diff options
Diffstat (limited to 'src/platformsupport/platformcompositor/qopenglcompositor.cpp')
-rw-r--r-- | src/platformsupport/platformcompositor/qopenglcompositor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/platformsupport/platformcompositor/qopenglcompositor.cpp b/src/platformsupport/platformcompositor/qopenglcompositor.cpp index 7bd7ba4834..610619a4e4 100644 --- a/src/platformsupport/platformcompositor/qopenglcompositor.cpp +++ b/src/platformsupport/platformcompositor/qopenglcompositor.cpp @@ -63,7 +63,7 @@ QT_BEGIN_NAMESPACE It is up to the platform plugin to manage the lifetime of the compositor (instance(), destroy()), set the correct destination - context and window as early as possible (setTargetWindow()), + context and window as early as possible (setTarget()), register the composited windows as they are shown, activated, raised and lowered (addWindow(), moveToTop(), etc.), and to schedule repaints (update()). @@ -183,11 +183,11 @@ static inline QRect toBottomLeftRect(const QRect &topLeftRect, int windowHeight) static void clippedBlit(const QPlatformTextureList *textures, int idx, const QRect &targetWindowRect, QOpenGLTextureBlitter *blitter) { - const QRect rectInWindow = textures->geometry(idx); - QRect clipRect = textures->clipRect(idx); + const QRect clipRect = textures->clipRect(idx); if (clipRect.isEmpty()) - clipRect = QRect(QPoint(0, 0), rectInWindow.size()); + return; + const QRect rectInWindow = textures->geometry(idx); const QRect clippedRectInWindow = rectInWindow & clipRect.translated(rectInWindow.topLeft()); const QRect srcRect = toBottomLeftRect(clipRect, rectInWindow.height()); |