diff options
Diffstat (limited to 'src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp')
-rw-r--r-- | src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp index dbaaf524e8..40400e2a19 100644 --- a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp +++ b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp @@ -1,6 +1,6 @@ /**************************************************************************** ** -** Copyright (C) 2016 The Qt Company Ltd. +** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the plugins of the Qt Toolkit. @@ -101,7 +101,7 @@ QOpenGLCompositorBackingStore::~QOpenGLCompositorBackingStore() ctx->makeCurrent(tempSurface.data()); } - if (ctx && m_bsTextureContext && ctx->shareGroup() == m_bsTextureContext->shareGroup()) + if (m_bsTextureContext && ctx->shareGroup() == m_bsTextureContext->shareGroup()) glDeleteTextures(1, &m_bsTexture); else qWarning("QOpenGLCompositorBackingStore: Texture is not valid in the current context"); @@ -196,20 +196,19 @@ void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion ®ion dstCtx->makeCurrent(dstWin); updateTexture(); m_textures->clear(); - m_textures->appendTexture(Q_NULLPTR, m_bsTexture, window->geometry()); + m_textures->appendTexture(nullptr, m_bsTexture, window->geometry()); compositor->update(); } void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, - QPlatformTextureList *textures, QOpenGLContext *context, + QPlatformTextureList *textures, bool translucentBackground) { // QOpenGLWidget/QQuickWidget content provided as textures. The raster content goes on top. Q_UNUSED(region); Q_UNUSED(offset); - Q_UNUSED(context); Q_UNUSED(translucentBackground); QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); @@ -218,7 +217,7 @@ void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegi // The compositor's context and the context to which QOpenGLWidget/QQuickWidget // textures belong are not the same. They share resources, though. - Q_ASSERT(context->shareGroup() == dstCtx->shareGroup()); + Q_ASSERT(qt_window_private(window)->shareContext()->shareGroup() == dstCtx->shareGroup()); QWindow *dstWin = compositor->targetWindow(); if (!dstWin) @@ -234,7 +233,7 @@ void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegi textures->clipRect(i), textures->flags(i)); updateTexture(); - m_textures->appendTexture(Q_NULLPTR, m_bsTexture, window->geometry()); + m_textures->appendTexture(nullptr, m_bsTexture, window->geometry()); textures->lock(true); m_lockedWidgetTextures = textures; @@ -281,7 +280,7 @@ void QOpenGLCompositorBackingStore::resize(const QSize &size, const QRegion &sta if (m_bsTexture) { glDeleteTextures(1, &m_bsTexture); m_bsTexture = 0; - m_bsTextureContext = Q_NULLPTR; + m_bsTextureContext = nullptr; } } |