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diff --git a/src/platformsupport/eglconvenience/qeglplatformintegration.cpp b/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL21$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 or version 3 as published by the Free
-** Software Foundation and appearing in the file LICENSE.LGPLv21 and
-** LICENSE.LGPLv3 included in the packaging of this file. Please review the
-** following information to ensure the GNU Lesser General Public License
-** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** As a special exception, The Qt Company gives you certain additional
-** rights. These rights are described in The Qt Company LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtGui/QWindow>
-#include <QtGui/QOpenGLContext>
-#include <QtGui/QOffscreenSurface>
-#include <QtGui/QGuiApplication>
-#include <QtGui/private/qguiapplication_p.h>
-#include <qpa/qwindowsysteminterface.h>
-#include <qpa/qplatforminputcontextfactory_p.h>
-
-#include <QtPlatformSupport/private/qgenericunixfontdatabase_p.h>
-#include <QtPlatformSupport/private/qgenericunixservices_p.h>
-#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
-#include <QtPlatformSupport/private/qfbvthandler_p.h>
-#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
-
-#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
-#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
-#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
-#include <QtPlatformSupport/private/qevdevtouchmanager_p.h>
-#endif
-
-#if !defined(QT_NO_TSLIB) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
-#include <QtPlatformSupport/private/qtslib_p.h>
-#endif
-
-#include <QtPlatformHeaders/qeglfsfunctions.h>
-
-#include "qeglplatformintegration_p.h"
-#include "qeglplatformcontext_p.h"
-#include "qeglplatformwindow_p.h"
-#include "qeglplatformscreen_p.h"
-#include "qeglplatformcursor_p.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QEGLPlatformIntegration
- \brief Base class for EGL-based QPlatformIntegration implementations.
- \since 5.2
- \internal
- \ingroup qpa
-
- This class provides most of the necessary platform integration for
- an EGL-based Unix system. Platform plugins must subclass this and
- reimplement the virtuals for creating platform screens and windows
- since they will most likely wish to use a subclass for these.
-
- The backing store, native interface accessors, font database,
- basic capability flags, etc. are provided out of the box, no
- further customization is needed.
-
- \note It is critical that this class' implementation of
- initialize() is called. Therefore subclasses should either avoid
- to reimplement this function or call the base class
- implementation.
- */
-
-QEGLPlatformIntegration::QEGLPlatformIntegration()
- : m_display(EGL_NO_DISPLAY),
- m_inputContext(0),
- m_fontDb(new QGenericUnixFontDatabase),
- m_services(new QGenericUnixServices),
- m_kbdMgr(0)
-{
-}
-
-QEGLPlatformIntegration::~QEGLPlatformIntegration()
-{
-}
-
-void QEGLPlatformIntegration::initialize()
-{
- m_display = eglGetDisplay(nativeDisplay());
- if (m_display == EGL_NO_DISPLAY)
- qFatal("Could not open egl display");
-
- EGLint major, minor;
- if (!eglInitialize(m_display, &major, &minor))
- qFatal("Could not initialize egl display");
-
- m_inputContext = QPlatformInputContextFactory::create();
-
- m_vtHandler.reset(new QFbVtHandler);
-}
-
-void QEGLPlatformIntegration::destroy()
-{
- foreach (QWindow *w, qGuiApp->topLevelWindows())
- w->destroy();
-
- if (m_display != EGL_NO_DISPLAY)
- eglTerminate(m_display);
-}
-
-QAbstractEventDispatcher *QEGLPlatformIntegration::createEventDispatcher() const
-{
- return createUnixEventDispatcher();
-}
-
-QPlatformServices *QEGLPlatformIntegration::services() const
-{
- return m_services.data();
-}
-
-QPlatformFontDatabase *QEGLPlatformIntegration::fontDatabase() const
-{
- return m_fontDb.data();
-}
-
-QPlatformBackingStore *QEGLPlatformIntegration::createPlatformBackingStore(QWindow *window) const
-{
- QOpenGLCompositorBackingStore *bs = new QOpenGLCompositorBackingStore(window);
- if (!window->handle())
- window->create();
- static_cast<QEGLPlatformWindow *>(window->handle())->setBackingStore(bs);
- return bs;
-}
-
-QPlatformWindow *QEGLPlatformIntegration::createPlatformWindow(QWindow *window) const
-{
- QWindowSystemInterface::flushWindowSystemEvents();
- QEGLPlatformWindow *w = createWindow(window);
- w->create();
- if (window->type() != Qt::ToolTip)
- w->requestActivateWindow();
- return w;
-}
-
-QPlatformOpenGLContext *QEGLPlatformIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
-{
- // If there is a "root" window into which raster and QOpenGLWidget content is
- // composited, all other contexts must share with its context.
