvenience/qeglcompositor.cpp
@@ -105,6 +105,29 @@ void QEGLCompositor::renderAll()
windows.at(i)->composited();
}
+struct BlendStateBinder
+{
+ BlendStateBinder() : m_blend(false) {
+ glDisable(GL_BLEND);
+ }
+ void set(bool blend) {
+ if (blend != m_blend) {
+ if (blend) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ } else {
+ glDisable(GL_BLEND);
+ }
+ m_blend = blend;
+ }
+ }
+ ~BlendStateBinder() {
+ if (m_blend)
+ glDisable(GL_BLEND);
+ }
+ bool m_blend;
+};
+
void QEGLCompositor::render(QEGLPlatformWindow *window)
{
const QPlatformTextureList *textures = window->textures();
@@ -114,29 +137,37 @@ void QEGLCompositor::render(QEGLPlatformWindow *window)
const QRect targetWindowRect(QPoint(0, 0), window->screen()->geometry().size());
glViewport(0, 0, targetWindowRect.width(), targetWindowRect.height());
+ float currentOpacity = 1.0f;
+ BlendStateBinder blend;
+
for (int i = 0; i < textures->count(); ++i) {
uint textureId = textures->textureId(i);
glBindTexture(GL_TEXTURE_2D, textureId);
QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(textures->geometry(i),
targetWindowRect);
+ const float opacity = window->window()->opacity();
+ if (opacity != currentOpacity) {
+ currentOpacity = opacity;
+ m_blitter->setOpacity(currentOpacity);
+ }
if (textures->count() > 1 && i == textures->count() - 1) {
// Backingstore for a widget with QOpenGLWidget subwidgets
- m_blitter->setSwizzleRB(true);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ blend.set(true);
m_blitter->blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
- glDisable(GL_BLEND);
} else if (textures->count() == 1) {
// A regular QWidget window
- m_blitter->setSwizzleRB(true);
+ const bool translucent = window->window()->requestedFormat().alphaBufferSize() > 0;
+ blend.set(translucent);
m_blitter->blit(textureId, target, QOpenGLTextureBlitter::OriginTopLeft);
} else {
// Texture from an FBO belonging to a QOpenGLWidget
- m_blitter->setSwizzleRB(false);
+ blend.set(false);
m_blitter->blit(textureId, target, QOpenGLTextureBlitter::OriginBottomLeft);
}
}
+
+ m_blitter->setOpacity(1.0f);
}
QEGLCompositor *QEGLCompositor::instance()