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-rw-r--r--src/plugins/platforms/android/qandroidplatformopenglwindow.cpp138
1 files changed, 27 insertions, 111 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp b/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp
index 3de5d30623..13d14eb391 100644
--- a/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp
+++ b/src/plugins/platforms/android/qandroidplatformopenglwindow.cpp
@@ -1,100 +1,42 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 BogDan Vatra <bogdan@kde.org>
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2014 BogDan Vatra <bogdan@kde.org>
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qandroidplatformopenglwindow.h"
-#include "qandroidplatformscreen.h"
+#include "androiddeadlockprotector.h"
#include "androidjnimain.h"
#include "qandroideventdispatcher.h"
-#include "androiddeadlockprotector.h"
+#include "qandroidplatformscreen.h"
#include <QSurfaceFormat>
#include <QtGui/private/qwindow_p.h>
#include <QtGui/qguiapplication.h>
-#include <qpa/qwindowsysteminterface.h>
-#include <qpa/qplatformscreen.h>
-#include <QtEglSupport/private/qeglconvenience_p.h>
+#include <QtGui/private/qeglconvenience_p.h>
#include <android/native_window.h>
#include <android/native_window_jni.h>
+#include <qpa/qplatformscreen.h>
+#include <qpa/qwindowsysteminterface.h>
QT_BEGIN_NAMESPACE
QAndroidPlatformOpenGLWindow::QAndroidPlatformOpenGLWindow(QWindow *window, EGLDisplay display)
:QAndroidPlatformWindow(window), m_eglDisplay(display)
{
+ if (window->surfaceType() == QSurface::RasterSurface)
+ window->setSurfaceType(QSurface::OpenGLSurface);
}
QAndroidPlatformOpenGLWindow::~QAndroidPlatformOpenGLWindow()
{
m_surfaceWaitCondition.wakeOne();
lockSurface();
- if (m_nativeSurfaceId != -1)
- QtAndroid::destroySurface(m_nativeSurfaceId);
+ destroySurface();
clearEgl();
unlockSurface();
}
-void QAndroidPlatformOpenGLWindow::repaint(const QRegion &region)
-{
- // This is only for real raster top-level windows. Stop in all other cases.
- if ((window()->surfaceType() == QSurface::RasterGLSurface && qt_window_private(window())->compositing)
- || window()->surfaceType() == QSurface::OpenGLSurface
- || QAndroidPlatformWindow::parent())
- return;
-
- QRect currentGeometry = geometry();
-
- QRect dirtyClient = region.boundingRect();
- QRect dirtyRegion(currentGeometry.left() + dirtyClient.left(),
- currentGeometry.top() + dirtyClient.top(),
- dirtyClient.width(),
- dirtyClient.height());
- QRect mOldGeometryLocal = m_oldGeometry;
- m_oldGeometry = currentGeometry;
- // If this is a move, redraw the previous location
- if (mOldGeometryLocal != currentGeometry)
- platformScreen()->setDirty(mOldGeometryLocal);
- platformScreen()->setDirty(dirtyRegion);
-}
-
void QAndroidPlatformOpenGLWindow::setGeometry(const QRect &rect)
{
if (rect == geometry())
@@ -103,37 +45,34 @@ void QAndroidPlatformOpenGLWindow::setGeometry(const QRect &rect)
m_oldGeometry = geometry();
QAndroidPlatformWindow::setGeometry(rect);
- if (m_nativeSurfaceId != -1)
- QtAndroid::setSurfaceGeometry(m_nativeSurfaceId, rect);
+
+
+ setNativeGeometry(rect);
QRect availableGeometry = screen()->availableGeometry();
- if (m_oldGeometry.width() == 0
- && m_oldGeometry.height() == 0
- && rect.width() > 0
+ if (rect.width() > 0
&& rect.height() > 0
&& availableGeometry.width() > 0
&& availableGeometry.height() > 0) {
QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), rect.size()));
}
-
- if (rect.topLeft() != m_oldGeometry.topLeft())
- repaint(QRegion(rect));
}
EGLSurface QAndroidPlatformOpenGLWindow::eglSurface(EGLConfig config)
{
- if (QAndroidEventDispatcherStopper::stopped() || QGuiApplication::applicationState() == Qt::ApplicationSuspended)
+ if (QAndroidEventDispatcherStopper::stopped() ||
+ QGuiApplication::applicationState() == Qt::ApplicationSuspended) {
return m_eglSurface;
+ }
QMutexLocker lock(&m_surfaceMutex);
- if (m_nativeSurfaceId == -1) {
+ if (!m_surfaceCreated) {
AndroidDeadlockProtector protector;
if (!protector.acquire())
return m_eglSurface;
- const bool windowStaysOnTop = bool(window()->flags() & Qt::WindowStaysOnTopHint);
- m_nativeSurfaceId = QtAndroid::createSurface(this, geometry(), windowStaysOnTop, 32);
+ createSurface();
m_surfaceWaitCondition.wait(&m_surfaceMutex);
}
@@ -148,7 +87,7 @@ EGLSurface QAndroidPlatformOpenGLWindow::eglSurface(EGLConfig config)
bool QAndroidPlatformOpenGLWindow::checkNativeSurface(EGLConfig config)
{
QMutexLocker lock(&m_surfaceMutex);
- if (m_nativeSurfaceId == -1 || !m_androidSurfaceObject.isValid())
+ if (!m_surfaceCreated || !m_androidSurfaceObject.isValid())
return false; // makeCurrent is NOT needed.
createEgl(config);
@@ -165,10 +104,7 @@ void QAndroidPlatformOpenGLWindow::applicationStateChanged(Qt::ApplicationState
QAndroidPlatformWindow::applicationStateChanged(state);
if (state <= Qt::ApplicationHidden) {
lockSurface();
- if (m_nativeSurfaceId != -1) {
- QtAndroid::destroySurface(m_nativeSurfaceId);
- m_nativeSurfaceId = -1;
- }
+ destroySurface();
clearEgl();
unlockSurface();
}
@@ -177,9 +113,9 @@ void QAndroidPlatformOpenGLWindow::applicationStateChanged(Qt::ApplicationState
void QAndroidPlatformOpenGLWindow::createEgl(EGLConfig config)
{
clearEgl();
- QJNIEnvironmentPrivate env;
- m_nativeWindow = ANativeWindow_fromSurface(env, m_androidSurfaceObject.object());
- m_androidSurfaceObject = QJNIObjectPrivate();
+ QJniEnvironment env;
+ m_nativeWindow = ANativeWindow_fromSurface(env.jniEnv(), m_androidSurfaceObject.object());
+ m_androidSurfaceObject = QJniObject();
m_eglSurface = eglCreateWindowSurface(m_eglDisplay, config, m_nativeWindow, NULL);
m_format = q_glFormatFromConfig(m_eglDisplay, config, window()->requestedFormat());
if (Q_UNLIKELY(m_eglSurface == EGL_NO_SURFACE)) {
@@ -193,8 +129,8 @@ QSurfaceFormat QAndroidPlatformOpenGLWindow::format() const
{
if (m_nativeWindow == 0)
return window()->requestedFormat();
- else
- return m_format;
+
+ return m_format;
}
void QAndroidPlatformOpenGLWindow::clearEgl()
@@ -211,24 +147,4 @@ void QAndroidPlatformOpenGLWindow::clearEgl()
}
}
-void QAndroidPlatformOpenGLWindow::surfaceChanged(JNIEnv *jniEnv, jobject surface, int w, int h)
-{
- Q_UNUSED(jniEnv);
- Q_UNUSED(w);
- Q_UNUSED(h);
-
- lockSurface();
- m_androidSurfaceObject = surface;
- if (surface) // wait until we have a valid surface to draw into
- m_surfaceWaitCondition.wakeOne();
- unlockSurface();
-
- if (surface) {
- // repaint the window, when we have a valid surface
- QRect availableGeometry = screen()->availableGeometry();
- if (geometry().width() > 0 && geometry().height() > 0 && availableGeometry.width() > 0 && availableGeometry.height() > 0)
- QWindowSystemInterface::handleExposeEvent(window(), QRegion(QRect(QPoint(), geometry().size())));
- }
-}
-
QT_END_NAMESPACE