- QOpenGLContext *compositingContext = QOpenGLCompositor::instance()->context();
- QPlatformOpenGLContext *share = compositingContext ? compositingContext->handle() : context->shareHandle();
- QVariant nativeHandle = context->nativeHandle();
- QPlatformOpenGLContext *platformContext = createContext(context->format(),
- share,
- display(),
- &nativeHandle);
- context->setNativeHandle(nativeHandle);
- return platformContext;
-}
-
-QPlatformOffscreenSurface *QEGLPlatformIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const
-{
- QEGLPlatformScreen *screen = static_cast<QEGLPlatformScreen *>(surface->screen()->handle());
- return createOffscreenSurface(screen->display(), surface->requestedFormat(), surface);
-}
-
-bool QEGLPlatformIntegration::hasCapability(QPlatformIntegration::Capability cap) const
-{
- switch (cap) {
- case ThreadedPixmaps: return true;
- case OpenGL: return true;
- case ThreadedOpenGL: return true;
- case WindowManagement: return false;
- case RasterGLSurface: return true;
- default: return QPlatformIntegration::hasCapability(cap);
- }
-}
-
-QPlatformNativeInterface *QEGLPlatformIntegration::nativeInterface() const
-{
- return const_cast<QEGLPlatformIntegration *>(this);
-}
-
-enum ResourceType {
- EglDisplay,
- EglWindow,
- EglContext,
- EglConfig,
- NativeDisplay,
- XlibDisplay
-};
-
-static int resourceType(const QByteArray &key)
-{
- static const QByteArray names[] = { // match ResourceType
- QByteArrayLiteral("egldisplay"),
- QByteArrayLiteral("eglwindow"),
- QByteArrayLiteral("eglcontext"),
- QByteArrayLiteral("eglconfig"),
- QByteArrayLiteral("nativedisplay"),
- QByteArrayLiteral("display")
- };
- const QByteArray *end = names + sizeof(names) / sizeof(names[0]);
- const QByteArray *result = std::find(names, end, key);
- if (result == end)
- result = std::find(names, end, key.toLower());
- return int(result - names);
-}
-
-void *QEGLPlatformIntegration::nativeResourceForIntegration(const QByteArray &resource)
-{
- void *result = 0;
-
- switch (resourceType(resource)) {
- case EglDisplay:
- result = display();
- break;
- case NativeDisplay:
- result = reinterpret_cast<void*>(nativeDisplay());
- break;
- default:
- break;
- }
-
- return result;
-}
-
-void *QEGLPlatformIntegration::nativeResourceForScreen(const QByteArray &resource, QScreen *)
-{
- void *result = 0;
-
- switch (resourceType(resource)) {
- case XlibDisplay:
- // Play nice when using the x11 hooks: Be compatible with xcb that allows querying
- // the X Display pointer, which is nothing but our native display.
- result = reinterpret_cast<void*>(nativeDisplay());
- break;
- default:
- break;
- }
-
- return result;
-}
-
-void *QEGLPlatformIntegration::nativeResourceForWindow(const QByteArray &resource, QWindow *window)
-{
- void *result = 0;
-
- switch (resourceType(resource)) {
- case EglDisplay:
- if (window && window->handle())
- result = static_cast<QEGLPlatformScreen *>(window->handle()->screen())->display();
- else
- result = display();
- break;
- case EglWindow:
- if (window && window->handle())
- result = reinterpret_cast<void*>(static_cast<QEGLPlatformWindow *>(window->handle())->eglWindow());
- break;
- default:
- break;
- }
-
- return result;
-}
-
-void *QEGLPlatformIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
-{
- void *result = 0;
-
- switch (resourceType(resource)) {
- case EglContext:
- if (context->handle())
- result = static_cast<QEGLPlatformContext *>(context->handle())->eglContext();
- break;
- case EglConfig:
- if (context->handle())
- result = static_cast<QEGLPlatformContext *>(context->handle())->eglConfig();
- break;
- case EglDisplay:
- if (context->handle())
- result = static_cast<QEGLPlatformContext *>(context->handle())->eglDisplay();
- break;
- default:
- break;
- }
-
- return result;
-}
-
-static void *eglContextForContext(QOpenGLContext *context)
-{
- Q_ASSERT(context);
-
- QEGLPlatformContext *handle = static_cast<QEGLPlatformContext *>(context->handle());
- if (!handle)
- return 0;
-
- return handle->eglContext();
-}
-
-QPlatformNativeInterface::NativeResourceForContextFunction QEGLPlatformIntegration::nativeResourceFunctionForContext(const QByteArray &resource)
-{
- QByteArray lowerCaseResource = resource.toLower();
- if (lowerCaseResource == "get_egl_context")
- return NativeResourceForContextFunction(eglContextForContext);
-
- return 0;
-}
-
-QFunctionPointer QEGLPlatformIntegration::platformFunction(const QByteArray &function) const
-{
-#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
- if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
- return QFunctionPointer(loadKeymapStatic);
-#else
- Q_UNUSED(function)
-#endif
-
- return 0;
-}
-
-void QEGLPlatformIntegration::loadKeymapStatic(const QString &filename)
-{
-#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
- QEGLPlatformIntegration *self = static_cast<QEGLPlatformIntegration *>(QGuiApplicationPrivate::platformIntegration());
- if (self->m_kbdMgr)
- self->m_kbdMgr->loadKeymap(filename);
- else
- qWarning("QEGLPlatformIntegration: Cannot load keymap, no keyboard handler found");
-#else
- Q_UNUSED(filename);
-#endif
-}
-
-void QEGLPlatformIntegration::createInputHandlers()
-{
-#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
- m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
- new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
-#ifndef QT_NO_TSLIB
- const bool useTslib = qEnvironmentVariableIntValue("QT_QPA_EGLFS_TSLIB");
- if (useTslib)
- new QTsLibMouseHandler(QLatin1String("TsLib"), QString() /* spec */);
- else
-#endif // QT_NO_TSLIB
- new QEvdevTouchManager(QLatin1String("EvdevTouch"), QString() /* spec */, this);
-#endif
-}
-
-QT_END_NAMESPACE