summaryrefslogtreecommitdiffstats
path: root/src/platformsupport/glxconvenience
diff options
context:
space:
mode:
Diffstat (limited to 'src/platformsupport/glxconvenience')
-rw-r--r--src/platformsupport/glxconvenience/glxconvenience.pro2
-rw-r--r--src/platformsupport/glxconvenience/qglxconvenience.cpp17
2 files changed, 11 insertions, 8 deletions
diff --git a/src/platformsupport/glxconvenience/glxconvenience.pro b/src/platformsupport/glxconvenience/glxconvenience.pro
index 8367dc5e31..1b9cf79080 100644
--- a/src/platformsupport/glxconvenience/glxconvenience.pro
+++ b/src/platformsupport/glxconvenience/glxconvenience.pro
@@ -6,7 +6,7 @@ CONFIG += static internal_module
DEFINES += QT_NO_CAST_FROM_ASCII
-QMAKE_USE_PRIVATE += xlib
+QMAKE_USE += xlib
HEADERS += qglxconvenience_p.h
SOURCES += qglxconvenience.cpp
diff --git a/src/platformsupport/glxconvenience/qglxconvenience.cpp b/src/platformsupport/glxconvenience/qglxconvenience.cpp
index ef413ba98d..5f16d00dad 100644
--- a/src/platformsupport/glxconvenience/qglxconvenience.cpp
+++ b/src/platformsupport/glxconvenience/qglxconvenience.cpp
@@ -224,13 +224,16 @@ GLXFBConfig qglx_findConfig(Display *display, int screen , QSurfaceFormat format
}
QXlibPointer<XVisualInfo> visual(glXGetVisualFromFBConfig(display, candidate));
- if (visual.isNull())
- continue;
-
- const int actualRed = qPopulationCount(visual->red_mask);
- const int actualGreen = qPopulationCount(visual->green_mask);
- const int actualBlue = qPopulationCount(visual->blue_mask);
- const int actualAlpha = visual->depth - actualRed - actualGreen - actualBlue;
+ int actualRed;
+ int actualGreen;
+ int actualBlue;
+ int actualAlpha;
+ glXGetFBConfigAttrib(display, candidate, GLX_RED_SIZE, &actualRed);
+ glXGetFBConfigAttrib(display, candidate, GLX_GREEN_SIZE, &actualGreen);
+ glXGetFBConfigAttrib(display, candidate, GLX_BLUE_SIZE, &actualBlue);
+ glXGetFBConfigAttrib(display, candidate, GLX_ALPHA_SIZE, &actualAlpha);
+ // Sometimes the visuals don't have a depth that includes the alpha channel.
+ actualAlpha = qMin(actualAlpha, visual->depth - actualRed - actualGreen - actualBlue);
if (requestedRed && actualRed < requestedRed)
continue;