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+/***************************************************************************
+**
+** Copyright (C) 2011 - 2012 Research In Motion
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QBBGLBACKINGSTORE_H
+#define QBBGLBACKINGSTORE_H
+
+#include <QtGui/qplatformbackingstore_qpa.h>
+#include <QtOpenGL/private/qglpaintdevice_p.h>
+
+#include <screen/screen.h>
+
+QT_BEGIN_NAMESPACE
+
+class QGLContext;
+class QBBGLContext;
+class QBBScreen;
+class QBBWindow;
+
+class QBBGLPaintDevice : public QGLPaintDevice
+{
+public:
+ QBBGLPaintDevice(QWindow *window);
+ virtual ~QBBGLPaintDevice();
+
+ virtual QPaintEngine *paintEngine() const;
+ virtual QSize size() const;
+ virtual QGLContext *context() const { return m_glContext; }
+
+private:
+ QBBWindow *m_window;
+ QGLContext *m_glContext;
+};
+
+class QBBGLBackingStore : public QPlatformBackingStore
+{
+public:
+ QBBGLBackingStore(QWindow *window);
+ virtual ~QBBGLBackingStore();
+
+ virtual QPaintDevice *paintDevice() { return m_paintDevice; }
+ virtual void flush(QWindow *window, const QRegion &region, const QPoint &offset);
+ virtual void resize(const QSize &size, const QRegion &staticContents);
+ virtual void beginPaint(const QRegion &region);
+ virtual void endPaint(const QRegion &region);
+
+ void resizeSurface(const QSize &size);
+
+private:
+ QOpenGLContext *m_openGLContext;
+ QBBGLPaintDevice *m_paintDevice;
+ QSize m_requestedSize;
+ QSize m_size;
+};
+
+QT_END_NAMESPACE
+
+#endif // QBBGLBACKINGSTORE_H