diff options
Diffstat (limited to 'src/plugins/platforms/android/qandroidplatformscreen.cpp')
-rw-r--r-- | src/plugins/platforms/android/qandroidplatformscreen.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformscreen.cpp b/src/plugins/platforms/android/qandroidplatformscreen.cpp index d11b7b197b..920a2d19f8 100644 --- a/src/plugins/platforms/android/qandroidplatformscreen.cpp +++ b/src/plugins/platforms/android/qandroidplatformscreen.cpp @@ -312,7 +312,7 @@ void QAndroidPlatformScreen::setAvailableGeometry(const QRect &rect) void QAndroidPlatformScreen::applicationStateChanged(Qt::ApplicationState state) { - for (QAndroidPlatformWindow *w : qAsConst(m_windowStack)) + for (QAndroidPlatformWindow *w : std::as_const(m_windowStack)) w->applicationStateChanged(state); if (state <= Qt::ApplicationHidden) { @@ -353,7 +353,7 @@ void QAndroidPlatformScreen::doRedraw(QImage* screenGrabImage) // windows that have renderToTexture children (i.e. they need the OpenGL path) then // we do not need an overlay surface. bool hasVisibleRasterWindows = false; - for (QAndroidPlatformWindow *window : qAsConst(m_windowStack)) { + for (QAndroidPlatformWindow *window : std::as_const(m_windowStack)) { if (window->window()->isVisible() && window->isRaster() && !qt_window_private(window->window())->compositing) { hasVisibleRasterWindows = true; break; @@ -408,7 +408,7 @@ void QAndroidPlatformScreen::doRedraw(QImage* screenGrabImage) compositePainter.setCompositionMode(QPainter::CompositionMode_Source); QRegion visibleRegion(m_dirtyRect); - for (QAndroidPlatformWindow *window : qAsConst(m_windowStack)) { + for (QAndroidPlatformWindow *window : std::as_const(m_windowStack)) { if (!window->window()->isVisible() || qt_window_private(window->window())->compositing || !window->isRaster()) @@ -466,7 +466,7 @@ static const int androidLogicalDpi = 72; QDpi QAndroidPlatformScreen::logicalDpi() const { - qreal lDpi = QtAndroid::scaledDensity() * androidLogicalDpi; + qreal lDpi = QtAndroid::pixelDensity() * androidLogicalDpi; return QDpi(lDpi, lDpi); } |