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-rw-r--r--src/platformsupport/eglconvenience/qeglplatformintegration.cpp82
1 files changed, 75 insertions, 7 deletions
diff --git a/src/platformsupport/eglconvenience/qeglplatformintegration.cpp b/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
index b48f993436..67064f63b5 100644
--- a/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
+++ b/src/platformsupport/eglconvenience/qeglplatformintegration.cpp
@@ -43,6 +43,7 @@
#include <QtGui/QOpenGLContext>
#include <QtGui/QOffscreenSurface>
#include <QtGui/QGuiApplication>
+#include <QtGui/private/qguiapplication_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatforminputcontextfactory_p.h>
@@ -57,6 +58,8 @@
#include <QtPlatformSupport/private/qevdevtouch_p.h>
#endif
+#include <QtPlatformHeaders/qeglfsfunctions.h>
+
#include "qeglplatformintegration_p.h"
#include "qeglplatformcontext_p.h"
#include "qeglplatformwindow_p.h"
@@ -93,7 +96,8 @@ QEGLPlatformIntegration::QEGLPlatformIntegration()
m_display(EGL_NO_DISPLAY),
m_inputContext(0),
m_fontDb(new QGenericUnixFontDatabase),
- m_services(new QGenericUnixServices)
+ m_services(new QGenericUnixServices),
+ m_kbdMgr(0)
{
}
@@ -158,9 +162,14 @@ QPlatformOpenGLContext *QEGLPlatformIntegration::createPlatformOpenGLContext(QOp
// If there is a "root" window into which raster and QOpenGLWidget content is
// composited, all other contexts must share with its context.
QOpenGLContext *compositingContext = screen ? screen->compositingContext() : 0;
- return createContext(context->format(),
- compositingContext ? compositingContext->handle() : context->shareHandle(),
- display());
+ QPlatformOpenGLContext *share = compositingContext ? compositingContext->handle() : context->shareHandle();
+ QVariant nativeHandle = context->nativeHandle();
+ QPlatformOpenGLContext *platformContext = createContext(context->format(),
+ share,
+ display(),
+ &nativeHandle);
+ context->setNativeHandle(nativeHandle);
+ return platformContext;
}
QPlatformOffscreenSurface *QEGLPlatformIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const
@@ -189,7 +198,10 @@ QPlatformNativeInterface *QEGLPlatformIntegration::nativeInterface() const
enum ResourceType {
EglDisplay,
EglWindow,
- EglContext
+ EglContext,
+ EglConfig,
+ NativeDisplay,
+ Display
};
static int resourceType(const QByteArray &key)
@@ -197,7 +209,10 @@ static int resourceType(const QByteArray &key)
static const QByteArray names[] = { // match ResourceType
QByteArrayLiteral("egldisplay"),
QByteArrayLiteral("eglwindow"),
- QByteArrayLiteral("eglcontext")
+ QByteArrayLiteral("eglcontext"),
+ QByteArrayLiteral("eglconfig"),
+ QByteArrayLiteral("nativedisplay"),
+ QByteArrayLiteral("display")
};
const QByteArray *end = names + sizeof(names) / sizeof(names[0]);
const QByteArray *result = std::find(names, end, key);
@@ -214,6 +229,26 @@ void *QEGLPlatformIntegration::nativeResourceForIntegration(const QByteArray &re
case EglDisplay:
result = m_screen->display();
break;
+ case NativeDisplay:
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEGLPlatformIntegration::nativeResourceForScreen(const QByteArray &resource, QScreen *)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case Display:
+ // Play nice when using the x11 hooks: Be compatible with xcb that allows querying
+ // the X Display pointer, which is nothing but our native display.
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
default:
break;
}
@@ -252,6 +287,14 @@ void *QEGLPlatformIntegration::nativeResourceForContext(const QByteArray &resour
if (context->handle())
result = static_cast<QEGLPlatformContext *>(context->handle())->eglContext();
break;
+ case EglConfig:
+ if (context->handle())
+ result = static_cast<QEGLPlatformContext *>(context->handle())->eglConfig();
+ break;
+ case EglDisplay:
+ if (context->handle())
+ result = static_cast<QEGLPlatformContext *>(context->handle())->eglDisplay();
+ break;
default:
break;
}
@@ -279,10 +322,35 @@ QPlatformNativeInterface::NativeResourceForContextFunction QEGLPlatformIntegrati
return 0;
}
+QFunctionPointer QEGLPlatformIntegration::platformFunction(const QByteArray &function) const
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
+ return QFunctionPointer(loadKeymapStatic);
+#else
+ Q_UNUSED(function)
+#endif
+
+ return 0;
+}
+
+void QEGLPlatformIntegration::loadKeymapStatic(const QString &filename)
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ QEGLPlatformIntegration *self = static_cast<QEGLPlatformIntegration *>(QGuiApplicationPrivate::platformIntegration());
+ if (self->m_kbdMgr)
+ self->m_kbdMgr->loadKeymap(filename);
+ else
+ qWarning("QEGLPlatformIntegration: Cannot load keymap, no keyboard handler found");
+#else
+ Q_UNUSED(filename);
+#endif
+}
+
void QEGLPlatformIntegration::createInputHandlers()
{
#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
- new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
+ m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
QEvdevMouseManager *mouseMgr = new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
Q_FOREACH (QScreen *screen, QGuiApplication::screens()) {
QEGLPlatformCursor *cursor = static_cast<QEGLPlatformCursor *>(screen->handle()->cursor());