diff options
Diffstat (limited to 'src/plugins/platforms/android/qandroidplatformopenglwindow.cpp')
-rw-r--r-- | src/plugins/platforms/android/qandroidplatformopenglwindow.cpp | 138 |
1 files changed, 27 insertions, 111 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp b/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp index 3de5d30623..13d14eb391 100644 --- a/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp +++ b/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp @@ -1,100 +1,42 @@ -/**************************************************************************** -** -** Copyright (C) 2014 BogDan Vatra <bogdan@kde.org> -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the plugins of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2014 BogDan Vatra <bogdan@kde.org> +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qandroidplatformopenglwindow.h" -#include "qandroidplatformscreen.h" +#include "androiddeadlockprotector.h" #include "androidjnimain.h" #include "qandroideventdispatcher.h" -#include "androiddeadlockprotector.h" +#include "qandroidplatformscreen.h" #include <QSurfaceFormat> #include <QtGui/private/qwindow_p.h> #include <QtGui/qguiapplication.h> -#include <qpa/qwindowsysteminterface.h> -#include <qpa/qplatformscreen.h> -#include <QtEglSupport/private/qeglconvenience_p.h> +#include <QtGui/private/qeglconvenience_p.h> #include <android/native_window.h> #include <android/native_window_jni.h> +#include <qpa/qplatformscreen.h> +#include <qpa/qwindowsysteminterface.h> QT_BEGIN_NAMESPACE QAndroidPlatformOpenGLWindow::QAndroidPlatformOpenGLWindow(QWindow *window, EGLDisplay display) :QAndroidPlatformWindow(window), m_eglDisplay(display) { + if (window->surfaceType() == QSurface::RasterSurface) + window->setSurfaceType(QSurface::OpenGLSurface); } QAndroidPlatformOpenGLWindow::~QAndroidPlatformOpenGLWindow() { m_surfaceWaitCondition.wakeOne(); lockSurface(); - if (m_nativeSurfaceId != -1) - QtAndroid::destroySurface(m_nativeSurfaceId); + destroySurface(); clearEgl(); unlockSurface(); } -void QAndroidPlatformOpenGLWindow::repaint(const QRegion ®ion) -{ - // This is only for real raster top-level windows. Stop in all other cases. - if ((window()->surfaceType() == QSurface::RasterGLSurface && qt_window_private(window())->compositing) - || window()->surfaceType() == QSurface::OpenGLSurface - || QAndroidPlatformWindow::parent()) - return; - - QRect currentGeometry = geometry(); - - QRect dirtyClient = region.boundingRect(); - QRect dirtyRegion(currentGeometry.left() + dirtyClient.left(), - currentGeometry.top() + dirtyClient.top(), - dirtyClient.width(), - dirtyClient.height()); - QRect mOldGeometryLocal = m_oldGeometry; - m_oldGeometry = currentGeometry; - // If this is a move, redraw the previous location - if (mOldGeometryLocal != currentGeometry) - platformScreen()->setDirty(mOldGeometryLocal); - platformScreen()->setDirty(dirtyRegion); -} - void QAndroidPlatformOpenGLWindow::setGeometry(const QRect &rect) { if (rect == geometry()) @@ -103,37 +45,34 @@ void QAndroidPlatformOpenGLWindow::setGeometry(const QRect &rect) m_oldGeometry = geometry(); QAndroidPlatformWindow::setGeometry(rect); - if (m_nativeSurfaceId != -1) - QtAndroid::setSurfaceGeometry(m_nativeSurfaceId, rect); + + + setNativeGeometry(rect); QRect availableGeometry = screen()->availableGeometry(); - if (m_oldGeometry.width() == 0 - && m_oldGeometry.height() == 0 - && rect.width() > 0 + if (rect.width() > 0 && rect.height() > 