diff options
Diffstat (limited to 'src/plugins/platforms/android/qandroidplatformscreen.cpp')
-rw-r--r-- | src/plugins/platforms/android/qandroidplatformscreen.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformscreen.cpp b/src/plugins/platforms/android/qandroidplatformscreen.cpp index 684ae64703..b70f936be1 100644 --- a/src/plugins/platforms/android/qandroidplatformscreen.cpp +++ b/src/plugins/platforms/android/qandroidplatformscreen.cpp @@ -284,9 +284,9 @@ void QAndroidPlatformScreen::doRedraw() if (m_dirtyRect.isEmpty()) return; - // Stop if there no visible raster windows. This is important because if we only have - // RasterGLSurface windows that have renderToTexture children (i.e. they need the - // OpenGL path) then we must bail out right now. + // Stop if there are no visible raster windows. If we only have RasterGLSurface + // windows that have renderToTexture children (i.e. they need the OpenGL path) then + // we do not need an overlay surface. bool hasVisibleRasterWindows = false; foreach (QAndroidPlatformWindow *window, m_windowStack) { if (window->window()->isVisible() && window->isRaster() && !qt_window_private(window->window())->compositing) { @@ -294,9 +294,13 @@ void QAndroidPlatformScreen::doRedraw() break; } } - if (!hasVisibleRasterWindows) + if (!hasVisibleRasterWindows) { + if (m_id != -1) { + QtAndroid::destroySurface(m_id); + m_id = -1; + } return; - + } QMutexLocker lock(&m_surfaceMutex); if (m_id == -1 && m_rasterSurfaces) { m_id = QtAndroid::createSurface(this, m_availableGeometry, true, m_depth); @@ -339,6 +343,7 @@ void QAndroidPlatformScreen::doRedraw() QRegion visibleRegion(m_dirtyRect); foreach (QAndroidPlatformWindow *window, m_windowStack) { if (!window->window()->isVisible() + || qt_window_private(window->window())->compositing || !window->isRaster()) continue; |