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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QByteArray>
+
+#include "qeglconvenience_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QVector<EGLint> q_createConfigAttributesFromFormat(const QSurfaceFormat &format)
+{
+ int redSize = format.redBufferSize();
+ int greenSize = format.greenBufferSize();
+ int blueSize = format.blueBufferSize();
+ int alphaSize = format.alphaBufferSize();
+ int depthSize = format.depthBufferSize();
+ int stencilSize = format.stencilBufferSize();
+ int sampleCount = format.samples();
+
+ // We want to make sure 16-bit configs are chosen over 32-bit configs as they will provide
+ // the best performance. The EGL config selection algorithm is a bit stange in this regard:
+ // The selection criteria for EGL_BUFFER_SIZE is "AtLeast", so we can't use it to discard
+ // 32-bit configs completely from the selection. So it then comes to the sorting algorithm.
+ // The red/green/blue sizes have a sort priority of 3, so they are sorted by first. The sort
+ // order is special and described as "by larger _total_ number of color bits.". So EGL will
+ // put 32-bit configs in the list before the 16-bit configs. However, the spec also goes on
+ // to say "If the requested number of bits in attrib_list for a particular component is 0,
+ // then the number of bits for that component is not considered". This part of the spec also
+ // seems to imply that setting the red/green/blue bits to zero means none of the components
+ // are considered and EGL disregards the entire sorting rule. It then looks to the next
+ // highest priority rule, which is EGL_BUFFER_SIZE. Despite the selection criteria being
+ // "AtLeast" for EGL_BUFFER_SIZE, it's sort order is "smaller" meaning 16-bit configs are
+ // put in the list before 32-bit configs. So, to make sure 16-bit is preffered over 32-bit,
+ // we must set the red/green/blue sizes to zero. This has an unfortunate consequence that
+ // if the application sets the red/green/blue size to 5/6/5 on the QSurfaceFormat,
+ // they will probably get a 32-bit config, even when there's an RGB565 config available.
+
+// // Now normalize the values so -1 becomes 0
+// redSize = redSize > 0 ? redSize : 0;
+// greenSize = greenSize > 0 ? greenSize : 0;
+// blueSize = blueSize > 0 ? blueSize : 0;
+// alphaSize = alphaSize > 0 ? alphaSize : 0;
+// depthSize = depthSize > 0 ? depthSize : 0;
+// stencilSize = stencilSize > 0 ? stencilSize : 0;
+// sampleCount = sampleCount > 0 ? sampleCount : 0;
+
+ QVector<EGLint> configAttributes;
+
+ configAttributes.append(EGL_RED_SIZE);
+ configAttributes.append(redSize > 0 ? redSize : 0);
+
+ configAttributes.append(EGL_GREEN_SIZE);
+ configAttributes.append(greenSize > 0 ? greenSize : 0);
+
+ configAttributes.append(EGL_BLUE_SIZE);
+ configAttributes.append(blueSize > 0 ? blueSize : 0);
+
+ configAttributes.append(EGL_ALPHA_SIZE);
+ configAttributes.append(alphaSize > 0 ? alphaSize : 0);
+
+ configAttributes.append(EGL_DEPTH_SIZE);
+ configAttributes.append(depthSize > 0 ? depthSize : 0);
+
+ configAttributes.append(EGL_STENCIL_SIZE);
+ configAttributes.append(stencilSize > 0 ? stencilSize : 0);
+
+ configAttributes.append(EGL_SAMPLES);
+ configAttributes.append(sampleCount > 0 ? sampleCount : 0);
+
+ configAttributes.append(EGL_SAMPLE_BUFFERS);
+ configAttributes.append(sampleCount > 0);
+
+ return configAttributes;
+}
+
+bool q_reduceConfigAttributes(QVector<EGLint> *configAttributes)
+{
+ int i = -1;
+ // Reduce the complexity of a configuration request to ask for less
+ // because the previous request did not result in success. Returns
+ // true if the complexity was reduced, or false if no further
+ // reductions in complexity are possible.
+
+ i = configAttributes->indexOf(EGL_SWAP_BEHAVIOR);
+ if (i >= 0) {
+ configAttributes->remove(i,2);
+ }
+
+#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
+ // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
+ // find a config which supports pre-multiplied formats, remove the flag on the surface type:
+
+ i = configAttributes->indexOf(EGL_SURFACE_TYPE);
+ if (i >= 0) {
+ EGLint surfaceType = configAttributes->at(i +1);
+ if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) {
+ surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT;
+ configAttributes->replace(i+1,surfaceType);
+ return true;
+ }
+ }
+#endif
+
+ // EGL chooses configs with the highest color depth over
+ // those with smaller (but faster) lower color depths. One
+ // way around this is to set EGL_BUFFER_SIZE to 16, which
+ // trumps the others. Of course, there may not be a 16-bit
+ // config available, so it's the first restraint we remove.