0 && availableGeometry.width() > 0 && availableGeometry.height() > 0) { QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), rect.size())); } - - if (rect.topLeft() != m_oldGeometry.topLeft()) - repaint(QRegion(rect)); } EGLSurface QAndroidPlatformOpenGLWindow::eglSurface(EGLConfig config) { - if (QAndroidEventDispatcherStopper::stopped() || QGuiApplication::applicationState() == Qt::ApplicationSuspended) + if (QAndroidEventDispatcherStopper::stopped() || + QGuiApplication::applicationState() == Qt::ApplicationSuspended) { return m_eglSurface; + } QMutexLocker lock(&m_surfaceMutex); - if (m_nativeSurfaceId == -1) { + if (!m_surfaceCreated) { AndroidDeadlockProtector protector; if (!protector.acquire()) return m_eglSurface; - const bool windowStaysOnTop = bool(window()->flags() & Qt::WindowStaysOnTopHint); - m_nativeSurfaceId = QtAndroid::createSurface(this, geometry(), windowStaysOnTop, 32); + createSurface(); m_surfaceWaitCondition.wait(&m_surfaceMutex); } @@ -148,7 +87,7 @@ EGLSurface QAndroidPlatformOpenGLWindow::eglSurface(EGLConfig config) bool QAndroidPlatformOpenGLWindow::checkNativeSurface(EGLConfig config) { QMutexLocker lock(&m_surfaceMutex); - if (m_nativeSurfaceId == -1 || !m_androidSurfaceObject.isValid()) + if (!m_surfaceCreated || !m_androidSurfaceObject.isValid()) return false; // makeCurrent is NOT needed. createEgl(config); @@ -165,10 +104,7 @@ void QAndroidPlatformOpenGLWindow::applicationStateChanged(Qt::ApplicationState QAndroidPlatformWindow::applicationStateChanged(state); if (state <= Qt::ApplicationHidden) { lockSurface(); - if (m_nativeSurfaceId != -1) { - QtAndroid::destroySurface(m_nativeSurfaceId); - m_nativeSurfaceId = -1; - } + destroySurface(); clearEgl(); unlockSurface(); } @@ -177,9 +113,9 @@ void QAndroidPlatformOpenGLWindow::applicationStateChanged(Qt::ApplicationState void QAndroidPlatformOpenGLWindow::createEgl(EGLConfig config) { clearEgl(); - QJNIEnvironmentPrivate env; - m_nativeWindow = ANativeWindow_fromSurface(env, m_androidSurfaceObject.object()); - m_androidSurfaceObject = QJNIObjectPrivate(); + QJniEnvironment env; + m_nativeWindow = ANativeWindow_fromSurface(env.jniEnv(), m_androidSurfaceObject.object()); + m_androidSurfaceObject = QJniObject(); m_eglSurface = eglCreateWindowSurface(m_eglDisplay, config, m_nativeWindow, NULL); m_format = q_glFormatFromConfig(m_eglDisplay, config, window()->requestedFormat()); if (Q_UNLIKELY(m_eglSurface == EGL_NO_SURFACE)) { @@ -193,8 +129,8 @@ QSurfaceFormat QAndroidPlatformOpenGLWindow::format() const { if (m_nativeWindow == 0) return window()->requestedFormat(); - else - return m_format; + + return m_format; } void QAndroidPlatformOpenGLWindow::clearEgl() @@ -211,24 +147,4 @@ void QAndroidPlatformOpenGLWindow::clearEgl() } } -void QAndroidPlatformOpenGLWindow::surfaceChanged(JNIEnv *jniEnv, jobject surface, int w, int h) -{ - Q_UNUSED(jniEnv); - Q_UNUSED(w); - Q_UNUSED(h); - - lockSurface(); - m_androidSurfaceObject = surface; - if (surface) // wait until we have a valid surface to draw into - m_surfaceWaitCondition.wakeOne(); - unlockSurface(); - - if (surface) { - // repaint the window, when we have a valid surface - QRect availableGeometry = screen()->availableGeometry(); - if (geometry().width() > 0 && geometry().height() > 0 && availableGeometry.width() > 0 && availableGeometry.height() > 0) - QWindowSystemInterface::handleExposeEvent(window(), QRegion(QRect(QPoint(), geometry().size()))); - } -} - QT_END_NAMESPACE |