diff options
Diffstat (limited to 'src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp')
-rw-r--r-- | src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp new file mode 100644 index 0000000000..9c254bead3 --- /dev/null +++ b/src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp @@ -0,0 +1,236 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the plugins of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL21$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 or version 3 as published by the Free +** Software Foundation and appearing in the file LICENSE.LGPLv21 and +** LICENSE.LGPLv3 included in the packaging of this file. Please review the +** following information to ensure the GNU Lesser General Public License +** requirements will be met: https://www.gnu.org/licenses/lgpl.html and +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui/QOpenGLContext> +#include <QtGui/QWindow> +#include <QtGui/QPainter> +#include <qpa/qplatformbackingstore.h> + +#include "qopenglcompositorbackingstore_p.h" +#include "qopenglcompositor_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QOpenGLCompositorBackingStore + \brief A backing store implementation for OpenGL + \since 5.4 + \internal + \ingroup qpa + + This implementation uploads raster-rendered widget windows into + textures. It is meant to be used with QOpenGLCompositor that + composites the textures onto a single native window using OpenGL. + This means that multiple top-level widgets are supported without + creating actual native windows for each of them. + + \note It is important to call notifyComposited() from the + corresponding platform window's endCompositing() callback + (inherited from QOpenGLCompositorWindow). + + \note When implementing QOpenGLCompositorWindow::textures() for + windows of type RasterSurface or RasterGLSurface, simply return + the list provided by this class' textures(). +*/ + +QOpenGLCompositorBackingStore::QOpenGLCompositorBackingStore(QWindow *window) + : QPlatformBackingStore(window), + m_window(window), + m_bsTexture(0), + m_textures(new QPlatformTextureList), + m_lockedWidgetTextures(0) +{ +} + +QOpenGLCompositorBackingStore::~QOpenGLCompositorBackingStore() +{ + delete m_textures; +} + +QPaintDevice *QOpenGLCompositorBackingStore::paintDevice() +{ + return &m_image; +} + +void QOpenGLCompositorBackingStore::updateTexture() +{ + if (!m_bsTexture) { + glGenTextures(1, &m_bsTexture); + glBindTexture(GL_TEXTURE_2D, m_bsTexture); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_image.width(), m_image.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); + } else { + glBindTexture(GL_TEXTURE_2D, m_bsTexture); + } + + if (!m_dirty.isNull()) { + QRegion fixed; + QRect imageRect = m_image.rect(); + + foreach (const QRect &rect, m_dirty.rects()) { + // intersect with image rect to be sure + QRect r = imageRect & rect; + + // if the rect is wide enough it's cheaper to just + // extend it instead of doing an image copy + if (r.width() >= imageRect.width() / 2) { + r.setX(0); + r.setWidth(imageRect.width()); + } + + fixed |= r; + } + + foreach (const QRect &rect, fixed.rects()) { + // if the sub-rect is full-width we can pass the image data directly to + // OpenGL instead of copying, since there's no gap between scanlines + if (rect.width() == imageRect.width()) { + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE, + m_image.constScanLine(rect.y())); + } else { + glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.width(), rect.height(), GL_RGBA, GL_UNSIGNED_BYTE, + m_image.copy(rect).constBits()); + } + } + + m_dirty = QRegion(); + } +} + +void QOpenGLCompositorBackingStore::flush(QWindow *window, const QRegion ®ion, const QPoint &offset) +{ + // Called for ordinary raster windows. This is rare since RasterGLSurface + // support is claimed which leads to having all QWidget windows marked as + // RasterGLSurface instead of just Raster. These go through + // compositeAndFlush() instead of this function. + + Q_UNUSED(region); + Q_UNUSED(offset); + + QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); + QOpenGLContext *dstCtx = compositor->context(); + QWindow *dstWin = compositor->targetWindow(); + if (!dstWin) + return; + + dstCtx->makeCurrent(dstWin); + updateTexture(); + m_textures->clear(); + m_textures->appendTexture(m_bsTexture, window->geometry()); + + compositor->update(); +} + +void QOpenGLCompositorBackingStore::composeAndFlush(QWindow *window, const QRegion ®ion, const QPoint &offset, + QPlatformTextureList *textures, QOpenGLContext *context, + bool translucentBackground) +{ + // QOpenGLWidget/QQuickWidget content provided as textures. The raster content should go on top. + + Q_UNUSED(region); + Q_UNUSED(offset); + Q_UNUSED(context); + Q_UNUSED(translucentBackground); + + QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); + QOpenGLContext *dstCtx = compositor->context(); + QWindow *dstWin = compositor->targetWindow(); + if (!dstWin) + return; + + dstCtx->makeCurrent(dstWin); + + m_textures->clear(); + for (int i = 0; i < textures->count(); ++i) + m_textures->appendTexture(textures->textureId(i), textures->geometry(i), textures->stacksOnTop(i)); + + updateTexture(); + m_textures->appendTexture(m_bsTexture, window->geometry()); + + textures->lock(true); + m_lockedWidgetTextures = textures; + + compositor->update(); +} + +void QOpenGLCompositorBackingStore::notifyComposited() +{ + if (m_lockedWidgetTextures) { + QPlatformTextureList *textureList = m_lockedWidgetTextures; + m_lockedWidgetTextures = 0; // may reenter so null before unlocking + textureList->lock(false); + } +} + +void QOpenGLCompositorBackingStore::beginPaint(const QRegion ®ion) +{ + m_dirty |= region; + + if (m_image.hasAlphaChannel()) { + QPainter p(&m_image); + p.setCompositionMode(QPainter::CompositionMode_Source); + foreach (const QRect &r, region.rects()) + p.fillRect(r, Qt::transparent); + } +} + +void QOpenGLCompositorBackingStore::resize(const QSize &size, const QRegion &staticContents) +{ + Q_UNUSED(staticContents); + + QOpenGLCompositor *compositor = QOpenGLCompositor::instance(); + QOpenGLContext *dstCtx = compositor->context(); + QWindow *dstWin = compositor->targetWindow(); + if (!dstWin) + return; + + m_image = QImage(size, QImage::Format_RGBA8888); + + m_window->create(); + + dstCtx->makeCurrent(dstWin); + if (m_bsTexture) { + glDeleteTextures(1, &m_bsTexture); + m_bsTexture = 0; + } +} + +QImage QOpenGLCompositorBackingStore::toImage() const +{ + return m_image; +} + +QT_END_NAMESPACE |