diff options
Diffstat (limited to 'src/platformsupport/eglconvenience/qeglplatformwindow.cpp')
-rw-r--r-- | src/platformsupport/eglconvenience/qeglplatformwindow.cpp | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/src/platformsupport/eglconvenience/qeglplatformwindow.cpp b/src/platformsupport/eglconvenience/qeglplatformwindow.cpp index 39edec4811..5e5c879a22 100644 --- a/src/platformsupport/eglconvenience/qeglplatformwindow.cpp +++ b/src/platformsupport/eglconvenience/qeglplatformwindow.cpp @@ -32,9 +32,10 @@ ****************************************************************************/ #include <qpa/qwindowsysteminterface.h> +#include <QtPlatformSupport/private/qopenglcompositor_p.h> +#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h> #include "qeglplatformwindow_p.h" -#include "qeglplatformbackingstore_p.h" #include "qeglplatformscreen_p.h" QT_BEGIN_NAMESPACE @@ -47,7 +48,7 @@ QT_BEGIN_NAMESPACE \ingroup qpa Lightweight class providing some basic platform window operations - and interfacing with QEGLPlatformBackingStore. + and interfacing with QOpenGLCompositorBackingStore. Almost no QPlatformWindow functions are implemented here. This is intentional because different platform plugins may use different @@ -57,13 +58,15 @@ QT_BEGIN_NAMESPACE enforce anything for these functions. \note Subclasses are responsible for invoking this class' - implementation of create(). When using QEGLPlatformScreen, the - subclasses of this class are expected to utilize the window stack - management functions (addWindow() etc.) provided there. + implementation of create() and are expected to utilize the window + stack management functions (addWindow() etc.) in + QOpenGLCompositor. */ QEGLPlatformWindow::QEGLPlatformWindow(QWindow *w) : QPlatformWindow(w), + m_backingStore(0), + m_raster(false), m_winId(0) { } @@ -100,6 +103,11 @@ bool QEGLPlatformWindow::isRaster() const return m_raster || window()->surfaceType() == QSurface::RasterGLSurface; } +QWindow *QEGLPlatformWindow::sourceWindow() const +{ + return window(); +} + const QPlatformTextureList *QEGLPlatformWindow::textures() const { if (m_backingStore) @@ -108,10 +116,10 @@ const QPlatformTextureList *QEGLPlatformWindow::textures() const return 0; } -void QEGLPlatformWindow::composited() +void QEGLPlatformWindow::endCompositing() { if (m_backingStore) - m_backingStore->composited(); + m_backingStore->notifyComposited(); } WId QEGLPlatformWindow::winId() const @@ -122,7 +130,7 @@ WId QEGLPlatformWindow::winId() const void QEGLPlatformWindow::setOpacity(qreal) { if (!isRaster()) - qWarning("eglfs: Cannot set opacity for non-raster windows"); + qWarning("QEGLPlatformWindow: Cannot set opacity for non-raster windows"); // Nothing to do here. The opacity is stored in the QWindow. } |