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diff --git a/src/platformsupport/input/libinput/qlibinputtouch.cpp b/src/platformsupport/input/libinput/qlibinputtouch.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the plugins module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qlibinputtouch_p.h"
+#include <libinput.h>
+#include <QtGui/QGuiApplication>
+#include <QtGui/QScreen>
+
+QT_BEGIN_NAMESPACE
+
+QWindowSystemInterface::TouchPoint *QLibInputTouch::DeviceState::point(int32_t slot)
+{
+ const int id = qMax(0, slot);
+
+ for (int i = 0; i < m_points.count(); ++i)
+ if (m_points.at(i).id == id)
+ return &m_points[i];
+
+ return Q_NULLPTR;
+}
+
+QLibInputTouch::DeviceState *QLibInputTouch::deviceState(libinput_event_touch *e)
+{
+ libinput_device *dev = libinput_event_get_device(libinput_event_touch_get_base_event(e));
+ return &m_devState[dev];
+}
+
+static inline QPointF getPos(libinput_event_touch *e)
+{
+ const QSize screenSize = QGuiApplication::primaryScreen()->geometry().size();
+ const double x = libinput_event_touch_get_x_transformed(e, screenSize.width());
+ const double y = libinput_event_touch_get_y_transformed(e, screenSize.height());
+ return QPointF(x, y);
+}
+
+void QLibInputTouch::registerDevice(libinput_device *dev)
+{
+ QTouchDevice *&td = m_devState[dev].m_touchDevice;
+ td = new QTouchDevice;
+ td->setName(QString::fromUtf8(libinput_device_get_name(dev)));
+ td->setType(QTouchDevice::TouchScreen);
+ td->setCapabilities(QTouchDevice::Position | QTouchDevice::Area);
+ QWindowSystemInterface::registerTouchDevice(td);
+}
+
+void QLibInputTouch::unregisterDevice(libinput_device *dev)
+{
+ Q_UNUSED(dev);
+ // There is no way to remove a QTouchDevice.
+}
+
+void QLibInputTouch::processTouchDown(libinput_event_touch *e)
+{
+ int slot = libinput_event_touch_get_slot(e);
+ DeviceState *state = deviceState(e);
+ QWindowSystemInterface::TouchPoint *tp = state->point(slot);
+ if (tp) {
+ qWarning("Incorrect touch state");
+ } else {
+ QWindowSystemInterface::TouchPoint newTp;
+ newTp.id = qMax(0, slot);
+ newTp.state = Qt::TouchPointPressed;
+ newTp.area = QRect(0, 0, 8, 8);
+ newTp.area.moveCenter(getPos(e));
+ state->m_points.append(newTp);
+ }
+}
+
+void QLibInputTouch::processTouchMotion(libinput_event_touch *e)
+{
+ int slot = libinput_event_touch_get_slot(e);
+ DeviceState *state = deviceState(e);
+ QWindowSystemInterface::TouchPoint *tp = state->point(slot);
+ if (tp) {
+ const QPointF p = getPos(e);
+ if (tp->area.center() != p) {
+ tp->area.moveCenter(p);
+ // 'down' may be followed by 'motion' within the same "frame".
+ // Handle this by compressing and keeping the Pressed state until the 'frame'.
+ if (tp->state != Qt::TouchPointPressed)
+ tp->state = Qt::TouchPointMoved;
+ } else {
+ tp->state = Qt::TouchPointStationary;
+ }
+ } else {
+ qWarning("Inconsistent touch state (got 'motion' without 'down')");
+ }
+}
+
+void QLibInputTouch::processTouchUp(libinput_event_touch *e)
+{
+ int slot = libinput_event_touch_get_slot(e);
+ DeviceState *state = deviceState(e);
+ QWindowSystemInterface::TouchPoint *tp = state->point(slot);
+ if (tp) {
+ tp->state = Qt::TouchPointReleased;
+ // There may not be a Frame event after the last Up. Work this around.
+ Qt::TouchPointStates s = 0;
+ for (int i = 0; i < state->m_points.count(); ++i)
+ s |= state->m_points.at(i).state;
+ if (s == Qt::TouchPointReleased)
+ processTouchFrame(e);
+ } else {
+ qWarning("Inconsistent touch state (got 'up' without 'down')");
+ }
+}
+
+void QLibInputTouch::processTouchCancel(libinput_event_touch *e)
+{
+ DeviceState *state = deviceState(e);
+ if (state->m_touchDevice)
+ QWindowSystemInterface::handleTouchCancelEvent(Q_NULLPTR, state->m_touchDevice, QGuiApplication::keyboardModifiers());
+ else
+ qWarning("TouchCancel without registered device");
+}
+
+void QLibInputTouch::processTouchFrame(libinput_event_touch *e)
+{
+ DeviceState *state = deviceState(e);
+ if (state->m_touchDevice && !state->m_points.isEmpty()) {
+ QWindowSystemInterface::handleTouchEvent(Q_NULLPTR, state->m_touchDevice, state->m_points,
+ QGuiApplication::keyboardModifiers());
+ for (int i = 0; i < state->m_points.count(); ++i) {
+ QWindowSystemInterface::TouchPoint &tp(state->m_points[i]);
+ if (tp.state == Qt::TouchPointReleased)
+ state->m_points.removeAt(i--);
+ else if (tp.state == Qt::TouchPointPressed)
+ tp.state = Qt::TouchPointStationary;
+ }
+ } else {
+ qWarning("TouchFrame without registered device");
+ }
+}
+
+QT_END_NAMESPACE