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-rw-r--r--src/platformsupport/eglconvenience/qeglcompositor.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/platformsupport/eglconvenience/qeglcompositor.cpp b/src/platformsupport/eglconvenience/qeglcompositor.cpp
index aac4822f66..a38f00d4f6 100644
--- a/src/platformsupport/eglconvenience/qeglcompositor.cpp
+++ b/src/platformsupport/eglconvenience/qeglcompositor.cpp
@@ -118,8 +118,7 @@ void QEGLCompositor::render(QEGLPlatformWindow *window)
uint textureId = textures->textureId(i);
glBindTexture(GL_TEXTURE_2D, textureId);
QMatrix4x4 target = QOpenGLTextureBlitter::targetTransform(textures->geometry(i),
- targetWindowRect,
- QOpenGLTextureBlitter::OriginTopLeft);
+ targetWindowRect);
m_blitter->setSwizzleRB(window->isRaster());
if (textures->count() > 1 && i == textures->count() - 1) {