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-rw-r--r--src/plugins/platforms/blackberry/qbbglbackingstore.cpp189
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diff --git a/src/plugins/platforms/blackberry/qbbglbackingstore.cpp b/src/plugins/platforms/blackberry/qbbglbackingstore.cpp
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+/***************************************************************************
+**
+** Copyright (C) 2011 - 2012 Research In Motion
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qbbglbackingstore.h"
+#include "qbbglcontext.h"
+#include "qbbwindow.h"
+#include "qbbscreen.h"
+
+#include <QtGui/qwindow.h>
+
+#include <QtOpenGL/private/qgl_p.h>
+#include <QtOpenGL/QGLContext>
+
+#include <QtCore/QDebug>
+
+#include <errno.h>
+
+QT_BEGIN_NAMESPACE
+
+QBBGLPaintDevice::QBBGLPaintDevice(QWindow *window)
+ : QGLPaintDevice(),
+ m_window(0),
+ m_glContext(0)
+{
+ m_window = static_cast<QBBWindow*>(window->handle());
+
+ // Extract the QPlatformOpenGLContext from the window
+ QPlatformOpenGLContext *platformOpenGLContext = m_window->platformOpenGLContext();
+
+ // Convert this to a QGLContext
+ m_glContext = QGLContext::fromOpenGLContext(platformOpenGLContext->context());
+}
+
+QBBGLPaintDevice::~QBBGLPaintDevice()
+{
+ // Cleanup GL context
+ delete m_glContext;
+}
+
+QPaintEngine *QBBGLPaintDevice::paintEngine() const
+{
+ // Select a paint engine based on configued OpenGL version
+ return qt_qgl_paint_engine();
+}
+
+QSize QBBGLPaintDevice::size() const
+{
+ // Get size of EGL surface
+ return m_window->geometry().size();
+}
+
+
+QBBGLBackingStore::QBBGLBackingStore(QWindow *window)
+ : QPlatformBackingStore(window),
+ m_openGLContext(0),
+ m_paintDevice(0),
+ m_requestedSize(),
+ m_size()
+{
+#if defined(QBBGLBACKINGSTORE_DEBUG)
+ qDebug() << "QBBGLBackingStore::QBBGLBackingStore - w=" << window;
+#endif
+
+ // Create an OpenGL paint device which in turn creates a QGLContext for us
+ m_paintDevice = new QBBGLPaintDevice(window);
+ m_openGLContext = m_paintDevice->context()->contextHandle();
+}
+
+QBBGLBackingStore::~QBBGLBackingStore()
+{
+#if defined(QBBGLBACKINGSTORE_DEBUG)
+ qDebug() << "QBBGLBackingStore::~QBBGLBackingStore - w=" << window();
+#endif
+
+ // cleanup OpenGL paint device
+ delete m_paintDevice;
+}
+
+void QBBGLBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
+{
+ Q_UNUSED(region);
+ Q_UNUSED(offset);
+
+#if defined(QBBGLBACKINGSTORE_DEBUG)
+ qDebug() << "QBBGLBackingStore::flush - w=" << window;
+#endif
+
+ // update the display with newly rendered content
+ m_openGLContext->swapBuffers(window);
+}
+
+void QBBGLBackingStore::resize(const QSize &size, const QRegion &staticContents)
+{
+ Q_UNUSED(staticContents);
+#if defined(QBBGLBACKINGSTORE_DEBUG)
+ qDebug() << "QBBGLBackingStore::resize - w=" << window() << ", s=" << size;
+#endif
+ // NOTE: defer resizing window buffers until next paint as
+ // resize() can be called multiple times before a paint occurs
+ m_requestedSize = size;
+}
+
+void QBBGLBackingStore::beginPaint(const QRegion &region)
+{
+ Q_UNUSED(region);
+
+#if defined(QBBGLBACKINGSTORE_DEBUG)
+ qDebug() << "QBBGLBackingStore::beginPaint - w=" << window();
+#endif
+
+ // resize EGL surface if window surface resized
+ if (m_size != m_requestedSize) {
+ resizeSurface(m_requestedSize);
+ }
+}
+
+void QBBGLBackingStore::endPaint(const QRegion &region)
+{
+ Q_UNUSED(region);
+#if defined(QBBGLBACKINGSTORE_DEBUG)
+ qDebug() << "QBBGLBackingStore::endPaint - w=" << window();
+#endif
+}
+
+void QBBGLBackingStore::resizeSurface(const QSize &size)
+{
+ // need to destroy surface so make sure its not current
+ bool restoreCurrent = false;
+ QBBGLContext *platformContext = static_cast<QBBGLContext *>(m_openGLContext->handle());
+ if (platformContext->isCurrent()) {
+ m_openGLContext->doneCurrent();
+ restoreCurrent = true;
+ }
+
+ // destroy old EGL surface
+ platformContext->destroySurface();
+
+ // resize window's buffers
+ static_cast<QBBWindow*>(window()->handle())->setBufferSize(size);
+
+ // re-create EGL surface with new size
+ m_size = size;
+ platformContext->createSurface(window()->handle());
+
+ // make context current again
+ if (restoreCurrent) {
+ m_openGLContext->makeCurrent(window());
+ }
+}
+
+QT_END_NAMESPACE