+ i = configAttributes->indexOf(EGL_BUFFER_SIZE);
+ if (i >= 0) {
+ if (configAttributes->at(i+1) == 16) {
+ configAttributes->remove(i,2);
+ return true;
+ }
+ }
+
+ i = configAttributes->indexOf(EGL_SAMPLE_BUFFERS);
+ if (i >= 0) {
+ configAttributes->remove(i,2);
+ i = configAttributes->indexOf(EGL_SAMPLES);
+ if (i >= 0) {
+ configAttributes->remove(i,2);
+ }
+ return true;
+ }
+
+ i = configAttributes->indexOf(EGL_ALPHA_SIZE);
+ if (i >= 0) {
+ configAttributes->remove(i,2);
+#if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB)
+ i = configAttributes->indexOf(EGL_BIND_TO_TEXTURE_RGBA);
+ if (i >= 0) {
+ configAttributes->replace(i,EGL_BIND_TO_TEXTURE_RGB);
+ configAttributes->replace(i+1,TRUE);
+
+ }
+#endif
+ return true;
+ }
+
+ i = configAttributes->indexOf(EGL_STENCIL_SIZE);
+ if (i >= 0) {
+ if (configAttributes->at(i + 1) > 1)
+ configAttributes->replace(i + 1, 1);
+ else
+ configAttributes->remove(i, 2);
+ return true;
+ }
+
+ i = configAttributes->indexOf(EGL_DEPTH_SIZE);
+ if (i >= 0) {
+ if (configAttributes->at(i + 1) > 1)
+ configAttributes->replace(i + 1, 1);
+ else
+ configAttributes->remove(i, 2);
+ return true;
+ }
+#ifdef EGL_BIND_TO_TEXTURE_RGB
+ i = configAttributes->indexOf(EGL_BIND_TO_TEXTURE_RGB);
+ if (i >= 0) {
+ configAttributes->remove(i,2);
+ return true;
+ }
+#endif
+
+ return false;
+}
+
+EGLConfig q_configFromGLFormat(EGLDisplay display, const QSurfaceFormat &format, bool highestPixelFormat, int surfaceType)
+{
+ EGLConfig cfg = 0;
+ QVector<EGLint> configureAttributes = q_createConfigAttributesFromFormat(format);
+ configureAttributes.append(EGL_SURFACE_TYPE); //we only support eglconfigs for windows for now
+ configureAttributes.append(surfaceType);
+
+ configureAttributes.append(EGL_RENDERABLE_TYPE);
+ configureAttributes.append(EGL_OPENGL_ES2_BIT);
+ configureAttributes.append(EGL_NONE);
+
+ do {
+ // Get the number of matching configurations for this set of properties.
+ EGLint matching = 0;
+ if (!eglChooseConfig(display, configureAttributes.constData(), 0, 0, &matching) || !matching)
+ continue;
+
+ // If we want the best pixel format, then return the first
+ // matching configuration.
+ if (highestPixelFormat) {
+ eglChooseConfig(display, configureAttributes.constData(), &cfg, 1, &matching);
+ if (matching < 1)
+ continue;
+ return cfg;
+ }
+
+ // Fetch all of the matching configurations and find the
+ // first that matches the pixel format we wanted.
+ int i = configureAttributes.indexOf(EGL_RED_SIZE);
+ int confAttrRed = configureAttributes.at(i+1);
+ i = configureAttributes.indexOf(EGL_GREEN_SIZE);
+ int confAttrGreen = configureAttributes.at(i+1);
+ i = configureAttributes.indexOf(EGL_BLUE_SIZE);
+ int confAttrBlue = configureAttributes.at(i+1);
+ i = configureAttributes.indexOf(EGL_ALPHA_SIZE);
+ int confAttrAlpha = i == -1 ? 0 : configureAttributes.at(i+1);
+
+ EGLint size = matching;
+ EGLConfig *configs = new EGLConfig [size];
+ eglChooseConfig(display, configureAttributes.constData(), configs, size, &matching);
+ for (EGLint index = 0; index < size; ++index) {
+ EGLint red, green, blue, alpha;
+ eglGetConfigAttrib(display, configs[index], EGL_RED_SIZE, &red);
+ eglGetConfigAttrib(display, configs[index], EGL_GREEN_SIZE, &green);
+ eglGetConfigAttrib(display, configs[index], EGL_BLUE_SIZE, &blue);
+ eglGetConfigAttrib(display, configs[index], EGL_ALPHA_SIZE, &alpha);
+ if (red == confAttrRed &&
+ green == confAttrGreen &&
+ blue == confAttrBlue &&
+ (confAttrAlpha == 0 ||
+ alpha == confAttrAlpha)) {
+ cfg = configs[index];
+ delete [] configs;
+ return cfg;
+ }
+ }
+ delete [] configs;
+ } while (q_reduceConfigAttributes(&configureAttributes));
+ qWarning("Cant find EGLConfig, returning null config");
+ return 0;
+}
+
+QSurfaceFormat q_glFormatFromConfig(EGLDisplay display, const EGLConfig config)
+{
+ QSurfaceFormat format;
+ EGLint redSize = 0;
+ EGLint greenSize = 0;
+ EGLint blueSize = 0;
+ EGLint alphaSize = 0;
+ EGLint depthSize = 0;
+ EGLint stencilSize = 0;
+ EGLint sampleCount = 0;
+
+ eglGetConfigAttrib(display, config, EGL_RED_SIZE, &redSize);
+ eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &greenSize);
+ eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blueSize);
+ eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &alphaSize);
+ eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &depthSize);
+ eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencilSize);
+ eglGetConfigAttrib(display, config, EGL_SAMPLES, &sampleCount);
+
+ format.setRedBufferSize(redSize);
+ format.setGreenBufferSize(greenSize);
+ format.setBlueBufferSize(blueSize);
+ format.setAlphaBufferSize(alphaSize);
+ format.setDepthBufferSize(depthSize);
+ format.setStencilBufferSize(stencilSize);
+ format.setSamples(sampleCount);
+ format.setStereo(false); // EGL doesn't support stereo buffers
+
+ // Clear the EGL error state because some of the above may
+ // have errored out because the attribute is not applicable
+ // to the surface type. Such errors don't matter.
+ eglGetError();
+
+ return format;
+}
+
+bool q_hasEglExtension(EGLDisplay display, const char* extensionName)
+{
+ QList<QByteArray> extensions =
+ QByteArray(reinterpret_cast<const char *>
+ (eglQueryString(display, EGL_EXTENSIONS))).split(' ');
+ return extensions.contains(extensionName);
+}
+
+QT_END_NAMESPACE