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-rw-r--r--src/plugins/platforms/cocoa/qcocoabackingstore.mm35
1 files changed, 33 insertions, 2 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoabackingstore.mm b/src/plugins/platforms/cocoa/qcocoabackingstore.mm
index b684435823..61f44e37d1 100644
--- a/src/plugins/platforms/cocoa/qcocoabackingstore.mm
+++ b/src/plugins/platforms/cocoa/qcocoabackingstore.mm
@@ -48,6 +48,7 @@ Q_LOGGING_CATEGORY(lcCocoaBackingStore, "qt.qpa.cocoa.backingstore");
QCocoaBackingStore::QCocoaBackingStore(QWindow *window)
: QRasterBackingStore(window)
+ , m_cgImage(nullptr)
{
}
@@ -69,6 +70,18 @@ QImage::Format QCocoaBackingStore::format() const
return QRasterBackingStore::format();
}
+void QCocoaBackingStore::beginPaint(const QRegion &region)
+{
+ m_cgImage = nullptr;
+ QRasterBackingStore::beginPaint(region);
+}
+
+void QCocoaBackingStore::endPaint()
+{
+ QRasterBackingStore::endPaint();
+ m_cgImage = m_image.toCGImage();
+}
+
#if !QT_MACOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__MAC_10_12)
static const NSCompositingOperation NSCompositingOperationCopy = NSCompositeCopy;
static const NSCompositingOperation NSCompositingOperationSourceOver = NSCompositeSourceOver;
@@ -107,6 +120,25 @@ void QCocoaBackingStore::flush(QWindow *window, const QRegion &region, const QPo
qCDebug(lcCocoaBackingStore) << "Flushing" << region << "of" << view << qPrintable(targetViewDescription);
}
+ if (view.layer) {
+ // In layer-backed mode, locking focus on a view does not give the right
+ // view transformation, and doesn't give us a graphics context to render
+ // via when drawing outside of the display cycle. Instead we tell AppKit
+ // that we want to update the layer's content, via [NSView wantsUpdateLayer],
+ // which result in AppKit not creating a backingstore for each layer, and
+ // we then directly set the layer's backingstore (content) to our backingstore,
+ // masked to the part of the subview that is relevant.
+ // FIXME: Figure out if there's a way to do partial updates
+ view.layer.contents = (__bridge id)static_cast<CGImageRef>(m_cgImage);
+ if (view != topLevelView) {
+ view.layer.contentsRect = CGRectApplyAffineTransform(
+ [view convertRect:view.bounds toView:topLevelView],
+ // The contentsRect is in unit coordinate system
+ CGAffineTransformMakeScale(1.0 / m_image.width(), 1.0 / m_image.height()));
+ }
+ return;
+ }
+
// Normally a NSView is drawn via drawRect, as part of the display cycle in the
// main runloop, via setNeedsDisplay and friends. AppKit will lock focus on each
// individual view, starting with the top level and then traversing any subviews,
@@ -156,8 +188,7 @@ void QCocoaBackingStore::flush(QWindow *window, const QRegion &region, const QPo
"Focusing the view should give us a current graphics context");
// Create temporary image to use for blitting, without copying image data
- NSImage *backingStoreImage = [[[NSImage alloc]
- initWithCGImage:QCFType<CGImageRef>(m_image.toCGImage()) size:NSZeroSize] autorelease];
+ NSImage *backingStoreImage = [[[NSImage alloc] initWithCGImage:m_cgImage size:NSZeroSize] autorelease];
if ([topLevelView hasMask]) {
// FIXME: Implement via NSBezierPath and addClip