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-rw-r--r--src/plugins/platforms/cocoa/qmultitouch_mac.mm54
1 files changed, 9 insertions, 45 deletions
diff --git a/src/plugins/platforms/cocoa/qmultitouch_mac.mm b/src/plugins/platforms/cocoa/qmultitouch_mac.mm
index 28d641b598..f818b04acd 100644
--- a/src/plugins/platforms/cocoa/qmultitouch_mac.mm
+++ b/src/plugins/platforms/cocoa/qmultitouch_mac.mm
@@ -1,41 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include <AppKit/AppKit.h>
@@ -46,12 +10,12 @@
QT_BEGIN_NAMESPACE
-Q_LOGGING_CATEGORY(lcInputDevices, "qt.qpa.input.devices")
+using namespace Qt::StringLiterals;
-QHash<qint64, QCocoaTouch*> QCocoaTouch::_currentTouches;
-QHash<quint64, QPointingDevice*> QCocoaTouch::_touchDevices;
-QPointF QCocoaTouch::_screenReferencePos;
-QPointF QCocoaTouch::_trackpadReferencePos;
+Q_CONSTINIT QHash<qint64, QCocoaTouch*> QCocoaTouch::_currentTouches;
+Q_CONSTINIT QHash<quint64, QPointingDevice*> QCocoaTouch::_touchDevices;
+Q_CONSTINIT QPointF QCocoaTouch::_screenReferencePos;
+Q_CONSTINIT QPointF QCocoaTouch::_trackpadReferencePos;
int QCocoaTouch::_idAssignmentCount = 0;
int QCocoaTouch::_touchCount = 0;
bool QCocoaTouch::_updateInternalStateOnly = true;
@@ -181,7 +145,7 @@ QCocoaTouch::getCurrentTouchPointList(NSEvent *event, bool acceptSingleTouch)
// Next: sadly, we need to check that our touch hash is in
// sync with cocoa. This is typically not the case after a system
- // gesture happend (like a four-finger-swipe to show expose).
+ // gesture happened (like a four-finger-swipe to show expose).
if (_touchCount != _currentTouches.size()) {
// Remove all instances, and basically start from scratch:
@@ -223,7 +187,7 @@ QPointingDevice *QCocoaTouch::getTouchDevice(QInputDevice::DeviceType type, quin
{
QPointingDevice *ret = _touchDevices.value(id);
if (!ret) {
- ret = new QPointingDevice(type == QInputDevice::DeviceType::TouchScreen ? QLatin1String("touchscreen") : QLatin1String("trackpad"),
+ ret = new QPointingDevice(type == QInputDevice::DeviceType::TouchScreen ? "touchscreen"_L1 : "trackpad"_L1,
id, type, QPointingDevice::PointerType::Finger,
QInputDevice::Capability::Position |
QInputDevice::Capability::NormalizedPosition |