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-rw-r--r--src/platformsupport/eglconvenience/qeglplatformwindow.cpp24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/platformsupport/eglconvenience/qeglplatformwindow.cpp b/src/platformsupport/eglconvenience/qeglplatformwindow.cpp
index 39edec4811..5e5c879a22 100644
--- a/src/platformsupport/eglconvenience/qeglplatformwindow.cpp
+++ b/src/platformsupport/eglconvenience/qeglplatformwindow.cpp
@@ -32,9 +32,10 @@
****************************************************************************/
#include <qpa/qwindowsysteminterface.h>
+#include <QtPlatformSupport/private/qopenglcompositor_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
#include "qeglplatformwindow_p.h"
-#include "qeglplatformbackingstore_p.h"
#include "qeglplatformscreen_p.h"
QT_BEGIN_NAMESPACE
@@ -47,7 +48,7 @@ QT_BEGIN_NAMESPACE
\ingroup qpa
Lightweight class providing some basic platform window operations
- and interfacing with QEGLPlatformBackingStore.
+ and interfacing with QOpenGLCompositorBackingStore.
Almost no QPlatformWindow functions are implemented here. This is
intentional because different platform plugins may use different
@@ -57,13 +58,15 @@ QT_BEGIN_NAMESPACE
enforce anything for these functions.
\note Subclasses are responsible for invoking this class'
- implementation of create(). When using QEGLPlatformScreen, the
- subclasses of this class are expected to utilize the window stack
- management functions (addWindow() etc.) provided there.
+ implementation of create() and are expected to utilize the window
+ stack management functions (addWindow() etc.) in
+ QOpenGLCompositor.
*/
QEGLPlatformWindow::QEGLPlatformWindow(QWindow *w)
: QPlatformWindow(w),
+ m_backingStore(0),
+ m_raster(false),
m_winId(0)
{
}
@@ -100,6 +103,11 @@ bool QEGLPlatformWindow::isRaster() const
return m_raster || window()->surfaceType() == QSurface::RasterGLSurface;
}
+QWindow *QEGLPlatformWindow::sourceWindow() const
+{
+ return window();
+}
+
const QPlatformTextureList *QEGLPlatformWindow::textures() const
{
if (m_backingStore)
@@ -108,10 +116,10 @@ const QPlatformTextureList *QEGLPlatformWindow::textures() const
return 0;
}
-void QEGLPlatformWindow::composited()
+void QEGLPlatformWindow::endCompositing()
{
if (m_backingStore)
- m_backingStore->composited();
+ m_backingStore->notifyComposited();
}
WId QEGLPlatformWindow::winId() const
@@ -122,7 +130,7 @@ WId QEGLPlatformWindow::winId() const
void QEGLPlatformWindow::setOpacity(qreal)
{
if (!isRaster())
- qWarning("eglfs: Cannot set opacity for non-raster windows");
+ qWarning("QEGLPlatformWindow: Cannot set opacity for non-raster windows");
// Nothing to do here. The opacity is stored in the QWindow.
}